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Conjure
Keyword Ability
Introduced Jumpstart: Historic Horizons
Last Used Jumpstart: Historic Horizons
Reminder Text Conjure
Statistics
8 cards
{W} 25% {U} 37.5% {B} 12.5% {R} 12.5% {G} 12.5%

Conjure is a designed-for-digital, MTG Arena-specific, mechanic introduced in Jumpstart: Historic Horizons.[1][2]

Description[]

Conjure creates a card for you to use out of nowhere – not a token or a copy (like Garth One-Eye), but an actual card that can sit in your hand until you are ready to use it. This can include cards that aren’t otherwise in a set or format, like Ponder, Stormfront Pegasus, or an original dual land (none of which are collectible in Historic Horizons on their own).

You might conjure to your hand, your library, your graveyard, or even directly to the battlefield, and once you do, the card is a full card for all rules purposes.

Example[]

Example

Wingsteed Trainer {3}{W}
Creature — Human
2/3
When Wingsteed Trainer enters the battlefield or attacks, conjure a Stormfront Pegasus card into your hand.

Card list[]

The following is a list of cards that can be conjured.[3]

Cardname Conjures To
Boneyard Aberration Your graveyard
Freyalise, Skyshroud Partisan The battlefield
Kiora, Wrath of the Tides Your hand
Sarkhan, Wanderer to Shiv Your hand
Shoreline Scout Your hand
Teyo, Aegis Adept The battlefield
Tome of the Infinite Your hand
Wingsteed Trainer Your hand

References[]

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