Talk:Dragon's Maze

Shocklands
I Don't think you can count the shocklands as a cycle in DM, officially they are part of Return and Gatecrash --Hunter61 (talk) 14:49, 8 April 2013 (UTC)
 * Then what about the guildgates? --GeoMike (talk) 22:27, 8 April 2013 (UTC)
 * Guildgates are considered a cycle in DM because they bear the DM expansion symbol DeathHacker (talk) 01:04, 9 April 2013 (UTC)
 * Ah ok - didn't realize they did that. --GeoMike (talk) 10:27, 9 April 2013 (UTC)

The shockland are not, I repeat not, reprints. And I hate the collapsable section --Hunter61 (talk) 05:46, 24 April 2013 (UTC)

Gallery of images
I've made the page more readable (IMO).

Still, there's too much text, too few files/images.

Thoughts? -- M agic  M  age  ( talk! ) 06:56, 24 April 2013 (UTC)

Two "cycles" of guild mechanics.

 * I was looking through all of the cards with the guild ability and noticed that each guild had a card with the guild keyword at common and at rare. I'm pretty sure there was a conscious decision by the dev team to do this for draft purposes and to make the distribution of guild abilities equal, but I'm unsure if this is considered a full cycle. The main reason is that a few of the rares are also the Guild Maze Runners. Unfortunately these do not form a vertical cycle, as there's no uncommon for any of the guilds. Still thought this would be interesting to bring up. Thoughts? DeathHacker (talk) 18:19, 3 May 2013 (UTC)


 * While there is some sort of pattern or link, really, you must concede that it's a very incomplete and tenuous one. Interesting, though. -- M agic  M  age  ( talk! ) 20:07, 3 May 2013 (UTC)