Cards throughout Commander Legends: Battle for Baldur's Gate directly reference the Dungeons & Dragons franchise. Note that many of the referenced cards have multiple artworks. These aren't listed separately.
D&D references[ | ]
Locations[ | ]
Location | Description | Depicted or referenced in |
---|---|---|
Astral Sea | One of the planes of existence, base of the Githyanki. | Astral Confrontation |
Avernus | The first layer of the Nine Hells of Baator. The most likely beachhead for any attack by demon-kind, | Karlach, Fury of Avernus, Descent into Avernus, Ascend from Avernus |
Baldur's Gate | The largest metropolis and city-state on the Sword Coast. | Title of the set, Baldur's Gate, Flaming Fist, Plains (#454), The Council of Four, Prophetic Prism |
Basilisk Gate | Gate separating the Lower City district of Eastway from the Outer City district of Stonyeyes. | Basilisk Gate |
Black Dragon Gate | The grand northward gate that allows a passageway through the northern wall of Baldur's Gate, separating the Outer City slums district of Blackgate from the Upper City. | Black Dragon Gate |
Calimport | The sprawling capital city of the country of Calimshan. | Arcane Encyclopedia, Safana, Calimport Cutthroat |
Candlekeep | Famous library-fortress. A bastion of enlightenment and knowledge on the Sword Coast of Toril (the "Forgotten Realms"). | Arcane Encyclopedia, Candlekeep Inspiration, Candlekeep Sage, Gorion, Wise Mentor, Vhal, Candlekeep Researcher, Mind Stone |
Citadel Gate | Gate separating the Citadel and its surrounding district from the rest of the Upper City. | Citadel Gate |
Cliffgate | Passageway connecting the Lower City of Baldur's Gate to the isolated district of Tumbledown in the Outer City. | Cliffgate |
Cliffside Cemetery | The largest graveyard in Baldur's Gate, located in the Outer City district of Tumbledown. | Slaughter the Strong |
Cloakwood | An ancient, thickly grown forest in the Western Heartlands region on the south end of the Sword Coast. | Cloakwood Hermit, Cloakwood Swarmkeeper |
Coast Way | A long, well-traveled trade road along the west coast of Faerûn. | Plains (#451) |
Durlag's Tower | An isolated Dwarven keep. | Command Tower |
Dusthawk Hill | A tall, granite hill located on the northern bank of the River Chionthar, just east of the walled city of Baldur's Gate. | Mountain (#463) |
Elturel | A city-state lying in the Western Heartlands. Spirited away to Avernus, but it was eventually returned to its rightful place. | Zevlor, Elturel Exile, Ascend from Avernus, Elturel Survivors, Descent into Avernus |
Emerald Grove | A druid grove dedicated to Silvanus located in the Western Heartlands. | Druid of the Emerald Grove, Halsin, Emerald Archdruid |
Feywild | The plane of Faerie, existing as an "echo" of the Prime Material Plane. | Feywild Caretaker, Feywild Visitor |
Gond Gate | Gate separating the temples District in the Upper City from the Steeps in the Lower City. | Gond Gate |
Gray Harbor | The harbor of Baldur's Gate. | Gray Harbor Merfolk |
Harbreeze Bakery | A beloved eatery at Baldur's Gate, located within the marketplace of the Upper City. | Plains (#454) |
Heap Gate | Gate separating the the Upper City marketplace of The Wide from the Lower City district of Heapside. | Heap Gate |
Icewind Dale | An arctic tundra located in the Frozenfar region of the North | Icewind Stalwart |
Limbo | An Outer plane in the Great Wheel cosmology model that embodies the chaotic neutral alignment. | Githzerai Monk |
Lizard Marsh | A large bayou in the delta of the Delimbiyr River. | Swamp (#459) |
Lower City | The southern region of Baldur's Gate, located between the great wall of Balduran, that divides it from the Upper City, and the shores of the River Chionthar. It serves as the Gate's mercantile hub. | Cloudkill |
Manor Gate | Gate separating the the Upper City district of Manorborn from the Lower City district of Bloomridge. | Manor Gate |
Mezro | The largest civilized population center in Chult, before its "destruction" in the Spellplague. | Journey to the Lost City[1] |
Moonshae Isles | A collection of islands located west of the Sword Coast. | Moonshae Pixie |
Netheril | An ancient magocratic nation known for their flying cities that crashed following a magical catastrophe. | Island (#458), Chardalyn Dragon |
Outer City | The near-lawless, impoverished expanse located outside of the city walls of Baldur's Gate. | Mountain (#463) |
Outlands | The center of the Great Wheel of Outer Planes. | Traverse the Outlands |
Ramazith's Tower | A notable landmark in Baldur's Gate that is considered both an architectural vision and a blemish on the Upper City. | Mountain (#465) |
Sea Gate | Gate separating the Upper City district of Manorborn from the Lower City district of Seatower. | Sea Gate, Chain Reaction |
Seatower of Balduran | A fortress of a rocky island in the bay of Baldur's Gate, named after the legendary seafaring explorer. | Island (#455) |
Skullport | A subterranean city located far below Waterdeep. | Skullport Merchant |
Sorcerous Sundries | A magic shop in Baldur's Gate. | Cloak of the Bat |
Spine of the World | A mountain range that stretches across the northwest region of Faerûn. | Pilgrim's Eye |
Sword Coast | The region in western Faerûn that lay along the coast of the Sea of Swords. | Sword Coast Sailor, Sword Coast Serpent |
Thay | A mysterious and powerful magocratic nation in east Faerûn. | Wizards of Thay |
Undercellar | A clump of chambers in a network of storage cellars beneath the city of Baldur's Gate that housed a sleazy tavern and feast hall. | Undercellar Sweep, Undercellar Myconid |
Undercity | A ruined, underground city located in vast cavern under Baldur's Gate. | Morphic Pool, Undercity Dungeon card |
The Underdark | The vast network of caverns and caves underneath Faerûn. | Explore the Underdark, Underdark Explorer, Evolving Wilds |
Undermountain | The multi-tiered dungeons beneath the mountain and city of Waterdeep. | Undermountain Adventurer |
Upper City | The most wealthy region of Baldur's Gate, that situated north of the city's oldest wall. | Bountiful Promenade, Decanter of Endless Water |
The Wandering Emporium | A traveling bazaar of merchants, creatives, and miscreants that wander the infernal realm of Avernus in the Nine Hells. | Mahadi, Emporium Master |
