Party

Party is a batching mechanic introduced in Zendikar Rising.

Description
A player's party consists of up to one each of creatures with four classes: Cleric, Rogue, Warrior, and Wizard. A player controls a full party if that player fills all "party roles" with four different creatures of the appropriate types. Each creature in a player's party only fills one role, so, for example, a creature with Changeling will only count as one creature in the party, not four. Zendikar Rising contains creatures that count as all four party classes, such as Tajuru Paragon, which again can count for just one party role at a time. The reminder text does not specify creatures, but the rules do, so the Tribal equipment from Morningtide cannot contribute to the party.

Abilities that care about the number of creatures in a player's party simply look for a number between 0 and 4. A player never has to identify which creature is filling which role. These abilities will use that number in various ways. If there are multiple different ways you could count a player's party, resulting in different numbers, the player always gets the highest number. There are no choices involved.

Some cards have bonuses if a player has a "full party." This means all roles are filled: that player controls a Cleric, a Rogue, a Warrior, and a Wizard. Remember each of these must be different creatures, in case a creature has more than one party-relevant creature type.

Rules
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