User:LegacymtgsalvationUser122230/Numbers that are always odd

Some numbers in Magic are variable. Usually they are sometimes odd and sometimes even. But there are some numbers that are always odd:
 * The number of different kinds of basic land in a set with basic lands (five in most, one in Arabian Nights and Dragon's Maze)
 * The number of colours the card in Magic with the most colours has (one from Alpha until the Elder Dragons in Legends, then three until Sliver Queen in Stronghold, and five ever since)
 * The highest number of any particular card legal in EDH a deck in EDH may contain (99 for basic lands, Relentless Rats and Shadowborn Apostle, one for every other card)

Usually odd
These numbers are odd with only rare exceptions:
 * The number of cards in a booster pack (since Alliances, except in Innistrad and Dark Ascension boosters containing a checklist card)
 * The number of token cards in a set for any particular token there is a card of (except in Theros, which has two 1/1 white Soldier creatures)
 * The years in which core sets]s were released (from [[Revised Edition in 1994 to Magic 2011 in 2010)
 * The number of loyalty abilities a planeswalker has (except for Jace the Mind Sculptor)
 * The number of legendary Slivers since the first (one from Sliver Queen in Stronghold in 1998, then two from Sliver Overlord in Scourge in 2003 until Sliver Legion in Future Sight in 2007, and three since then)
 * The highest power (13 from Krosan Cloudscraper in Legions in 2003, then 15 since Emrakul, the Aeons Torn in Rise of the Eldrazi in 2010) and the highest toughness (15 since Emrakul in 2010) among creature cards in Magic. (Both 99 since B.F.M. (Big Furry Monster)</c> in Unglued in 1998 if you count silver-bordered cards.)
 * The lowest power and lowest toughness among creature cards in Magic (both -1 since Spinal Parasite</c> in Fifth Dawn in 2003).