Waterdeep | The most important and influential city in the North and perhaps in all Faerûn. | Gale, Waterdeep Prodigy |
Wyrm's Crossing | A double-bridge structure that spanned the River Chiontar. Between the bridges stands Wyrm's Rock, the massive Flaming Fist fortress. | Island (#456), Wyrm's Crossing Patrol |
Yawning Portal | A tavern in Waterdeep. | Durnan of the Yawning Portal |
Ysgard | The Heroic Domains of Ysgard also referred to as Gladsheim, is the Great Wheel plane straddling the alignments of chaotic good and chaotic neutral. | Horn of Valhalla |
Characters[ | ]
NPC | Magic subtype(s) | D&D equivalent | Description | Depicted or referenced in |
---|---|---|---|---|
Abdel Adrian | Human Warrior | Bhaalspawn | An adventurer who traveled extensively across west Faerûn, thrice saving it from ruin. Member of the Flaming Fist. | Abdel Adrian, Gorion's Ward, Gorion, Wise Mentor |
Alaundo | Human Shaman | Human | The singular sage whose prophecies proved to be true over the years. Upon his death, Candlekeep became a haven for the veneration of his prophecies and knowledge. | Alaundo the Seer |
Alora | Halfling Rogue | Halfling rogue | An extremely curious halfling, with an upbeat attitude and carefree outlook. Her unique charm and sweet demeanor often prevent her from getting into real trouble with the authorities. | Alora, Merry Thief |
Amber Gristle O'Maul | Dwarf Cleric | Dwarf cleric | Better known as Ambergris. A female dwarf who converted to the Shadowfell, part shade but not wholly one. | Amber Gristle O'Maul |
Andar Beech | Human Priest | Human priest | High Artificer of Gond in Baldur's Gate. | Nimblewright Schematic |
Astarion | Vampire Elf Rogue | High elf vampire spawn | A vampire who seeks pleasure in all manner. Due to his unique infestation by a mind flayer tadpole, he can move freely during the daylight hours and enter homes uninvited. | Astarion, the Decadent, Astarion's Thirst |
Astele Keene | Human Rogue | Human | Better known as Nine-Fingers, she is the leader of the Guild, the criminal organization that operates within Baldur's Gate. | Nine-Fingers Keene |
Baba Lysaga | Human Warlock | Archfey | Based on Wikipedia:Baba Yaga. An extraordinarily powerful sorceress, known to have a fickle nature and being dangerously unpredictable.[2] | Baba Lysaga, Night Witch |
Baeloth Barrityl | Elf Shaman | Drow shaman | A powerful drow sorcerer and the master of the Black Pits, a famous fighting pit located in the Underdark. | Baeloth Barrityl, Entertainer |
Bahamut | Planeswalker | Metallic dragon and deity | The dragon god of justice. | Acolyte of Bahamut |
Bane | God | Quasi deity | The Lord of Darkness. Faerûnian god of tyrannical oppression, terror, and hate. | Bane, Lord of Darkness, Bane's Invoker, Bane's Contingency |
Bhaal | God | Quasi deity | The widely feared Faerûnian god of violence and ritualistic murder. | Altar of Bhaal, Bhaal, Lord of Murder, Bhaal's Invoker, Call to the Void |
Bigby | Human Wizard | Human wizard | A legendary otherworldly wizard and hands-on spell inventor. | Nimbleclaw Adept |
Bindlehaim | Upper City merchant | Decanter of Endless Water | ||
Boo | Hamster | Hamster | Pet and companion of the Rashemi ranger Minsc, having joined him shortly after Minsc sustained an injury to his head. | Band Together (Baldur's Gate), Minsc & Boo, Timeless Heroes, Saddle of the Cavalier |
Boodigan | Boar | Boar | A gnome's familiar. | Carefree Swinemaster |
Bormul, lady | Human Noble | Nobility | Member of a noble family from Baldur's Gate. | Plains (#452) |
Burakos | Orc | Orc | Burakos, Party Leader | |
Cadira | Orc Ranger | Orc ranger | She roams the border between wilderness and civilization, protecting those that need it most. | Cadira, Caller of the Small |
Chauntea | God | Greater deity | Goddess of life, bounty and agriculture. | Moss Diamond |
Davvry Mineshadow | Rogue | Rogue | A thief | Manifold Key |
Dendar | Elder Serpent | Elder evil | Known as the Night Serpent, Dendar is a colossal serpent who spends her time devouring the nightmares and fears of both mortals and immortals in hopes of bringing about the end of the world. | Eldritch Pact |
Durnan | Human Warrior | Human | The gruff, burly yet close-mouthed Masked Lord of Waterdeep who ran the Yawning Portal Inn and considered himself the self-appointed gatekeeper to Undermountain. | Durnan of the Yawning Portal |
Dynaheir | Human Wizard | Human invoker | A very confident, self-assured evoker from the the wychlaran of Rashemen. A close friend of Minsc and Boo. | Dynaheir, Invoker Adept |
Hadar | Horror | Elder evil | A star-like Elder evil from the Far Realm. | Arms of Hadar |
Halgar | Dwarf | Dwarf | A recluse. | Earth Tremor |
Ellyn Harbreeze | Human Peasant | Human | Owner of bakery, a woman who garners as much knowledge as some information brokers. | Ellyn Harbreeze, Busybody |
Elminster Aumar | Planeswalker | Human wizard | Also known as the "Sage of Shadowdale" and the "Old Mage". One of the most famous and powerful wizards in all of Faerûn, as well as a fair fighter and thief. | Elminster, Elminster's Simulacrum, Mold Folk |
Erinis | Halfling Ranger | Halfling ranger | Amethyst Dragon, Erinis, Gloom Stalker, Ettercap | |
Faldorn | Human Druid | Human druid | A power-hungry druid and the leader of the Shadow Druids. | Faldorn, Dread Wolf Herald |
Firkraag | Dragon | Red dragon | A red dragon masquerading as a human noble | Firkraag, Cunning Instigator |
Gale | Human Wizard | Human wizard | A curious mage who wishes to become the greatest wizard Faerûn has ever seen. He has a Netherese Destruction Orb in his chest that will eventually explode unless he feeds it artifacts.[3] | Gale, Waterdeep Prodigy, Reflecting Pool, Gale's Redirection |
Ganax | Dragon | Red dragon | Ganax, Astral Hunter | |
Gluntch | Jellyfish | Flumph | Gluntch, the Bestower | |
Gond | God | Deity | The Faerûnian god of craft, smithing, and inventiveness. | Arcane Encyclopedia, Gond Gate |
Gorion | Human Wizard | Human harper | A learned sage and a respected member of the Harpers. Mentor of Abdel Adrian | Gorion, Wise Mentor, Murder (Baldur's Gate) |
Gut | Goblin Shaman | Goblin true soul | Spiritual leader of the Cult of the Absolute. | Gut, True Soul Zealot |
