Overview
Keywords or "Keyword Abilities" are words that contain rules text. Many abilities are explained in Reminder text, which is recognized by being in parenthesis and italics directly following the Keyword. Example:
- Fear (This creature can’t be blocked except by artifact creatures and/or black creatures.)
But others are very common or would require too much space to define on the card. In these cases only the Keyword itself will be present on the card, and the underlying rules will be explained in the Comprehensive Rules. Examples of common Keyword Abilities are:
- Flying
- Haste
- Vigilance
The above-mentioned Keyword Abilities would rarely receive reminder text in an Expert Level set.
As of February 2006 there are 51 different Keyword Abilities.
Keyword Abilities
Below is a complete list of all 51 Keyword Abilities.
First Strike, Flanking, Flying, Haste, Landwalk, Protection, Shadow, Trample, Banding, Bands with Other, Rampage, Cumulative Upkeep, Vigilance, Phasing, Buyback, Horsemanship, Cycling, Echo, Fading, Kicker, Flashback, Threshold, Madness, Fear, Morph, Amplify, Double Strike, Provoke, Storm, Affinity, Entwine, Equip, Imprint, Modular, Scry, Sunburst, Bushido, Soulshift, Splice, Defender, Offering, Ninjutsu, Epic, Enchant, Convoke, Dredge, Transmute, Substance, Bloodthirst, Haunt, Replicate, Forecast, Graft and Hellbent.
Subcategories
This category has the following 7 subcategories, out of 7 total.
K
- Keywords/Activated (28 P)
- Keywords/Evasion (12 P)
- Keywords/Spell (5 P)
- Keywords/Static (123 P)
- Keywords/Triggered (61 P)
M
- Magic keyword images (182 F)
Pages in category "Keywords"
The following 7 pages are in this category, out of 7 total.