Absorb

Absorb is a damage prevention keyword ability, written as Absorb N, where N is any natural number. It prevents N damage from each single source that deals damage to the creature.

Description
Absorb was introduced in Future Sight. By its nature as a damage prevention ability, this is a white ability. It has only been printed on one card so far, the timeshifted Lymph Sliver.

This mechanic was inspired by a mechanic Wizards of the Coast had made for the Star Wars Trading Card Game called Armor. It ended up being a little too powerful and stalled the game too much to reuse in greater number.