Arzakon | |
---|---|
Details | |
Race | Planeswalker |
Birthplace | Unknown |
Lifetime | The Thaw |
Arzakon was a powerful planeswalker from an unknown plane who tried to take control over Shandalar.[1]
History[ | ]
The magical emanations of Kenan Sahrmal’s fight with the Leshrac and Tevesh Szat, Lim-Dûl’s War, and the later Wizards' War had spread out through the multiverse. Tracing these powerful ripples to their source, Arzakon had been stunned by the potential power inherent in Shandalar. The planeswalker’s strong desire for control of Shandalar’s rich magical energies urged it into an immediate attempt to penetrate the Great Barrier. Ever diligent, the Guardian lent strength to the barrier and easily repelled Arzakon's physical intrusion.
Arzakon later started Arzakon's War by convincing the five Guild Lords of Shandalar to turn on the Guardian and seek powerful magical artifacts to cast the Spell of Dominion. The Guild Lords believed the spell would give them control over Shandalar, but in truth, the magic would seek out and destroy Chain Veil, the artifact containing Lim-Dûl's soul, powering the Great Barrier. Arzakon's plan was thwarted by one of the plane's spellcasters, and he was banished from the plane for good.
Trivia[ | ]
- Arzakon was the villain of the MicroProse computer game.
Planes visited[ | ]
- Shandalar (attempted)