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+ | | 801 || [[LoadingReadyRun|Graham Stark] || Corona Virus Edition || [[LoadingReadyRun|Graham Stark]] || [https://media.wizards.com/2021/podcasts/magic/drivetowork801_grahamstark_Ksne732u.mp3 link] || |
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Revision as of 05:21, 23 January 2021
Drive to Work is a podcast by Mark Rosewater which he records when he drives to work. Inspired by a talk by Kevin Smith at San Diego Comic-Con, Mark decided to make a podcast.[1] In the 30-minute podcast he covers various topics, from individual stories about cards to questions from listeners. There are various meta-series such as color pie philosophy, card types and expansions. Sometimes guests are featured. Starting with one podcast per week, it changed to two per week in September 2013 as a try-out,[2] but that was quickly made the default.[3]
№ | Title | Meta-series | Guest | Link | Transcript |
---|---|---|---|---|---|
1 | Tempest | Expansions | link | ||
2 | Zendikar | Expansions | link | ||
3 | Planeswalkers | Card types | Matt Cavotta | link | Transcript |
4 | Invasion | Expansions | link | ||
5 | Ravnica | Expansions | link | ||
6 | Gold | Color pie | link | Transcript | |
7 | Alliances | Expansions | link | ||
8 | Cycling | Mechanics | link | ||
9 | Psychographics | Design tools | link | Transcript | |
10 | Time Spiral | Expansions | link | Transcript | |
11 | Ten Things Every Game Needs | Ten Things Every Game Needs | link | Transcript | |
12 | Great Designer Search | GDS | Ethan Fleischer | link | |
13 | Unglued | Supplemental products | link | Transcript | |
14 | Pro Tour | Pro Tour | link | ||
15 | Code Names | History | link | ||
16 | Urza's Saga | Expansions | link | ||
17 | On The Duelist | Media | link | ||
18 | Artifacts | Card types | link | Transcript | |
19 | Innistrad, Part 1 | Expansions | link | ||
20 | Innistrad, Part 2 | Expansions | link | ||
21 | Innistrad, Part 3 | Expansions | link | ||
22 | The Trading Card Game Genre | Golden Trifecta trilogy | link | Transcript | |
23 | Color Pie | Golden Trifecta trilogy | link | Transcript | |
24 | Mana System | Golden Trifecta trilogy | link | Transcript | |
25 | Homelands | Expansions | link | ||
26 | White | Color pie | link | Transcript | |
27 | Bad Cards | Bad cards | link | Transcript | |
28 | Planar Chaos | Expansions | link | Transcript | |
29 | Creatures | Card types | link | Transcript | |
30 | Lessons Learned, Part 1 | Lessons Learned | link | Transcript | |
31 | Lessons Learned, Part 2 | Lessons Learned | link | Transcript | |
32 | Future Sight, Part 1 | Expansions | link | Transcript | |
33 | Future Sight, Part 2 | Expansions | Matt Cavotta | link | Transcript |
34 | Future Sight, Part 3 | Expansions | link | Transcript | |
35 | Blue | Color pie | link | Transcript | |
36 | Tales From The Pit | Media | link | Transcript | |
37 | Lessons Learned, Part 3 | Lessons Learned | link | Transcript | |
38 | Unglued 2 | Supplemental products | link | Transcript | |
39 | Randomness | Design concepts | link | Transcript | |
40 | Wizards of the Coast | History | link | Transcript | |
41 | Mirage, Part 1 | Expansions | link | Transcript | |
42 | Mirage, Part 2 | Expansions | link | Transcript | |
43 | Mirage, Part 3 | Expansions | link | Transcript | |
44 | Making Magic | Media | link | Transcript | |
45 | Meet My Dad | Meet My Family | Gene Rosewater (MaRo's father) | link | Transcript |
46 | Instants and Sorceries | Card types | link | Transcript | |
47 | Lessons Learned, Part 4 | Lessons Learned | link | Transcript | |
48 | Scars of Mirrodin, Part 1 | Expansions | link | Transcript | |
49 | Scars of Mirrodin, Part 2 | Expansions | link | Transcript | |
50 | Scars of Mirrodin, Part 3 | Expansions | link | Transcript | |