Halaster Blackcloak | Human Wizard | Human wizard | Known as the Mad Mage, a very old and insane wizard who resides within Undermountain. | Scion of Halaster |
Halsin | Elf Druid | Elf archdruid | An archdruid of the Emerald Grove on the Sword Coast. He led his people in service to the Oak Father, Silvanus. | Halsin, Emerald Archdruid |
Iggwilv | Planeswalker | Oerthian archmage | A famous demonologist, also known as "Natasha" or "Tasha". She wrote the Demonomicon of Iggwilv, a tome on demonic lore. | Tasha, the Witch Queen |
Hekaton | Giant Noble | Storm giant | King of the Storm giants. | Storm King's Thunder |
Imoen | Human Rogue Wizard | Bhaalspawn | An adventurer and mage. One of the mortal children spawned by the deity Bhaal. | Stirge, Imoen, Mystic Trickster |
Jan Jansen | Gnome Artificer | Gnome | An inventor, illusionist, turnip salesman, weapons manufacturer, disreputable businessman, and adventurer. | Jan Jansen, Chaos Crafter, Clockwork Fox, Nimblewright Schematic |
Jaheira | Human Elf Druid | Half-elf druid | A half-elf druid of noble descent who serves as an agent of the Harpers. | Jaheira, Friend of the Forest, Jaheira's Respite |
Jon Irenicus | Elf Wizard | Elf wizard | Once the most powerful elven wizard of Suldanessellar. After being outcasted by his people he lost his immortality and distinctive elven features. | Jon Irenicus, Shattered One, Irenicus's Vile Duplication, Atrocious Experiment |
Kagha | Elf Druid | Elf archdruid | An archdruid of the Emerald Grove on the Sword Coast. | Kagha, Shadow Archdruid |
Karlach | Tiefling Barbarian | Tiefling barbarian | A tiefling from Avernus | Karlach, Fury of Avernus |
Kelemvor | God | Greater deity | God of death and the dead. | Charcoal Diamond, Solemn Doomguide |
Keon | Human Ranger | Horizon walker | Arcane Signet | |
Korlessa | Dragon Bard | Dragonborn Bard | Korlessa, Scale Singer | |
Krizz | Gate guard. | Baldur's Gate | ||
Lae'zel | Gith | Githyanki | A skilled warrior; she is considered fierce even by the high githyanki standards. | Key art, Lae'zel, Vlaakith's Champion, Lae'zel's Acrobatics |
Lathander | God | Greater deity | The Morninglord, was a deity of creativity, dawn, renewal, birth, athletics, spring, self-perfection, vitality, and youth. | Marble Diamond |
Leuk-o | Human | Human | A general who discovered the invincible automaton known as Mighty Servant of Leuk-o. A Greyhawk character. | Mighty Servant of Leuk-o |
Liara Portyr | Human Soldier | Mercenary | Highest-ranking member of the Flaming Fist. | Commander Liara Portyr, Zhentarim Bandit |
Liia Jannath | Human Wizard | Human wizard | One of the rulers of Baldur's Gate. Member of the Council of Four | Mountain (#464), The Council of Four |
Livaan | Dragon Shaman | Dragonborn shaman | One of the new characters created for this set. | Livaan, Cultist of Tiamat |
Lola | Dream Fracture | |||
Lozhan | Dragon Shaman | Dragonborn shaman | One of the new characters created for this set. An aberrant mind sorcerer.[4] | Lozhan, Dragons' Legacy |
Lulu | Elephant Angel | Hollyphant | Extremely gentle and caring hollyphant who served for centuries as the war mount and friend of Zariel when she was still an angel. | Lulu, Loyal Hollyphant |
Mahadi | Cat Devil | Rakshasa | The supremely charismatic and superficially gracious Master of the Wandering Emporium. A master manipulator. | Mahadi, Emporium Master |
Mazzy Fentan | Halfling Knight | Halfling paladin | An intrepid halfling warrior, adventurer, and Truesword of Arvoreen. | Mazzy, Truesword Paladin |
Miirym | Dragon Spirit | Silver dragon | The most peculiar guardian of Candlekeep, a unique type of ghost created and bound by magic gone awry. | Miirym, Sentinel Wyrm |
Minsc | Human Ranger / Planeswalker | Human berserker | A kind-hearted — but rather addled — warrior who is known for his habit of talking to a hamster.[5] He believed that it was a miniature giant space hamster, but no one else ever saw any evidence of this. | Band Together (Baldur's Gate), Minsc & Boo, Timeless Heroes, Saddle of the Cavalier |
Minthara Baenre | Elf Cleric | Elf true soul | A leader within the cult of the Absolute. | Minthara, Merciless Soul |
Misvaad | {https://forgottenrealms.fandom.com/wiki/Candlekeep Candlekeep] librarian. | Mind Stone | ||
Moradin | God | Greater deity | The lawful good god of the dwarves and the chief deity in their pantheon. | Fire Diamond, Hammers of Moradin, Earth Tremor |
Myrkul | God | Quasi deity | A god of the dead in the Faerûnian pantheon. Originally a mortal man, a necromancer who ascended to godhood alongside Bhaal, the god of murder, and Bane, god of fear. | Myrkul's Edict, Myrkul's Invoker, Sigil of Myrkul |
N'ghatrod | Horror Pirate | Mind flayer | A space pirate and the captain of the spelljammer Scavenger. | Captain N'ghathrod |
Nadja | Mercenary | Mercenary | Flaming Fist investigator | Rug of Smothering |
Nalia de'Arnise | Human Rogue | Human rogue | A young Amnian noblewoman and mage who considered herself a champion of the poor. | Nalia de'Arnise |
Neera | Human Elf Shaman | Half-elf wild mage | A powerful and at times dangerous spellcaster whose magic often has unforeseeable results. | Neera, Wild Mage |
Oghma | God | Greater deity | The Lord of Knowledge, was the Faerûnian neutral greater deity of bards, inspiration, invention, and knowledge. | Sky Diamond, Archivist of Oghma |
Oji | Human Monk | Human monk | A non-binary character created for the set.[6] They walk the Path of the Kensei with perfect balance. | Oji, the Exquisite Blade |
Olga | Knight | Cavalier | Fang Dragon | |
Pozo | Kobold | Kobold | Taunting Kobold | |
Quenton | Human | Mirror of Life Trapping | ||
Raggadragga | Human Boar | Wereboar | A lycanthrope who operated as the infernal warlord of the Goreguts Gang in Avernus. | Raggadragga, Goreguts Boss |
Raphael | Devil Noble | Devil | A devil that tries to convince mortals to sign a pact with him. | Raphael, Fiendish Savior |
Rasaad yn Bashir | Human Monk | Human monk | A Selûnite monk who wanders the Sword Coast and Lands of Intrigue in search of both enlightenment and revenge. | Rasaad yn Bashir |
Renari | Dragon Artificer | Dragonborn artificer | Renari, Merchant of Marvels | |
Rilsa Rael | Human Rogue | Human | The crime lord of Baldur's Gate. She believes that the nobles and rich are all to blame for the terrible conditions of the city's inhabitants. | Forest (#467), Rilsa Rael, Kingpin |
