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'''Battle the Horde''' is a [[challenge deck]] that will be used at the ''[[Born of the Gods]]'' [[Game Day]]. It's also the name of the sixth quest of the [[Hero's Path]]. <ref>{{DailyRef|mtg/daily/arcana/1372|Battle the Horde|[[Trick Jarrett]]|November 26, 2013}}</ref> The deck features the rampaging [[Minotaurs]] of [[Theros (plane)|Theros]], as foretold in the <c title=Theriad>Felhide Minotaur</c>.
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'''Battle the Horde''' is a [[Challenge Deck]] inspired by [[Horde Magic]] that was used at the ''[[Born of the Gods]]'' [[Game Day]]. It's also the name of the sixth quest of the [[Hero's Path]].<ref>{{DailyRef|arcana/battle-horde-2013-11-26|Battle the Horde|[[Trick Jarrett]]|November 26, 2013}}</ref> The deck features the rampaging [[Minotaur]]s of [[Theros (plane)|Theros]], as foretold in the <c title=Theriad>Felhide Minotaur</c>.
[[File:Battle the Horde.jpg|right|thumb|Battle the Horde]]
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[[File:Battle the Horde.jpg|right|thumb|Battle the Horde.]]
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==Description==
 
==Description==
The Challenge Deck is a special self-running deck with its own set of rules, which are printed on the Game Day vinyl [[playmat]]. A paper copy of the playmat is included with each Challenge Deck. The 60 card deck conains 15 different cards, which for the first times include [[artifacts]].
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The Challenge Deck is a special self-running deck with its own set of rules, which are printed on the Game Day vinyl [[playmat]]. A paper copy of the playmat is included with each Challenge Deck. The 60 card deck contains 15 different cards, which for the first times include [[artifacts]].
 
==How to play==
 
[[File:Battle the Horde Playmat.jpg|right|thumb|Battle the Horde Playmat]]
 
Compared to ''[[Face the Hydra]]'', there are important differences to note for ''Battle the Horde''. This deck was designed as a single-player challenge. The rules for ''Battle the Horde'' deck are different than for ''Face the Hydra''. <ref>[http://www.wizards.com/WPN/News/Article.aspx?x=2013_11_25_BNGintro ''Born of the Gods'' – The Hero's Path Continues in Your Store]</ref> In battling the minotaur horde, players can use up to three [[Hero Card]]s from any of the five earlier Quests. They may only use each Hero Card once. <ref>{{DailyRef|mtg/daily/feature/HerosPathFAQ#master|Hero's Path FAQ|[[Dave Guskin]]|September 16, 2013}}</ref> Defeating the Horde means they've earned another Hero Card.
 
 
The Horde has no life. Instead, for each 1 [[damage]] one card from the Horde's deck is put into the [[graveyard]].
 
You win when the Horde has no cards left in the deck and no more creatures on the [[battlefield]].
 
===Multiplayer option===
 
Although it was originally announced that ''Battle the Horde'' was not convertible to a multiplayer experience, [[R&D]] later reversed this. <ref>[http://www.wizards.com/WPN/News/Article.aspx?x=2014_2_14_BNGChallengeDeck Three Things About Battle the Horde!]</ref>
 
 
For multiplayer:
 
* All players share 20 life (maximum four players recommended)
 
* The Minotaur Deck flips and casts an additional card per turn for each additional player
 
   
 
==Decklist==
 
==Decklist==
 
<d title="Battle the Horde">
 
<d title="Battle the Horde">
Lands
 
0
 
 
 
Creatures
 
Creatures
 
10 Minotaur Goreseeker
 
10 Minotaur Goreseeker
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1 Vitality Salve
 
1 Vitality Salve
 
</d>
 
</d>
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==How to play==
 
[[File:Battle the Horde Playmat.jpg|right|thumb|Battle the Horde Playmat]]
 
Compared to ''[[Face the Hydra]]'', there are important differences to note for ''Battle the Horde''. This deck was designed as a single-player challenge. The rules for ''Battle the Horde'' deck are different than for ''Face the Hydra''.<ref>[http://www.wizards.com/WPN/News/Article.aspx?x=2013_11_25_BNGintro ''Born of the Gods'' – The Hero's Path Continues in Your Store]</ref> In battling the minotaur horde, players can use up to three [[Hero card]]s from any of the five earlier Quests. They may only use each Hero Card once.<ref>{{DailyRef|heros-path-faq-2013-09-16-0|Hero's Path FAQ|[[Dave Guskin]]|September 16, 2013}}</ref> Defeating the Horde means they've earned another Hero Card.
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The Horde has no life. Instead, for each 1 [[damage]] one card from the Horde's deck is put into the [[graveyard]].
 
You win when the Horde has no cards left in the deck and no more creatures on the [[battlefield]].
 
===Multiplayer option===
 
Although it was originally announced that ''Battle the Horde'' was not convertible to a multiplayer experience, [[R&D]] later reversed this.<ref>[http://www.wizards.com/WPN/News/Article.aspx?x=2014_2_14_BNGChallengeDeck Three Things About Battle the Horde!]</ref><ref>{{DailyRef|feature/battle-horde-your-friends-2014-02-28|Battle The Horde With Your Friends!|[[Trick Jarrett]]|February 28, 2014}}</ref>
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For multiplayer:
 
* All players share 20 life (maximum four players recommended)
 
* The Minotaur Deck flips and casts an additional card per turn for each additional player
  +
 
==References==
 
==References==
 
{{Reflist}}
 
{{Reflist}}
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[[Category:Challenge decks]]
 
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{{Theros|block event}}

Revision as of 17:45, 27 October 2019

Battle the Horde is a Challenge Deck inspired by Horde Magic that was used at the Born of the Gods Game Day. It's also the name of the sixth quest of the Hero's Path.[1] The deck features the rampaging Minotaurs of Theros, as foretold in the Theriad.

Battle the Horde

Battle the Horde.

Description

The Challenge Deck is a special self-running deck with its own set of rules, which are printed on the Game Day vinyl playmat. A paper copy of the playmat is included with each Challenge Deck. The 60 card deck contains 15 different cards, which for the first times include artifacts.

Decklist

How to play

Battle the Horde Playmat

Battle the Horde Playmat

Compared to Face the Hydra, there are important differences to note for Battle the Horde. This deck was designed as a single-player challenge. The rules for Battle the Horde deck are different than for Face the Hydra.[2] In battling the minotaur horde, players can use up to three Hero cards from any of the five earlier Quests. They may only use each Hero Card once.[3] Defeating the Horde means they've earned another Hero Card.

The Horde has no life. Instead, for each 1 damage one card from the Horde's deck is put into the graveyard. You win when the Horde has no cards left in the deck and no more creatures on the battlefield.

Multiplayer option

Although it was originally announced that Battle the Horde was not convertible to a multiplayer experience, R&D later reversed this.[4][5]

For multiplayer:

  • All players share 20 life (maximum four players recommended)
  • The Minotaur Deck flips and casts an additional card per turn for each additional player

References