51 | Scars of Mirrodin, Part 4 | Expansions | link | Transcript | |
52 | Black | Color pie | link | Transcript | |
53 | Tales From The Boat | Pro Tour | link | Transcript | |
54 | Flavor Text | Flavor | Matt Cavotta | link | Transcript |
55 | Land | Card types | link | Transcript | |
56 | Drive To Work | Media | link | Transcript | |
57 | Champions of Kamigawa, Part 1 | Expansions | link | Transcript | |
58 | Champions of Kamigawa, Part 2 | Expansions | link | Transcript | |
59 | Champions of Kamigawa, Part 3 | Expansions | link | Transcript | |
60 | Comfort | Communication theory | link | Transcript | |
61 | Surprise | Communication theory | link | Transcript | |
62 | Completion | Communication theory | link | Transcript | |
63 | 1993 | Years | link | Transcript | |
64 | Walking the Planes | Media | link | Transcript | |
65 | Red | Color pie | link | Transcript | |
66 | Development | R&D | link | Transcript | |
67 | Creative | R&D | link | Transcript | |
68 | Piggybacking | Design techniques | link | Transcript | |
69 | Odyssey, Part 1 | Expansions | link | ||
70 | Odyssey, Part 2 | Expansions | link | ||
71 | Odyssey, Part 3 | Expansions | link | ||
72 | Odyssey, Part 4 | Expansions | link | ||
73 | Invitationals, Part 1 | Invitationals | link | ||
74 | Invitationals, Part 2 | Invitationals | link | ||
75 | Enchantments | Card types | link | Transcript | |
76 | 1994 | Years | link | ||
77 | Creativity | Design concepts | link | Transcript | |
78 | Pro Tour One on Video | Pro Tour | link | ||
79 | Green | Color pie | link | Transcript | |
80 | Theros, Part 1 | Expansions | link | Transcript | |
81 | Theros, Part 2 | Expansions | link | Transcript | |
82 | Theros, Part 3 | Expansions | link | Transcript | |
83 | Rarities | Rarities | link | ||
84 | Theros, Part 4 | Expansions | link | Transcript | |
85 | Theros, Part 5 | Expansions | link | Transcript | |
86 | Theros, Part 6 | Expansions | link | Transcript | |
87 | 1995 | Years | link | ||
88 | Theros, Part 7 | Expansions | link | Transcript | |
89 | Theros, Part 8 | Expansions | link | Transcript | |
90 | Stages of Design | R&D | link | Transcript | |
91 | Names | Flavor | Matt Cavotta | link | Transcript |
92 | Mail with Matt | Mailbag | Matt Cavotta | link | |
93 | Top Down Design | Design techniques | link | Transcript | |
94 | Invitationals, Part 3 | Invitationals | link | ||
95 | Emotional Connection | Communication theory | link | Transcript | |
96 | New World Order | Design tools | link | Transcript | |
97 | Blogatog | Media | link | ||
98 | 1996 | Years | link | ||
99 | Torment, Part 1 | Expansions | link | ||
100 | Torment, Part 2 | Expansions | link | ||
101 | Torment, Part 3 | Expansions | link | ||
102 | Evolution | Magic Evolution | link | Transcript | |
103 | Maro | History | link | ||
104 | Meet My Mom | Meet My Family | Lynn Bravo Rosewater (MaRo's mother) | link | Transcript |
105 | 1997 | Years | link | ||
106 | Games with R&D | R&D | link | Transcript | |
107 | Design Skeleton | Design tools | link | Transcript | |
108 | Invitationals, Part 4 | Invitationals | link | ||
109 | Judgment, Part 1 | Expansions | link | ||
110 | Judgment, Part 2 | Expansions | link | ||
111 | Judgment, Part 3 | Expansions | link | ||
112 | 1998 | Years | link | ||
113 | A Day in the Life | History | link | Transcript | |
114 | Twenty Things That Almost Killed Magic, Part 1 | History | link | Transcript | |
115 | Twenty Things That Almost Killed Magic, Part 2 | History | link | Transcript | |
116 | Pro Tour Coverage | Pro Tour | link | ||
117 | Zendikar Cards, Part 1 | Expansions | link | ||
118 | Zendikar Cards, Part 2 | Expansions | link | ||
119 | 1999 | Years | link | ||
120 | Zendikar Cards, Part 3 | Expansions | link | ||
121 | Zendikar Cards, Part 4 | Expansions | link | ||
122 | Repetition | Design techniques | link | Transcript | |
123 | Who's Who - The First Wave of R&D | R&D | link | ||
124 | Creature Types | Card types | link | Transcript | |
125 | Lenticular Design, Part 1 | Design techniques | link | Transcript | |
126 | Lenticular Design, Part 2 | Design techniques | link | Transcript | |
127 | Worldwake, Part 1 | Expansions | link | ||
128 | Worldwake, Part 2 | Expansions | link | ||
129 | Worldwake, Part 3 | Expansions | link | ||
130 | 2000 | Years | link | ||
131 | The History of Magic's Story | History | link | Transcript | |
132 | Story Through Design | Design techniques | link | Transcript | |
133 | Designing Commons | Rarities | link | Transcript | |
134 | Art | Flavor | Matt Cavotta | link | Transcript |
135 | Rise of the Eldrazi, Part 1 | Expansions | link | ||
136 | Rise of the Eldrazi, Part 2 | Expansions | link | ||
137 | Rise of the Eldrazi, Part 3 | Expansions | link | ||
138 | Playtesting (1) | Design tools | link | Transcript | |
139 | Rise of the Eldrazi, Part 4 | Expansions | link | ||
140 | Rise of the Eldrazi, Part 5 | Expansions | link | ||
141 | 2001 | Years | link | ||
142 | Inspiration | Design concepts | link | Transcript | |
143 | Invitationals, Part 5 | Invitationals | link | ||
144 | Redflagging | Design tools | link | Transcript | |
145 | Getting a Job in R&D | R&D | link | Transcript | |
146 | Restraint | Design concepts | link | Transcript | |
147 | Unhinged, Part 1 | Supplemental products | link | Transcript | |
148 | Unhinged, Part 2 | Supplemental products | link | Transcript | |
149 | Unhinged, Part 3 | Supplemental products | link | Transcript | |
150 | 2002 | Years | link | ||
151 | Unhinged, Part 4 | Supplemental products | link | Transcript | |
152 | Unhinged, Part 5 | Supplemental products | link | Transcript | |
153 | Who's Who: The Second Wave of R&D | R&D | link | ||
154 | Design 101 | Design techniques | link | Transcript | |
155 | Keeping Secrets | History | link | Transcript | |
156 | Vanguard | Supplemental products | link | ||
157 | San Diego Comic-Con SDCC | Conventions | link | ||
158 | Block Plans, Part 1 | Blocks | link | Transcript | |
159 | Block Plans, Part 2 | Blocks | link | Transcript | |
160 | 2003 | Years | link | ||
161 | Design Space | Design concepts | link | Transcript | |
162 | Enchantment World | Card types | link | Transcript | |
163 | Onslaught, Part 1 | Expansions | link | ||
164 | Onslaught, Part 2 | Expansions | link | ||
165 | Onslaught, Part 3 | Expansions | link | ||
166 | Design & Development | R&D | link | Transcript | |
167 | Onslaught, Part 4 | Expansions | link | ||
168 | Onslaught, Part 5 | Expansions | link | ||
169 | Onslaught, Part 6 | Expansions | link | ||
170 | 2004 | Years | link | ||
171 | Lessons Learned, Part 5 | Lessons Learned | link | Transcript | |
172 | Lessons Learned, Part 6 | Lessons Learned | link | Transcript | |
173 | White/Blue | Color pie | link | Transcript | |
174 | Meeting Expectations | Design techniques | link | Transcript | |
175 | Exploratory Design | Design techniques | link | Transcript | |
176 | Tales from Europe | Pro Tour | link | ||
177 | Goals | Ten Things Every Game Needs | link | Transcript | |
178 | Tribal | Card types | link | ||
179 | Banding | Mechanics | link | ||
180 | 2005 | Years | link | ||
181 | Legions, Part 1 | Expansions | link | ||
182 | Legions, Part 2 | Expansions | link | ||
183 | Legions, Part 3 | Expansions | link | ||
184 | Legions, Part 4 | Expansions | link | ||
185 | Blue/Black | Color pie | link | Transcript | |
186 | Portal | Supplemental products | link | ||
187 | Mail with Matt, Part 2 | Mailbag | Matt Cavotta | link | |
188 | Matt's Job | Flavor | Matt Cavotta | link | |
189 | Rules | Ten Things Every Game Needs | link | Transcript | |
190 | A Card Being Made | Production process | link | Transcript | |
191 | World Building | Flavor | Matt Cavotta | link | Transcript |
192 | Scourge, Part 1 | Expansions | link | ||
193 | Scourge, Part 2 | Expansions | link | ||
194 | Scourge, Part 3 | Expansions | link | ||
195 | Scourge, Part 4 | Expansions | link | ||
196 | 2006 | Years | link | ||
197 | Playtesting (2) | Design tools | link | ||
198 | Holiday Cards | Supplemental products | link | ||
199 | Feedback | Design tools | link | Transcript | |
200 | Black/Red | Color pie | link | Transcript | |
201 | Interactions | Ten Things Every Game Needs | link | Transcript | |
202 | If Magic Started Over | History | link | ||
203 | 2007 | Years | link | ||
204 | Arabian Nights, Part 1 | Expansions | link | ||
205 | Arabian Nights, Part 2 | Expansions | link | ||
206 | Arabian Nights, Part 3 | Expansions | link | ||
207 | Design 102 | Design techniques | link | Transcript | |
208 | Red/Green | Color pie | link | Transcript | |
209 | Iteration | Design tools | link | Transcript | |
210 | Back in the Day | History | link | ||
211 | Mistakes | History | link | Transcript | |
212 | Technology | Design tools | link | ||
213 | Catch-Up Features | Ten Things Every Game Needs | link | Transcript | |
214 | 2008 | Years | link | ||
215 | Traveling | Traveling | Matt Cavotta | link | |
216 | Innistrad Cards, Part 1 | Expansions | link | ||
217 | Innistrad Cards, Part 2 | Expansions | link | ||
218 | Innistrad Cards, Part 3 | Expansions | link | ||
219 | Green/White | Color pie | link | Transcript | |
220 | Innistrad Cards, Part 4 | Expansions | link | ||
221 | Innistrad Cards, Part 5 | Expansions | link | ||
222 | Game Developer's Conference GDC | Conventions | link | ||
223 | 10 Principles of Good Design | Design techniques | link | Transcript | |
224 | The Origin Story of Magic | History | link | ||
225 | White/Black | Color pie | link | Transcrpt | |
226 | Inertia | Ten Things Every Game Needs | link | Transcript | |
227 | 2009 | Years | link | ||
228 | Legendary | Card types | link | ||
229 | Dark Ascension, Part 1 | Expansions | link | ||
230 | Dark Ascension, Part 2 | Expansions | link | ||
231 | Dark Ascension, Part 3 | Expansions | link | ||
232 | Dark Ascension, Part 4 | Expansions | link | ||
233 | Blue/Red | Color pie | link | Transcript | |
234 | Lessons Learned: Innistrad | Lessons Learned | link | Transcript | |
235 | Lessons Learned: Dark Ascension | Lessons Learned | link | ||
236 | Leading Teams | Life skills | link | Transcript | |
237 | 2010 | Years | link | ||
238 | Surprise | Ten Things Every Game Needs | link | Transcript | |
239 | Starting Out in R&D | R&D | Melissa DeTora | link | |
240 | Pro Tour with Melissa DeTora | Pro Tour | Melissa DeTora | link | |
241 | Avacyn Restored, Part 1 | Expansions | link | ||
242 | Avacyn Restored, Part 2 | Expansions | link | ||
243 | Avacyn Restored, Part 3 | Expansions | link | ||
244 | Avacyn Restored, Part 4 | Expansions | link | ||
245 | Black/Green | Color pie | link | ||
246 | Early Trips | Traveling | link | ||
247 | Judging | History | link | ||
248 | Strategy | Ten Things Every Game Needs | link | Transcript | |
249 | Evergreen Keywords | Mechanics | link | ||
250 | 2011 | Years | link | ||
251 | Block Inspirations, Part 1 | Blocks | link | ||
252 | Block Inspirations, Part 2 | Blocks | link | ||
253 | Red/White | Color pie | link | ||
254 | Khans of Tarkir, Part 1 | Expansions | link | ||
255 | Khans of Tarkir, Part 2 | Expansions | link | ||
256 | Khans of Tarkir, Part 3 | Expansions | link | ||
257 | Keeping an Eye Out | Design techniques | link | ||
258 | Khans of Tarkir, Part 4 | Expansions | link | ||
259 | Khans of Tarkir, Part 5 | Expansions | link | ||