Rivalen Blackhand | Human Wizard | Human wizard | Proprietor of Sorcerous Sundries. | Cloak of the Bat |
Rog | Steward of House Rillyn | Cast Down | ||
Safana | Human Rogue | Human rogue | A noble-born treasure hunter and former pirate from Calimport. She is extremely flirtatious and often uses her wiles to manipulate the actions of others. | Safana, Calimport Cutthroat |
Sarevok Anchev | Human Knight | Bhaalspawn deathbringer | Mortal offspring of the dead god Bhaal. Plotting to replace his divine father as the Lord of Murder. | Sarevok, Deathbringer, Coronation of Chaos, Sarevok's Tome |
Shadowheart | Human Elf Cleric | Half-elf cleric | A half-elf cleric of Shar who has become involved with the machinations of the Absolute | Shadowheart, Dark Justiciar |
Shar | God | Greater deity | The malevolent Faerûnian goddess of darkness and night | Shadowheart, Dark Justiciar |
Silvanus | God | Deity | The Oak Father, the Faerûnian god of wild nature. | Silvanus's Invoker |
Sivriss | Snake Cleric Warlock | Yuan-ti | Sivriss, Nightmare Speaker | |
Skanos Dragonheart | Dragon Ranger | Dragonborn | Skanos Dragonheart | |
Snerd | Mercenary | Mercenary | Flaming Fist guard | Lightning Bolt |
Talin | Underdark guide | Explore the Underdark | ||
Tempus | God | Greater deity | The god of war, also known as the Lord of Battles. | Breath Weapon |
Thrakkus | Dragon Peasant | Dragonborn | A member of the Guild of Butchers, Thrakkus has a lucrative side business. He chops up murdered people and sells the meat on the sly. | Thrakkus the Butcher |
Thalamra Vanthampur | Human | Human | One of the rulers of Baldur's Gate. Member of the Council of Four, and a secret devil-worshipper. | Cut a Deal |
Tiamat | Dragon God | Chromatic dragon and deity | A supremely strong and powerful evil five-headed Dragon goddess, who embodies the greed and vices of evil dragonkind. | Livaan, Cultist of Tiamat |
Tymora | God | Deity | Lady Luck, the Faerûnian goddess of good fortune in the Faerûnian pantheon. | Battle Angels of Tyr, Tymora's Invoker |
Tyr | God | Deity | The lawful good greater god of law and justice | Bane's Invoker, Greatsword of Tyr, Tyr's Blessing |
Ulder Ravengard | Human Noble Soldier | Human | One of the rulers of Baldur's Gate. Member of the Council of Four and Marshal of the Flaming Fist | Duke Ulder Ravengard, The Council of Four |
Vhal | Human Wizard | Human wizard | Vhal, Candlekeep Researcher | |
Viconia DeVir | Elf Cleric | Drow cleric | A very determined, and rather cruel, cleric of Shar who travels the surface lands. | Viconia, Drow Apostate |
Vlaakith CLVII | Gith Zombie | Githyanki Lich | Also known as the Lich Queen, The ruler of the githyanki race | Lae'zel, Vlaakith's Champion |
Volothamp Geddarm | Human Wizard | Human wizard | Volo for short. A excentric traveler and storyteller, most famous for his guidebook. | Volo, Itinerant Scholar, Volo's Journal, Lurking Green Dragon, Vrock |
Warnis | Tiefling Wizard | Tiefling wizard | Font of Magic | |
Wilson | Bear Warrior | Brown bear | A particularly well-spoken grizzly bear with a refined taste. | Wilson, Refined Grizzly |
Wyll | Human | Human | A noble-born monster hunter, nicknamed the Blade of Frontiers. | Wyll's Reversal, Wyll, Blade of the Frontier |
Xalcorin | Bard | Bard | Crystal Dragon | |
Zellix | Horror | Mind flayer | A mind flayer who founded and managed an asylum in the Underdark during the Rage of Demons. | Zellix, Sanity Flayer |
Zevlor | Tiefling | Tiefling | A member of the Hellriders of Elturel that came to command a group of fellow tiefling refugees across the Sword Coast. | Zevlor, Elturel Exile |
Affiliations[ | ]
Affiliation | Description | Depicted or referenced in |
---|---|---|
Circle of the Land | Circle of the Land Druid | |
Council of Four | The governing body of Baldur's Gate, which consists of four powerful individuals elected for life who are known as the Grand Dukes. | The Council of Four |
Cult of the Absolute | An organization that follows the Absolute. | Cultist of the Absolute, Gut, True Soul Zealot, Minthara, Ruthless Soul |
Doomguides | Specialty priests, clerics, paladins, and other devotees who served the God of the Dead, Kelemvor. | Solemn Doomguide |
Flaming Fist | A mercenary company based in Baldur's Gate, where its members serve as city guards. | Flaming Fist, Flaming Fist Officer, Lightning Bolt, Drillworks Mole |
Goreguts Gang | A posse of lycanthropes from Avernus | Raggadragga, Goreguts Boss |
The Harpers | Semi-secret organization dedicated to promoting good, preserving history, and maintaining a balance between civilization and nature. | Roving Harper, Jaheira, Friend of the Forest, Harper Recruiter |
The Iron Throne | A mysterious mercantile organization that controls the weapon trade. | Agent of the Iron Throne |
Kensei | Fighters trained in an ancient school of martial fighting that refined the skills of an individual warrior in their weapon of choice. | Oji, the Exquisite Blade |
Patriars | The nobility of Baldur's Gate | Basilisk Gate, Blood Money, Patriar's Seal, Warehouse Thief |
Red Wizards of Thay | The magocratic ruling class of Thay. | Wizards of Thay |
Shadow Thieves | A secretive and powerful consortium of thieves headquartered in the Amnian city of Crimmor. | Agent of the Shadow Thieves |
Stonespeakers | Dwarven geomancers venerated for their supernatural connection to the earth. | Stonespeaker Crystal |
Zhentarim | A mercenary company and greater mercantile organization in Faerûn. | Zhentarim Bandit |
Spells[ | ]
Spell | D&D equivalent | Description | Referenced |
---|---|---|---|
Armor of Shadows | Armor of shadows (artifact) | A spell that grants its users resistance to spells, spell-like abilities, and effects. | |
Banishment | Banishment | An abjuration spell that banishes extraplanar beings to their home planes. | |
Bigby's Hand (flavor word) | Bigby's hand | An evocation spell that creates a hand of force. | Nimbleclaw Adept |
Blur | Blur | An illusion spell that makes the contours of a caster "blurry". | |
Cloudkill | Cloudkill | A conjuration or evocation spell that fills an area with a extremely lethal cloud. | |
Conjure Elemental (flavor word) | Conjure elemental | A conjuration/summoning spell that allows a wizard to call and control either an air, earth, fire, or water elemental. | Silvanus's Invoker |
