Ending turns and phases

Some cards forcibly end the turn. Magic R&D use the slang term manipulate time for this ability.

It is a primary in blue and flavored as time manipulation. Red has done it once with a "lose at end of next turn" rider (Glorious End) as a variation of their Final Fortune style of card.

Mandate of Peace is the only card that can end a phase.

List of turn enders

 * Time Stop
 * Day's Undoing - on your turn
 * Discontinuity
 * Glorious End
 * Sundial of the Infinite
 * Obeka, Brute Chronologist</c> - active player's choice

Rules
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