Toralf

Toralf is the Skoti god of fury and thunder from Kaldheim.

Description
Toralf is a fearless risk-taker with a passion for wild feats and saga-worthy adventures. His power over thunder grants him the ability to call down a devastating blow upon his enemies, but he has no interest in waging war—he would much rather spend his time seeking out new and exciting challenges.

Toralf has won renown for repeatedly doing the impossible. He plucked a hair off the head of Metar, the largest frost giant in Surtland. He carved his mark on the shell of the Chasm Beast that dwells in the deepest trench of Karfell's frigid ocean. He made two realms collide just by swinging his Tyrite hammer against the Skyfang Forge. All he wants is to be alone in the wilds, doing things that no one else can do, overcoming greater and greater challenges.

Toralf is the eldest son of Alrund and Cosima, and his father thinks he is wasting his talents. After all, none of the other gods can wield the lethal power of the storm, and if Toralf would just apply himself, that power could help the cause of the Skoti. Toralf pays no heed to his fretting father, causing the rift between them to grow, which has created an uncomfortable division among the rest of the family of gods.

Trivia

 * Toralf is based on Thor, the Norse god of thunder and storms, sacred groves and trees, strength, the protection of mankind, and also hallowing.
 * Toralf's Hammer is a reference to Mjölnir, the hammer of the god Thor. The second ability ("Equipped creature gets +3/+0 as long as it's legendary") seems to be an adaptation of "only the worthy may wield", a quality associated more with Marvel Comics' adaptation of the weapon, as the classic mythos has no reference to this.
 * The name Toralf comes from the Old Norse and the combination of the name of the god Þórr (Thor) and the word alfr (elf).