Cone of Cold | Cone of cold | An evocation spell that freezes all enemies in front of the caster. Previously used as a flavor word on Scion of Stygia. | |
Crown of Madness (flavor word) | Crown of madness | An enchantment spell that assaults the mind of a target and summons a jagged crown above the target's head. | Bloodboil Sorcerer |
Delayed Blast Fireball | Delayed blast fireball | An evocation spell similar to Fireball, but with a timed detonation. | |
Druidcraft | Druidcraft | A transmutation cantrip spell that allows the caster to commune with spirits to cause minor effects. | Nature's Lore |
Fireball | Fireball | An arcane spell that creates a tiny ball of fire that, when thrown, explodes in a huge fireball. | |
Guiding Bolt | Guiding bolt | A divine evocation spell that causes a beam of light to hit a creature, damaging it and making it glow for a short time, temporarily making it an easier target. | |
Lightning Bolt | Lightning bolt | An Evocation spell that causes arcs of lightning to emanate from the caster's fingertips. | |
Minimus Containment | Minimus containment | A spell that entraps the body and spirit of a targeted elemental or outsider within a gem. | |
Modify Memory | Modify memory | A spell that changes up to 5 minutes of the subject's memory. | |
Mold Earth (flavor word) | Mold earth | A transmutation cantrip that can move or temporarily shape a small volume of earth or stone. | Deep Gnome Terramancer |
Pixie Dust | Pixie dust | A druidic spell that creates a fine powder. When it is tossed into the air, every creature and object within 10 ft (3 m) becomes invisible. | Moonshae Pixie |
Project Image (flavor word) | Project image | An illusion spell that creates an illusory double that can talk and cast spells. | Astral Dragon |
Scorching Ray (flavor word) | Scorching ray | A low-powered evocation spell that blasts opponents with rays of fire. | Bhaals's Invoker |
Sculpted Sunburst | Sunburst | An arcane evocation and divine spell that blinds and damages nearby enemies. | |
Stoneskin | Stoneskin | An abjuration that turns a subject's skin stony to block blows, cuts, stabs, and slashes. | |
Summon Undead | Summon undead | A summoning spell conjuring one or more undead creatures. | |
Thunderwave | Thunderwave | An evocation spell which creates a blast of sonic energy. | |
Wild Magic Surge | Wild magic | A distorted spell that can backfire upon its caster, target the wrong location, or be dramatically increased in power. Previously used as a flavor word on Chaos Channeler | |
Vicious Mockery (flavor word) | Vicious mockery | A cantrip used by bards to hurl insults at a creature. | Insufferable Balladeer |
Wind Walk (flavor word) | Wind walk | A alteration spell that changes the caster into a cloud of misty vapor. Enables rapid travel, borne by a magical breeze. | Bane's Invoker |
Abilities[ | ]
Ability | D&D equivalent | Description | Referenced |
---|---|---|---|
Breath Weapon | Breath Weapon | A special ability inherent to dragons and the majority of dragonkind. A stream of energy that is vomited from the mouth. | Breath Weapon |
Ceremorphosis (flavor word) | Ceremorphosis | Bodily change that occurs when an illithid tadpole is inserted into the brain of another being, usually a human. | Plant Tadpoles |
Psionic Pulse (flavor word) | Psionics | Mind magic, a weird power of the mind wielded by certain monsters and races. | Sapphire Dragon |
Warlock pact | Warlock pact | The attributes and qualities of a warlock, granted by powerful entities like devil or demons for a certain price. | Pact Weapon |
Monsters[ | ]
Monster | Magic subtype(s) | Description | Depicted or referenced in |
---|---|---|---|
Aarakocra | Bird folk | Bird-men. Generally, peaceful creatures who cherish their solitude. | Aarakocra Sneak |
Aboleth | Fish Horror | A race of malevolent, eel-like aberrations with potent psionic abilities. | Aboleth Spawn |
Amethyst dragon | Dragon | A breed of gem dragon known for their wise and regal manner. Once per day an adult can spit a kind of explosive crystal. | Amethyst Dragon |
Ankheg | Insect | A huge insectoid monster with many slender limbs and large antenna. | Giant Ankheg |
Astral dragon | Dragon | A rare breed of powerful planar dragons native to the Astral Plane. | Astral Dragon |
Balor | Demon | Very large red-skinned humanoid figures with a pair of massive bat-like wings, emitting a powerful aura of darkness. Based on Tolkien's Balrog. | Balor |
Black dragon | Dragon | The vilest tempered and cruel of all chromatic dragons. Solitary creatures. | Black Dragon Gate |
Brainstealer dragon | Dragon Horror | A hybrid of [illithid] and dragon,. | Brainstealer Dragon |
Brass dragon | Dragon | The weakest of the metallic dragons, and also one of the most benign of all species of dragon. | Ancient Brass Dragon |
Bronze dragon | Dragon | A breed of metallic dragons. Curious and inquisitive, they possess a strong sense of justice and do not tolerate any form of cruelty. | Ancient Bronze Dragon |
Bugbear | Goblin | A massive humanoid race distantly related to, but larger and stronger than, goblins and hobgoblins. | Fireball (Baldur's Gate) |
Bulette | Beast | Also known as a Landshark. A fearsome magical beast of unknown origins that has become a dangerous predator. | Drillworks Mole |
Blue dragon | Dragon | Orderly creatures that keep fairly well-ordered, hierarchical societies. More likely to be mocking and manipulative than cruel or murderous. | Young Blue Dragon |
Catastrophic dragon | Dragon | Dragons who have been completely consumed by the raging forces of the Elemental Chaos. | Earthquake Dragon |
Chardalyn dragon | Dragon | Constructs built with chardalyn, a rare gem. Their wings were made from a strong, rubber-like substance. | Chardalyn Dragon |
Chwinga | Elemental Spirit | Small, shy elemental spirits that can be found in remote locations of Faerûn. They resemble small animated dolls with masks for faces. | Rescuer Chwinga |
Copper dragon | Dragon | A breed of metallic dragons that are formidable fighters. | Ancient Copper Dragon |
Crystal dragon | Dragon | A breed of gem dragon known to be the friendliest of their kind and to enjoy conversing with other creatures. | Crystal Dragon |
