Worldwake

Worldwake is the second set in the Zendikar block and is the fifty-first Magic expansion. Prerelease events were held January 30–31, 2010. Launch parties were held February 5–7, 2010. Worldwake Game Day was held March 6, 2010.

Set details
Worldwake contains 145 black-bordered cards (10 mythic rares, 35 rares, 40 uncommons, and 60 commons), including randomly inserted premium versions of all cards in the set. The set, like its predecessor Zendikar, is centered around lands. Thematically it emphasizes Manlands and cards that turn lands into creatures. The expansion symbol for the set is a hedron, opening up.

Flavor
A World Enraged Ancient forces begin to awaken, causing the world of Zendikar to wreak havoc upon its inhabitants. This exotic and dangerous world is made even more perilous and yet more attractive to adventurers and Planeswalkers wishing to plunder its treasures.

Marketing
Worldwake was sold in 16-card boosters, 6-card boosters, five intro packs and a fat pack. The 16-card boosters featured artwork from Jace, the Mind Sculptor, Kalastria Highborn and Admonition Angel. The small booster featured artwork from Harabaz Druid.

The promotional cards given to participants at the Prerelease tournaments, Comet Storm, and the Release event, Joraga Warcaller, both highlight the new mechanic for the set, multikicker. The promotional card at the Game Day event was a full-art Hada Freeblade, while a full-art Kalastria Highborn was given to the top-8 participants. The Buy-a-Box card was Celestial Colonnade</c>.

Regular boosters of Worldwake come with a bonus sixteenth card that is either a "tips & tricks card" or a creature token from Worldwake. One face of the Worldwake bonus card has one of five different rules tips or is one of six different creature tokens. The other face has one of 13 advertisements for organized play programs, Rise of the Eldrazi, Duels of the Planeswalkers for Xbox Live, Magic Online, fat packs, A Planeswalker's Guide to Alara and Ultra Pro products for Magic.

For the introduction of the new Jace, the Mind Sculptor</c>, Wizards of the Coast organised a worldwide treasure hunt: the Worldwake Planeswalker Chase.

Tips & Tricks
The tips & tricks cards are
 * Rules Tip: Landfall
 * Rules Tip: Multikicker
 * Rules Tip: Lands Alive!
 * Rules Tip: Allies
 * Rules Tip: Traps

Tokens
The Worldwake tokens in numerical order are:
 * 1/1 Soldier creature Ally produced by Join the Ranks</c>
 * 5/5 Dragon creature with flying produced by Dragonmaster Outcast</c>
 * 3/3 Ogre creature produced by Kazuul, Tyrant of the Cliffs</c>
 * 3/3 Elephant creature produced by Bestial Menace</c> and Terastodon</c>
 * 0/1 Plant creature produced by Avenger of Zendikar</c> and Khalni Garden</c>
 * 6/12 Construct artifact creature with trample produced by Stone Idol Trap</c>

Misprints

 * Walking Atlas</c> - The word Artifact is missing from the type line. The card has received errata that it is an Artifact creature.

Mechanics
"When Lands Attack" was a major theme of Worldwake. The set has a cycle of dual manlands: Lands that can produce one mana of either of two allied colors and can be activated (for one mana of each of those colors and an amount of unspecified mana) to become an Elemental creature until end of turn. These lands come into play tapped. The set also contained a cycle of Zendikons, auras that turn lands into creatures.

Worldwake introduced Multikicker, a variant of Kicker. This variation allowed for the kicker cost to be paid multiple times, with the effect repeated for each time it was paid. Landfall also returned but did not solely mark triggered abilities anymore. Some cards now did additional static effects if a land came into play this turn. Allies, Vampires with their bloodied mechanic, and the equipment theme to the Kor also return, as do Quests and Traps. New traps have new alternative costs; some decrease their costs depending on the magnitude of a certain event.

The set also contains a new Planeswalker card representing Jace Beleren, called Jace, the Mind Sculptor</c>. This is the first planeswalker to have four abilities, rather than the usual three, and also the first Planeswalker to have an ability that requires no loyalty counters to be added or removed to activate it.

The set also contains Eye of Ugin</c> which referred to Eldrazi, the theme of Rise of the Eldrazi the expansion following this set. At the time of the release the function of or what Eldrazi even are was completely unknown and left up to the speculation of the players.

Cycles
Worldwake has seven cycles:

Pairs
Worldwake has one mega matched pair with previous set Zendikar.

Reprinted cards
The following cards were reprinted from previous sets:
 * Quicksand</c>, first printed in Visions, was last seen in 10th Edition. It changed rarity from an uncommon to a common.
 * Smother</c> was last seen in Onslaught.
 * Twitch</c>, first printed in Tempest, was last seen in 10th Edition.

Functional reprints

 * <c>Goblin Roughrider</c> is a functional reprint of <c>Goblin Cavaliers</c> from Starter, save for creature type.

Colorshifted

 * <c>Loam Lion</c> is a colorshifted version of <c>Kird Ape</c> from Arabian Nights.
 * <c>Jagwasp Swarm</c> is a colorshifted version of <c>Snapping Drake</c> from Magic 2010 and <c>Talas Air Ship</c> from Portal Second Age, save for creature type.

Notable cards

 * <c>Abyssal Persecutor</c>, notable for being an undercosted creature with an unusual drawback, a reverse of <c>Platinum Angel</c>'s ability. While the Persecutor is in play, its controller is unable to win the game, and their opponent(s) can't lose.
 * <c>Basilisk Collar</c> and <c>Cunning Sparkmage</c> became a Standard-defining combo of two somewhat inconspicuous cards, capable of handling almost any creature.
 * <c>Bestial Menace</c> was proposed a couple of times for various sets under the name "Cone of Creatures", referencing <c>Cone of Flame</c>. The idea was scrapped due to confusion of the tokens. The card finally seeing print can be attributed to the advent of creature token cards available in boosters.
 * <c>Death's Shadow</c> is the creature with the largest P/T printed on it for CMC 1, pushing <c>Phyrexian Dreadnought</c> off that throne. The creature became also a strong threat in Modern and some decks took a name from this card.
 * <c>Horizon Drake</c> has the ability "Protection from lands", thus giving Magic a creature with protection for every classic type of permanent. <c>Beloved Chaplain</c> has protection from creatures, a number of creatures with protection from artifacts (<c>Angelic Curator</c> and <c>Yavimaya Scion</c> being the first) and <c>Azorius First-Wing</c> having protection from enchantments. "Protection from Planeswalkers" is yet missing, as is "Protection from sorceries" to complete it for all card types, though <c>Petrified Wood-Kin</c> has protection from instants.
 * <c>Jace, the Mind Sculptor</c>, the most powerful planeswalker card ever printed, widely played in various control and aggro-control decks across all formats. He and Stoneforge Mystic were the first cards to be banned in Standard in nearly six years (a few months later he was also banned in Modern, and then in Extended as well).
 * <c>Stoneforge Mystic</c> saw large tournament acceptance in multiple formats due to serving as a cheap tutor and capability of being a two-for-one. Due to its power level, this card was eventually banned in Standard, Extended and Modern.
 * <c>Tectonic Edge</c> is a card reminiscent of older lands such as <c>Strip Mine</c> and <c>Wasteland</c> which was included in the set as a tournament viable answer to Manlands. It fulfilled that role and then some.
 * <c>Wrexial, the Risen Deep</c> was designed by Ken Nagle as a Commander he wanted to play and use to punish people who take extra turns with cards like <c>Time Warp</c> or <c>Time Stretch</c>.

Intro packs
The intro packs are: