Zone

A zone is one of several places where a card or object can be placed during a game of Magic: The Gathering.

Regular zones
There are normally seven zones: library, hand, battlefield, graveyard, stack, exile, and command. Some older cards also use the ante zone.

Properties
Different zones have different rules associated with them, and can be classified using three properties:
 * In a public zone, cards are visible to all players by default. Cards in a hidden zone are usually face down.
 * If a zone is shared, that means each game only has one of that zone. Other zones exist in multiples, one for each player.
 * Some zones track the order of objects in them, while others do not.

Extra zones
There are a number of silver-bordered zones: Unstable's Contraptions use the contraption deck (a subzone of the library), sprockets (a subzone of the battlefield) and the scrapyard as well as absolutely-removed-from-the-freaking-game-forever zone, mentioned on AWOL.

The Mystery Booster set introduced the whammy zone and the interplanar battlefield.

Rules
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