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Detain is a keyword action.

Details

Comprehensive Rules

701.26. Detain

  • 701.26a Certain spells and abilities can detain a permanent. Until the next turn of the controller of that spell or ability, that permanent can’t attack or block and its activated abilities can’t be activated.
Keyword Actions
Evergreen ActivateAttachCastCounterDestroyDiscard
ExchangeExileFightPlayRegenerateReveal
SacrificeScrySearchShuffleTapUntap
Other AbandonBolsterClashDetainFatesealInvestigate
ManifestMonstrosityPlaneswalkPopulateProliferate
Set in MotionSupportTransformVote