Minigame

Magic minigames were introduced in the Set Boosters of Zendikar Rising. Minigames are alternative ways to use the cards of a booster pack for a small and lighthearted activity of amusement and fun.

Description
The rules of the minigame fit on one double-sided card. Minigame cards appear in the marketing card spot of 5% of the Set Boosters. Zendikar Rising featured five different minigames. Additional games appeared in the Set Boosters for Kaldheim, Strixhaven: School of Mages, and Modern Horizons 2.

The minigames were created by Annie Sardelis.

Variants

 * Base Race A grid-based strategy game where you take turns moving cards to uncover the location of your opponent's face-down land.
 * Booster Blitz Best your opponents in a series of fast Magic games using only the cards in a single pack.
 * Booster Sleuth A deduction game where you try to figure out four key facts about a secret card using just the other cards in the pack as clues.
 * Careful Study Memorization and question game about a card your team chooses (I.E., artist, collector number, P/T)
 * Dominarioes Connect all cards in the most condensed way possible.
 * Foraging Squirrels Fight to find food in this Explorers of Ixalan style game.
 * Mishra's Manufactory Build an "invention" from other cards down the conveyor belt.
 * Roil Royale The simplest game of the batch, relying almost entirely on chance. Be the first player to locate the ruins while avoiding the wrath of the Roil.
 * Strictly Better A group party game where you match cards to a list of traits.
 * Totally Lost in Translation Ask questions and learn the mystery card.
 * Urza's Blueprints Race to assemble the Urzatron
 * Winchester Draft Two player draft format