|Last Used||Ravnica Allegiance|
|Reminder Text||Afterlife N (When this creature dies, create N 1/1 white and black Spirit creature token(s) with flying.)|
40% 30% 30%
Description[edit | edit source]
Rules[edit | edit source]
- A keyword ability that leaves behind Spirit creature tokens when certain creatures die. See rule 702.135, “Afterlife.”
- 702.135. Afterlife
- 702.135a Afterlife is a triggered ability. “Afterlife N” means “When this permanent is put into a graveyard from the battlefield, create N 1/1 white and black Spirit creature tokens with flying.”
- 702.135b If a permanent has multiple instances of afterlife, each triggers separately.
Rulings[edit | edit source]
- Because blockers are chosen all at once, you can't block with a creature with afterlife, wait for it to die, then block with the resulting Spirit tokens.
Example[edit | edit source]
Creature — Human Cleric
Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)