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Ability words are distinct from [[keyword action]]s and [[keyword ability|keyword abilities]]. Collectively, they are described as [[mechanic]]s. |
Ability words are distinct from [[keyword action]]s and [[keyword ability|keyword abilities]]. Collectively, they are described as [[mechanic]]s. |
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β | ''[[Dungeons & Dragons: Adventures in the Forgotten Realms]]'' adopts a very loose approach to ability words called '''[[flavor |
+ | ''[[Dungeons & Dragons: Adventures in the Forgotten Realms]]'' adopts a very loose approach to ability words called '''[[flavor words]]''', which are used to represent themed actions, character feats or magic, or monster abilities, instead of grouping similarly functioning cards. |
As of 2023, R&D started experimenting with doing more one-of existing ability words in sets, as the card text explains everything and thus an ability word comes at less of a mental cost.<ref>{{EzTumblr|https://markrosewater.tumblr.com/post/731175968141623297|title=Why did we get a single card with Battle Cry in ONE?|October 14, 2023}}</ref> |
As of 2023, R&D started experimenting with doing more one-of existing ability words in sets, as the card text explains everything and thus an ability word comes at less of a mental cost.<ref>{{EzTumblr|https://markrosewater.tumblr.com/post/731175968141623297|title=Why did we get a single card with Battle Cry in ONE?|October 14, 2023}}</ref> |