Death kiss | Beholder | Beholderkin with tentacles that end in mouths instead of eyestalks. | Death Kiss |
Death tyrant | Beholder Skeleton | An undead form of the Beholder. | Ghastly Death Tyrant (cf. Death Tyrant and Baleful Beholder). |
Deep Gnome | Gnome | A gnome subrace that lives in the Underdark. | Deep Gnome Terramancer |
Displacer Beast | Cat Beast | Large cat-like creatures with six legs and a pair of long tentacles sprouting from their shoulders. Able to bend light, making them appear to be a foot or two from their actual position. | Displacer Kitten |
Doppelganger | Shapeshifter | Monstrous humanoids, infamous for their shapeshifting abilities that allowed them to mimic almost any humanoid creature. | Mocking Doppelganger |
Dracolich | Zombie Dragon | A dragon who had voluntarily tied its soul to a phylactery, freeing itself from death. | Dragon Cultist |
Dragonborn | Dragon folk | Humanoid dragons with dedication to honor. | Ambitious Dragonborn, Avenging Hunter, Bhaal's Invoker, Dragonborn Looter, Draconic Muralists, Korlessa. Scale Singer, Livaan, Cultist of Tiamat, Lozhan, Dragons' Legacy, Nimbleclaw Adept, Patron of the Arts, Renari, Merchant of Marvels, Scaled Nurturer, Silvanus's Invoker, Skanos Dragonheart, Swashbuckler Extraordinaire, Thrakkus the Butcher |
Drow | Elf | A generally evil, dark-skinned, and white-haired subrace of elves. | Viconia, Drow Apostate |
Duodrone | Construct | A block-shaped constructs, with two spindly arms, two spindly legs, a small set of wings, a central eye, and a large mouth. The e second simplest type of modron. | Marching Duodrone |
Eladrin | Faerie Elf | A aubrace of elves who adopted the Feywild as their home and are effectively transformed into fey. | Winter Eladrin |
Elder brain | Horror | The final and most powerful stage of the Mind flayer life cycle. | Elder Brain |
Emerald dragon | Dragon | A breed of gem dragon known to be inquisitive and often more knowledgeable than most sages. | Emerald Dragon |
Ettercap | Spider Beast | A race of bestial, spider-like aberrations. | Ettercap |
Fang dragon | Dragon | Poor flyers, with small muscled wings and forked tails. Susceptible to seemingly random outbursts of rage and violence. | Fang Dragon, Forktail Sweep |
Firbolg | Giant | A reclusive race of giant-kin who prefer to avoid contact with other sentient races. | Firbolg Flutist |
Genasi | Elemental | Planetouched humans, infused with the power of the elements. | Genasi Enforcers |
Githyanki | Gith | A race of Astral Plane-dwellers. Survivors of a long enslavement by Mind flayers, who have become ruthless pillagers and raiders of many worlds in the Prime Material plane. | Key art, Lae'zel, Vlaakith's Champion |
Githzerai | Gith | A race of Astral Plane-dwellers. Survivors of a long enslavement by Mind flayers, who have become ascetics and dwell in the plane op Limbo. | Githzerai Monk |
Gnoll | Gnoll | A humanoid race resembling human-hyena hybrids. | Mountain (#464), Gnoll War Band, Goliath Paladin |
Gold dragon | Dragon | The strongest and most majestic of the metallic dragons. While respected for their fairness and knowledge, they are also grim and reserved. | Ancient Gold Dragon |
Green dragon | Dragon | Master manipulators who revel in corrupting lesser creatures and hoarding them like possessions. | Ambitious Dragonborn, Lurking Green Dragon |
Green slime | Ooze | Stationary predatory ooze. Bright green, sticky, and damp. | Green Slime |
Grell | Horror | Sightless aberrations that resembled giant floating brains with tentacles and a beak.. | Grell Philosopher |
Hezrou | Frog Demon | Demons of foul temper and fouler stench, known for their simplistic desires and easily directed personalities. | Hezrou |
Hollyphant | Elephant Angel | Tiny little flying elephant with golden fur and wings. | Lulu, Loyal Hollyphant |
Intellect devourer | Horror | Walking brains on a set of bestial legs. Servants of the mind flayers, often taking over their victims' minds on their behalf. | Intellect Devourer (cf. Devour Intellect) |
Kenku | Bird folk | A race of flightless avian humanoids. | Kenku Artificer |
Linnorm | Snake Dragon | A very rare, primeval breed of dragon-related creatures with snake-like, lacking both wings and rear limbs. | Dread Linnorm |
Marut | Construct | A type of the inevitable whose purpose it is to enforce the inevitability of death. | Marut |
Medusa | Gorgon | A monstrous and hateful creature that is capable of petrifying any creature that meets its gaze. | Poison the Blade |
Mimic | Shapeshifter | A predator that assumes the form of mundane furnishings and household objects in order to attract prey. | Dire Mimic |
Mind flayer (Illithid) | Horror | Humanoids with octopus-like, ridged heads and four tentacles surrounding a lamprey-like mouth. With their psionic abilities, they seek dominion over all other creatures to devour their brains for sustenance. | Astral Confrontation, Illithid Harvester, Captain N'ghathrod, Run Away Together, Psionic Ritual, Zellix, Sanity Flayer |
Mist dragon | Dragon | A breed of reclusive and antisocial dragons found along coastlines. | Juvenile Mist Dragon |
Myconid | Fungus | A race of ambulatory fungus creatures. | Myconid Spore Tender, Undercellar Myconid |
Nalfeshnee | Demon | Dominant demons that act as the ruling authority for many beings within the Abyss. | Nalfeshnee |
Nimblewright | Construct | A humanoid-shaped construct that is typically employed as bodyguard, assassin, or spy. | Nimblewright Schematic |
Nothic | Horror | One-eyed creeping monsters that lurk in places with great magical knowledge, which they themselves crave. Actually transformed wizards who delved too deep into arcane knowledge. | Nothic |
Oceanus dragon | Dragon | Amphibious planar dragons who live in the Upper planes. | Oceanus Dragon |
Owlbear | Bird Bear | A large monstrosity creature that looked like a cross between an owl and a bear. | Plains (#452), Owl Bear Cub, Owl Bear Shepherd |
Pixie | Faerie | A race of sprites native to the Feywild. | Moonshae Pixie |
Planetar | Angel | An imposing order of angels inhabiting the Celestial Planes. | Windshaper Planetar |
Pseudodragon | Dragon | Small dragon-kin known to be playful but shy. | Peseudodragon Familiar |
Quasit | Demon | A race of tiny demons. | Bothersome Quasit |
