Tuck

Tuck is an informal term used in the game refers to putting cards on the bottom of its owner's library, or shuffle them into owner's library. Tucking is a type of removal effects that move the creature to a generally inaccessible place. Tucked cards can be retrieved by further shuffling (by luck) or tutoring. The keyword action fateseal, which also gives similar effect, was introduced in Future Sight.

Instants

 * Aether Gust  Target red/green permanent/spell, opponent choices top or bottom
 * Banishing Stroke  Target artifact, creature, or enchantment - Miracle
 * Bant Charm  Target creature (tri-modal spell)
 * Condemn  Target attacking creature (its controller gains life equal to its toughness)
 * Ether Well  Target creature (if it is red, otherwise put on top of its owner's library)
 * Forced Landing  Target creature with flying
 * Hide (Hide/Seek)  Target artifact or enchantment
 * Hinder  Counter target spell then put that card on the top or bottom of its owner's library instead of into that player's graveyard
 * Mystic Repeal</c>  Target enchantment
 * Natural Obsolescence</c>  Target artifact then put that card on the bottom of its owner's library
 * Spell Crumple</c>  Counter target spell then put that card on the top or bottom of its owner's library instead of into that player's graveyard
 * Unravel the Aether</c>  Target artifact or enchantment then its owner shuffles it into their library

Sorceries

 * Eternal Isolation</c>  Target creature with power 4 or greater
 * Hallowed Burial</c>  Each player, all creatures
 *  Primal Command</c>  When the correct two modes are chosen: target noncreature permanent on top of its owner's library; target player shuffles their library and graveyard.
 * Psychotic Episode</c>  Target player reveals their hand and the top card of their library. You choose and tuck a card revealed this way - Madness
 * Ransack</c>  Look at the top five cards of target player's library, tuck any number of them in any order and the rest on top of the library in any order.
 * Terminus</c>  Each player, all creatures - Miracle

Planeswalkers

 * Jace, the Mind Sculptor</c>  : Look and may tuck the top card of target player's library.

Creatures

 * Brutalizer Exarch</c> (3/3)  When this enters the battlefield, target noncreature permanent (bi-modal spell)
 * Conundrum Sphinx</c> (4/4)  Each player, named card (penalty for misnaming the card)
 * Coral Fighters</c> (1/1)  Whenever this attacks and isn't blocked, look and may tuck the top card of defending player's library.
 * Grazing Kelpie</c> (2/3)  Persist;, Sacrifice this: target card from a graveyard.
 * Jötun Grunt</c> (4/4)  Cumulative upkeep-Put two cards from a single graveyard on the bottom of their owner's library.
 * <c>Junktroller</c> (0/6)  Defender; undefined: Target card from a graveyard
 * <c>Mercenary Informer</c> (2/1)  : Target nontoken Mercenary
 * <c>Nantuko Tracer</c> (2/1)  When this enters the battlefield, target card from a graveyard
 * <c>Rebel Informer</c> (1/2)  : Target nontoken Rebel
 * <c>Vendilion Clique</c> (3/1)  When this enters the battlefield, look at target player's hand, then you may choose a nonland card from it; If you do, that player reveals and tucks the chosen card, then draws a card.
 * <c>Void Stalker</c> (2/1) , undefined: Void Stalker and target creature on top of their owners' libraries, then both players shuffle their libraries

Enchantments

 * <c>Precognition</c>  At the beginning of your upkeep, may look and tuck the top card of target opponent's library
 * <c>Wheel of Sun and Moon</c>  Enchant player; if a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and tucked.

Artifacts

 * <c>Proteus Staff</c> , undefined: target creature. That creature's controller reveals cards from the top of their library until they reveal a creature card; then the player puts that card onto the battlefield and tuck the rest in any order.
 * <c>Reito Lantern</c>  : Target card from a graveyard
 * <c>Rishadan Pawnshop</c> , undefined: Shuffle target nontoken permanent you control into its owner's library
 * <c>Teferi's Puzzle Box</c>  At the beginning of each player's draw step, that player tucks the cards in their hand in any order, then draws that many cards.
 * <c>Vessel of Endless Rest</c>  When this enters the battlefield, target card from a graveyard