Charge counter | |
---|---|
Counter | |
Use | Various |
Placed on | Non-creature permanents |
Introduced | Ice Age |
Last used | Alchemy: Thunder Junction |
Statistics | |
108 counter creation cards 2.8% 1.9% 0.9% 5.6% 1.9% 0.9% 0.9% 0.9% 75.9% 8.3% | |
Scryfall search | |
oracle:"Charge counter" |
Charge counters are the third most common counter type in Magic, and serve as the default counter for noncreature permanents.[1] They were introduced on the Ice Age cards Ice Cauldron and Jeweled Amulet, though they also have been retroactively applied to the Legends mana battery cycle.
Description[ | ]
While charge counters are the default choice, many other counter types exist. Charge counters are one of the few types that are mechanically referenced on other cards, whereas other types are given distinct names for the sake of flavor.[2]
Charge counters are considered to be deciduous.[3]
Mechanics[ | ]
Despite their frequency, charge counters have only been used by a single keyworded mechanic.
Trivia[ | ]
- In Magic Online, the counter is colored green as its considered a positive effect and shares its icon with Crystal and Gem counters.[4]
- The designed-for-digital Static Discharge originally used perpetual charge counters to track the additional damage it dealt but was given errata to use the Intensity mechanic when the latter was introduced in Alchemy: Kamigawa.[5]
References[ | ]
- ↑ Mark Rosewater (February 11, 2008). "+1/+1 Size Fits All". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater (August 2, 2012). "Since most counters in magic...". Blogatog. Tumblr.
- ↑ Mark Rosewater (August 17, 2022). "Are charge counters evergreen?". Blogatog. Tumblr.
- ↑ Christopher Bellach (September 5, 2018). "Counter Development in Magic Online". magicthegathering.com. Wizards of the Coast.
- ↑ Megan O'Malley and Jay Parker (March 16, 2022). "MTG Arena: State of the Game – Alchemy: Kamigawa". magicthegathering.com. Wizards of the Coast.