Red dragon | Dragon | Covetous, evil creatures, interested only in their own well-being, vanity, and the extension of their treasure hoards. | Wrathful Red Dragon, Firkraag, Cunning Instigator, Young Red Dragon, Carnelian Orb of Dragonkind |
Russet mold | Fungus | A very rare variety of underground fungal mold, that turns corpses into mold folk. | Mold Folk |
Sapphire dragon | Dragon | The most territorial and antisocial breed of gem dragons. | Sapphire Dragon |
Sea hag | Hag | The most repulsive and wretched of hags. Their foul magic and mysterious malevolence haunts fairy tales and nightmares. | Sea Hag |
Silver dragon | Dragon | A breed of metallic dragons that often takes the form of a human or elf and live among them for the majority of its life. | Ancient Silver Dragon |
Slaad | Frog Beast | `Frog-like natives of Limbo> Belligerent creatures that are disorder given flesh. | Gray Slaad |
Stirge | Insect Bat | A tiny magical beast that feeds upon the blood of other creatures. | Stirge |
Tabaxi | Cat folk | Also known as jaguar people or cat-men. A race of feline humanoids native to the jungles of Maztica. | Tabaxi Toucaneers |
Tadpole | Horror | The first stage of the Mind flayer life cycle after hatching. | Plant Tadpoles |
Tarrasque | Dinosaur | The most terrible creature known to inhabit the Prime Material Plane. It is widely believed that only one of these creatures exists, though no one can predict where and when it will strike. | You Look Upon the Tarrasque |
Tlincali | Scorpion folk | Terrifying monstrous humanoids with the lower bodies of giant scorpions.. | Tlincalli Hunter |
Topaz dragon | Dragon | A breed of gem dragon known to be known to be selfish and unsociable. | Topaz Dragon |
Treant | Treefolk | A wide variety of awakened trees. Based on Tolkien's Ents. | Traverse the Outland |
Uchuulon | Crab Ooze Horror | A large lobster-like aberration implanted with an illithid tadpole. | Uchuulon |
Vegepygmy | Fungus folk | Also known as moldies, mold folk, or mold men. Fungus creatures that live in dark forests or underground. | Mold Folk |
Vrock | Bird Demon | Demons with a taste for carnage and human flesh that appear to be humanoid vultures. | Vrock |
Magic items[ | ]
Artifact | D&D equivalent | Description |
---|---|---|
Bag of Holding | Bag of holding | A small sack that has an opening to an extradimensional space. The space inside the bag can hold a huge amount of materials without increasing its weight. |
Chardalyn stone | Chardalyn | A gem that absorbs and holds magical energy, enabling constructs to be infused with fearsome power and unnatural malice. |
Cloak of the Bat | Cloak of the bat | An enchanted garment that provides several useful effects to the wearer. |
Decanter of Endless Water | Decanter of endless water | A magical flask that can produce streams of water of different intensities. |
Ghost Lantern | Ghost lantern | A magical lantern that holds restless spirit, granting it a variety of powers. |
Goggles of Night | Goggles of night | A pair of dark lenses that allowed their wearer to see in darkness. |
Horn of Valhalla | Horn of Valhalla | A wondrous item that has the power to summon forth the spirits of barbarians from the afterlife to fight for the summoner. |
Javelin of Lightning | Javelin of lightning | A magical weapon that can be transformed into a bolt of lightning. A callback to Dueling Rapier. |
Lantern of Revealing | Lantern of revealing | A magical lantern that allows the user to dispel invisibility. |
Mighty Servant of Leuk-o | Mighty Servant of Leuk-o | A strong, tough automaton of war immune to many forms of attack and capable of regenerating itself when damaged. Discovered by General Leuk-O (a Greyhawk character). |
Mirror of Life Trapping | Mirror of life trapping | A magical mirror that can be armed to trap creatures reflected by it in an extradimensional prison. |
Mystery Key | Mystery key | A magical key that has a five percent chance of opening any lock. If successful, the key vanishes. |
Nautiloid Ship | Nautiloid | Bizarre flying ship employed by mind flayers to travel directly between worlds. |
Orbs of Dragonkind: Carnelian Orb of Dragonkind, Jade Orb of Dragonkind, Lapis Orb of Dragonkind | Orb of dragonkind | An artifact capable of summoning and controlling evil dragons. Cf. Orb of Dragonkind. |
Robe of the Archmagi | Robe of the archmagi | A rare and powerful robe worn only by the most powerful spellcasters. |
Rug of Smothering | Rug of smothering | A magically animated rug that is commonly employed as trap. It attacks by trapping and constraining its victims. |
Stonespeaker Crystal | Stonespeaker crystal. | A crystal that can be used in place of one material component that would normally be consumed by a divination spell. |
Swiftfoot Boots | Boots of striding and springing | A pair of magical boots that allow the wearer to become faster and jump further. |
Universal Solvent | Universal solvent | A magical liquid able to dissolve any adhesive or sticky material that it is applied to. |
Wand of Wonder | Wand of wonder | An unpredictable magical wand that produces a random effect each time it is used. |
Role playing[ | ]
Card(s) | Notes and reference |
---|---|
Backgrounds | Function and flavor text inspired by Dungeon Master's descriptions. Cf. Backgrounds |
Caves of Chaos Adventurer | Named after the D&D Caves of Chaos adventure module of the Mystara setting. |
Dungeon Delver, Dungeoneer's Pack, Seasoned Dungeoneer, Undercity | Dungeons. |
Dungeoneers's Map | Map, displaying the layout of a region, ruins or caves. |
Monster Manual | Monster Manual. |
The Initiative | Taking Initiative. |
Passageway Seer, Sea Gate Oracle | Secret Doors. |
Ravenloft Adventurer | Named after the D&D Ravenloft adventure module of the setting of the same name . |
Tomb of Horrors Adventurer | Named after the D&D Tomb of Horrors adventure module of the World of Greyhawk setting. |
Undermountain Adventurer | Named after the D&D Ruins of Undermountain adventure module. |
White Plume Adventurer | Named after the D&D White Plume Mountain adventure module of the World of Greyhawk setting. |
[ | ]
Mark Rosewater gave his traditional teaser with the following hints.[7]
First up, here are some things you can expect:[ | ]
- a returning mechanic that feels apropos for D&D makes use of a new card type — Adventures; now on artifacts.
