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Artificer
Artificer
Creature Type
(Subtype for creature/tribal cards)
Statistics
234 cards
{W} 16.7% {U} 23.1% {B} 6% {R} 21.4% {G} 7.3% {W/U} 3% {U/B} 1.3% {B/R} 2.1% {R/G} 0.9% {G/W} 0.9% {W/B} 0.9% {U/R} 6.4% {R/W} 3.8% {G/U} 0.9% {M} 5.1% {artifact symbol} 0.4%
as of Alchemy: Karlov Manor
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type:"Artificer"

Artificer is a creature class that debuted in Darksteel.

Description[ | ]

Artificers are those who specialize in working with artifacts. Some artificers are merely mundane tinkerers, while others possess magical skills at their craft. Nearly all artificers (except four from Kaladesh) have artifact-related abilities. Goblins produce numerous artificers with their love of mindless tinkering.

While not a major tribe, Kaladesh brought two artificer tribal cards: Era of Innovation and Inventor's Goggles.

Storyline[ | ]

On Dominaria during the Ice Age, the Soldevi artificers who studied ancient artifacts from the Brothers' War were known as Machinists, a title likewise applied to many artificers from Esper. The Zendikari Stoneforgers are artificers who can forge weapons from stones. The Kaladeshi Quicksmiths are known to rely on flashes of inspiration rather than careful research, while Lifecrafters on the same world attempt to replicate the natural world down to the finest detail. The Progress Engine of New Phyrexia is home to the Metatects, who specialize in creating specialized artifacts that manipulate planar metaphysics. Meanwhile, Phyrexian Splicers specialize in the creation of Golems that merge organic and inorganic components.

Creature update[ | ]

In the Grand Creature Type Update the subtypes Archaeologist (Argivian Archaeologist), Smith (Argivian Blacksmith) and Sage (Sage of Lat-Nam) were incorporated into the Artificer class.

Notable organizations[ | ]

Notable artificers[ | ]

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