Mark Globus

Mark Globus is a former Magic designer and developer at Wizards of the Coast.

Career
He was originally hired for the intern Digital Games department by performing well on "The Great Designer Search". One of the mechanics from his Designer Search set, metalcraft, got tweaked and used in Scars of Mirrodin. He later became Magic R&D's senior producer, which means he oversaw all the structure (basically schedules, processes, and personnel) that allows R&D to make Magic. As director of the Product Architecture team, he was also tasked to think about the entire suite of Magic products — from Intro packs to the Magic Online Cube — and make sure they were serving the Magic audience as well as possible. Meanwhile, he was part of several design teams.

Mark Globus left Wizards of the Coast in March 2019. As a self-employed designer he still comes in to design sets for Wizards of the Coast occasionally.

Designing
• Shards of Alara

• Conflux

• Worldwake

• Magic 2011

• Scars of Mirrodin

• Magic 2012 (lead)

• Planechase 2012 (lead)

• Magic 2014 (lead)

• Modern Horizons (co-lead)

• Mystery Booster

• Kaldheim

Developing
• Shards of Alara

• Zendikar

• Worldwake

• Rise of the Eldrazi

• Commander (lead)

• Avacyn Restored

• Gatecrash

• Dragon's Maze

• Commander 2013

• Commander 2014

• Commander 2015

• Commander 2017

• Modern Horizons (co-lead)

• Commander 2020