Dice rolling

Dice rolling is a mechanic that creates a random effect in game play. It is momentarily not part of the official Magic rules for the regular game, but has been used in supplemental sets and was considered for Battle for Zendikar.

Unglued
The rolling of a regular six-sided die as a mechanic was used on Magic cards in Unglued, and proved to be unpopular. Ever since, bringing six-sided dice to black border is something R&D has consciously chosen not to do.

Planechase
Planechase introduced the six-sided planar die, that features the planeswalker symbol on one face, the chaos symbol  on another and four blank faces.

In a Planechase game, the active player can roll the planar die as a special action any time they could cast a sorcery. The first roll per turn costs, the second costs , the third costs , and so on.

Fractured Powerstone is a card that allows to roll the planar die. It is also the only black-bordered card which refers to rolling a die.

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Battle for Zendikar
One of the mechanics that was considered for the Eldrazi in Battle for Zendikar was hedronize. Hedronize was a keyword action where the player rolled an hedron-shaped (eight-sided) die to get an effect. Thus, hedronize had eight abilities – you roll a dice and you do one of eight things (gain life, produce a spawn, etc.). The rules card that would have come in the pack would list them. The mechanic didn’t really play well because it was a little too chaotic. Nonetheless, there were 8-sided Hedron dice given out at PAX.

Amonkhet
Players who attended Amonkhet prerelease were rewarded pyramid-shaped (four-sided) "lazotep" dice for each trial they completed. These were also awarded in the Magic League. The dice (or counters) could be used to keep track of -1/-1 counter on their cards.

Unstable
Sword of Dungeons & Dragons from Unstable makes a cross-over with Dungeons & Dragons and uses a D20 (twenty-sided die). Other cards again used dice rolling with regular dice. Mark Rosewater had reevaluated dice rolling and had decided that it could be popular if R&D was careful about how the cards were designed. In Unstable, blue manipulates dice. Black magnifies dice. Red rolls the most dice. And green cares about what is rolled. White has a little dice rolling but doesn’t mechanically interact with it. What colors you draft affects how you may interact with dice rolling.

Unsanctioned
Dice rolling was also used in Unsanctioned. In addition, Pippa, Duchess of Dice creates green Die creature tokens with power and toughness each equal to the result of a die roll.

Dice interaction

 * As Luck Would Have It Alternate-win card for dice rolling
 * Boomstacker Dice stacking dexterity card
 * Goblin Bookie Reroll a die (or reflip a coin)
 * Krark's Other Thumb Roll two, pick one
 * Proper Laboratory Attire Protection from die rolls
 * Squirrel-Powered Scheme</c> Increase result by 2
 * Wall of Fortune</c> Reroll a die