260 | Fun | Ten Things Every Game Needs | link | ||
261 | Khans of Tarkir, Part 6 | Expansions | link | ||
262 | Khans of Tarkir, Part 7 | Expansions | link | ||
263 | 2012 | Years | link | ||
264 | Creative Process, Part 1 | Design techniques | link | ||
265 | Creative Process, Part 2 | Design techniques | link | ||
266 | Returning to Worlds | Design techniques | link | ||
267 | Green/Blue | Color pie | link | ||
268 | PAX 2015 | Conventions | link | ||
269 | Breaking Rules | Design techniques | link | ||
270 | Flavor | Ten Things Every Game Needs | link | ||
271 | Un-Rules Manager | Supplemental products | link | ||
272 | The ARC System | Other games | link | ||
273 | Fate Reforged, Part 1 | Expansions | link | ||
274 | Fate Reforged, Part 2 | Expansions | link | ||
275 | Fate Reforged, Part 3 | Expansions | link | ||
276 | Primary/Secondary/Tertiary | Mechanics | link | ||
277 | Fate Reforged, Part 4 | Expansions | link | ||
278 | Fate Reforged, Part 5 | Expansions | link | ||
279 | Bad Cards (Again) | Bad cards | link | ||
280 | Bad Cards Revisited | Bad cards | link | ||
281 | Social Media | Media | link | ||
282 | Most Asked Questions | Media | link | ||
283 | 20 Years Later | History | link | ||
284 | A Hook | Ten Things Every Game Needs | link | ||
285 | Lessons Learned: Gatecrash | Lessons Learned | link | ||
286 | Designing for Limited | Design techniques | link | ||
287 | New Players | Design techniques | link | ||
288 | Dragons of Tarkir, Part 1 | Expansions | link | ||
289 | Dragons of Tarkir, Part 2 | Expansions | link | ||
290 | Dragons of Tarkir, Part 3 | Expansions | link | ||
291 | Live Like a Gamer | Life skills | link | ||
292 | Dragons of Tarkir, Part 4 | Expansions | link | ||
293 | Dragons of Tarkir, Part 5 | Expansions | link | ||
294 | Dragons of Tarkir, Part 6 | Expansions | link | ||
295 | Chicken Rabbit Donkey | History | link | ||
296 | Dream Job | Life skills | link | ||
297 | Creature Types (2) | Card types | link | ||
298 | Star Wars TCG | Other games | link | ||
299 | Choices vs. Options | Design concepts | link | ||
300 | 2013 | Years | link | ||
301 | Celebrity | Life skills | link | ||
302 | Head-to-Head | Media | link | ||
303 | Magic Firsts, Part 1 | Magic Firsts | Melissa DeTora | link | |
304 | Magic Firsts, Part 2 | Magic Firsts | Melissa DeTora | link | |
305 | Reprints | Design tools | link | ||
306 | Christopher Rush | People | link | ||
307 | Limited Edition, Part 1 | Core sets | link | ||
308 | Limited Edition, Part 2 | Core sets | link | ||
309 | Limited Edition, Part 3 | Core sets | link | ||
310 | Traveling (2) | Traveling | link | ||
311 | Limited Edition, Part 4 | Core sets | link | ||
312 | Limited Edition, Part 5 | Core sets | link | ||
313 | Limited Edition, Part 6 | Core sets | link | ||
314 | Getting a Job | Life skills | link | ||
315 | Collaboration | Life skills | link | ||
316 | Design Space (2) | Design concepts | link | ||
317 | Lessons Learned: Theros | Lessons Learned | link | ||
318 | Early Days | History | link | ||
319 | Early Tournaments | History | link | ||
320 | Advertising | History | link | ||
321 | Top 10 Sets I've Made | Top 10s | link | ||
322 | Tee-shirts | History | link | ||
323 | Late Changes | Design techniques | link | ||
324 | Leaks | History | link | ||
325 | Magic: The Puzzling | History | link | ||
326 | Designing Creatures | Design techniques | link | ||
327 | GDC 2016 | Conventions | link | ||
328 | Meet My Daughter | Meet My Family | Rachel Rosewater (MaRo's eldest daughter) | link | |
329 | Human Nature | 20 Lessons | link | Transcript | |
330 | Storm Scale | Scales | link | ||
331 | Storm Scale: Khans of Tarkir | Scales | link | ||
332 | Card Elements | Design tools | link | ||
333 | Market Research | Design tools | link | ||
