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Bill Rose is a Magic playtester, developer and formerly one of the Lead Designers for Wizards of the Coast. Since November 1995, he is Vice President at Wizards of the Coast and head of R&D.[1] Since 2019, he heads Studio X.

Biography[ | ]

In the late 1980s, Bill was one of the playtesters from the University of Pennsylvania that Richard Garfield tagged to help get the Alpha card set (and game rules) ready for public consumption. In 1986 he majored in Economics. Bill began working for Wizards in October '95. Together with Joel Mick, Charlie Catino, Don Felice, Howard Kahlenberg and Elliott Segal, Bill formed the "Penn group" that designed Mirage and Visions.[2][3][4] He was also part of the "Magic: The Gathering Comprehensive Rules 2007" team working on the Comprehensive Rules Design and Development with Paul Barclay and Beth Moursund.

Playtesting[ | ]

Designing[ | ]

Developing[ | ]

  • Revised Edition
  • Fourth Edition
  • Alliances
  • Mirage (co-lead)
  • Visions (co-lead)
  • Portal (lead)
  • Weatherlight
  • Portal Second Age (lead)
  • Tempest
  • Stronghold
  • Exodus
  • Urza's Saga
  • Anthologies
  • Urza's Legacy
  • Urza's Destiny
  • Sixth Edition
  • Starter 1999
  • Masters Edition
  • Lorwyn
  • Morningtide (contributions)
  • Shards of Alara

References[ | ]

  1. Aaron Forsythe (October 22, 2004). "Gottlieb’s Fan Mail". magicthegathering.com. Wizards of the Coast.
  2. Mark Rosewater (June 11, 2007). "Here’s the Kicker". magicthegathering.com. Wizards of the Coast.
  3. Bill Rose (April 18, 2003). "A Three-Year Mirage". magicthegathering.com. Wizards of the Coast.
  4. Mark Rosewater (April 14, 2003). "Jamuraa, the Merrier". magicthegathering.com. Wizards of the Coast.
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