- a card capable of making an Ox, Boar, or Goat — Contraband Livestock
- the word “seven” appears on two cards and the word “nine” appears on one — Raggadragga, Goreguts Boss (seven); Nothic (seven); Nine-Fingers Keene (nine)
- a new legendary colorless artifact token named Volo’s Journal — Volo, Itinerant Scholar
- a 10/10 creature with flying and trample that you can cast for G — Earthquake Dragon
- a lord for Demons, Devils, Imps, and Tieflings — Raphael, Fiendish Savior
- the character we got a lot of complaints about not being in Adventures in the Forgotten Realms gets a card — Elminster
- three legendary creatures that are Gods — The Dead Three: Bhaal, Lord of Murder; Myrkul, Lord of Bones; Bane, Lord of Darkness
- a card that enhances all creatures with mana abilities — Raggadragga, Goreguts Boss
- a spell that can copy something X times — Storm King's Thunder (The next instant/sorcery you cast)
Next, here are some rules text that will be showing up on cards:[ | ]
- “This spell costs 1 less to cast for each opponent you’re attacking.” — Astral Confrontation
- “That artifact becomes a 0/0 Homunculus artifact creature with flying.” — Kenku Artificer
- “Whenever you cast a spell you don’t own,” — Tasha, the Witch Queen
- “If you control neither creature, draw three cards.” — Modify Memory
- “you don’t lose the game for having 0 or less life.” — Pact Weapon
- “Tokens you control have ‘T:” — Jaheira, Friend of the Forest
- “Then choose a third player” — Gluntch, the Bestower
- “where X is the total mana value of Dragons you control.” — Earthquake Dragon
- “put a number of time counters on it equal to its mana value.” — Alaundo the Seer
- “you may cast your commander from the command zone without paying its mana cost.” — Geode Golem
Here are some flavor words in the set:[ | ]
- Devour Intellect — Intellect Devourer
- Homunculus Servant — Kenku Artificer
- Bigby’s Hand — Nimbleclaw Adept
- Gathered Swarm — Cloakwood Swarmkeeper
- Avoidance — Displacer Kitten
- Vicious Mockery — Insufferable Balladeer
- Blood Drain — Stirge
- Mantel of Inspiration — Stirring Bard
- Animate Chains — Chain Devil
- Death Ray — Ghastly Death Tyrant
And finally, here are some creature type lines you’ll see:[ | ]
- Legendary Creature – Halfling Knight — Mazzy, Truesword Paladin
- Legendary Creature – Tiefling Barbarian — Karlach, Fury of Avernus
- Legendary Creature – Gith Warrior — Lae'zel, Vlaakith's Champion
- Legendary Creature – Dragon Peasant — Thrakkus the Butcher
- Legendary Creature – Vampire Elf Rogue — Astarion, the Decadent
- Legendary Creature – Bear Warrior — Wilson, Refined Grizzly
- Legendary Creature – Devil Noble — Raphael, Fiendish Savior
- Legendary Creature – Human Boar — Raggadragga, Goreguts Boss
- Legendary Creature – Cat Devil — Mahadi, Emporium Master
- Legendary Creature – Elephant Angel — Lulu, Loyal Hollyphant
[ | ]
Gavin Verhey gave a teaser with the following hints:[8]
- There is a card that grants protection from creatures — Seasoned Dungeoneer
- There's a creature with the type Crab Ooze Horror — Uchuulon
- There's an enchantment that can, if you build your deck properly, give all your creatures undying — Haunted One
- There's a green member of a cycle we saw started in a previous commander product — Venture Forth
- There's a card with a replicate cost that isn't mana — Psionic Ritual- "Tap an untapped Horror you control."
- There's a card with an ability which begins "Whenever a goaded attacking or blocking creature dies..." — Baeloth Barrityl, Entertainer
- There's a card we didn't do in Adventures in the Forgotten Realms that I've been asked for repeatedly. And no, it's not a Legend! — Artificer Class
- There is a creature with five creature types — Burakos, Party Leader
- There is a card that has an ability which begins "Whenever a nonland permanent an opponent owns enters the battlefield..." — Brainstealer Dragon
- A card named Delayed Blast Fireball was not in our first D&D Magic Set, but you'll find it in these Commander Decks — Delayed Blast Fireball
References[ | ]
- ↑ Gavin Verhey (June 1, 2022). "Things we talked about today.". Twitter.
- ↑ Magic: The Gathering (May 17, 2022). "Baba Lysaga is amazing. She’s kind of our universe’s equivalent of Baba Yaga, the witch from myth.". Twitter.
- ↑ Justice Geddes (May 18, 2022). "Gale has a Netherese Destruction Orb in his chest that will eventually explode unless he feeds it artifacts..". Twitter.
- ↑ Magic: The Gathering (May 17, 2022). "Lozhan, Dragon’s Legacy was concepted as an aberrant mind sorcerer character.". Twitter.
- ↑ Go For The Eyes Boo (Video). Sultan of Smut. YouTube (Aug 6, 2013).
- ↑ Justice Geddes (May 18, 2022). "Oji is the first Black trans legend in Magic.". Twitter.
- ↑ Mark Rosewater (May 10, 2022). "Maro’s Commander Legends: Battle for Baldur’s Gate Teaser". Blogatog. Tumblr.
- ↑ 10 Hints about Commander Legends: Battle for Baldur's Gate Decks! (Video). Good Morning Magic. YouTube (May 26, 2022).