Designed-for-digital cards and mechanics are sometimes created for digital products. They often feature designs that cannot be replicated in paper Magic. These incorporate randomness, adding new cards outside of each player's starting deck and sideboard, hidden-zone tracking and manipulation, and effects that nominally are simple but are technically obtuse.
- The 12 "Astral" cards from the 1997 Magic MicroProse game.
- 10 cards in the 2001 Magic Dreamcast game.
- 31 cards in the 2021 Jumpstart: Historic Horizons set.
- The Point Of No Return? A Deep Dive Into Magic Arena's Digital Only Cards (Video). Tolarian Community College. YouTube (August 25, 2021).