334 | Aesthetics | 20 Lessons | link | Transcript | |
335 | Interviews | Media | link | ||
336 | Top 10 Nonevergreen Mechanics | Top 10s | link | ||
337 | Gaming's Past | Other games | link | ||
338 | The Gathering | History | link | ||
339 | Supertypes | Card types | link | ||
340 | Subtypes | Card types | link | ||
341 | Urza's Saga, Part 1 | Expansions | link | ||
342 | Urza's Saga, Part 2 | Expansions | link | ||
343 | Urza's Saga, Part 3 | Expansions | link | ||
344 | Urza's Saga, Part 4 | Expansions | link | ||
345 | Resonance | 20 Lessons | link | Transcript | |
346 | History of Limited | History | link | ||
347 | Stand-Up Comedy | Life skills | link | ||
348 | Two-Block Model | Blocks | link | ||
349 | Piggybacking (2) | 20 Lessons | link | Transcript | |
350 | 25 Random Things About Magic | History | link | ||
351 | Replies with Rachel, Part 1 | Mailbag | Rachel Rosewater | link | |
352 | Vocabulary | Design tools | Rachel Rosewater | link | |
353 | 2014 | Years | link | ||
354 | Top 10 Cards I Designed | Top 10s | link | ||
355 | VidCon 2016 | Conventions | link | ||
356 | Interesting vs Fun | 20 Lessons | link | Transcript | |
357 | Hybrid Mana | Color pie | link | ||
358 | Media | link | |||
359 | Top 10 Nondesign Jobs | Top 10s | link | ||
360 | Tweaking | Design techniques | link | ||
361 | Emotional Impact | 20 Lessons | link | Transcript | |
362 | Work/Life Balance | Life skills | link | Transcript | |
363 | Packaging | Production process | link | ||
364 | Urza's Legacy, Part 1 | Expansions | link | ||
365 | Urza's Legacy, Part 2 | Expansions | link | ||
366 | Ravnica Showdown | Showdowns | link | ||
367 | Flux | Design concepts | link | ||
368 | Making It Personal | 20 Lessons | link | Transcript | |
369 | Lessons Learned: Khans of Tarkir | Lessons Learned | link | ||
370 | Learning from Mistakes | Life skills | link | ||
371 | Six Stages of Magic Design | R&D | link | ||
372 | Phyrexians | Flavor | link | ||
373 | Perspective | Design concepts | link | ||
374 | Discontinued Rules | History | link | ||
375 | Details Matter | 20 Lessons | link | Transcript | |
376 | Being a Magician | Life skills | link | ||
377 | Top 20 Creature Types | Top 10s | link | ||
378 | PAX West 2016 | Conventions | link | ||
379 | Replies with Rachel, Part 2 | Mailbag | Rachel Rosewater | link | |
380 | Quick Creativity | Design techniques | link | ||
381 | Card Concepting | Flavor | link | ||
382 | Mirrodin Showdown | Showdowns | link | ||
383 | Customization | 20 Lessons | link | Transcript | |
384 | Group Creation | Design techniques | link | ||
385 | Council of Colors | R&D | link | ||
386 | Preview Season | Media | link | ||
387 | Urza's Destiny, Part 1 | Expansions | link | ||
388 | Urza's Destiny, Part 2 | Expansions | link | ||
389 | Urza's Destiny, Part 3 | Expansions | link | ||
390 | Urza's Destiny, Part 4 | Expansions | link | ||
391 | Cohesion | Design concepts | link | ||
392 | Designing Uncommons | Rarities | link | ||
393 | Top 10 Evergreen Creature Keywords | Top 10s | link | ||
394 | R&D Vocabulary, Part 1 | R&D | link | ||
395 | R&D Vocabulary, Part 2 | R&D | link | ||
396 | R&D Vocabulary, Part 3 | R&D | link | ||
397 | Innistrad Showdown | Showdowns | link | ||
398 | You Make the Card | Media | link | ||
399 | Exploration | 20 Lessons | link | Transcript | |
400 | Top 10 Supplemental Products | Top 10s | link | ||
401 | An Average Day | R&D | link | ||
402 | Color Pie Conflicts | Color pie | link | ||
403 | Color Pie Alliances | Color pie | link | ||
404 | History of Standard | History | link | ||
405 | Evaluation | Design techniques | link | ||
406 | Answering Questions | Media | link | ||
407 | Let the Best Idea Win | Life skills | link | ||
408 | Replies with Rachel, Part 3 | Mailbag | Rachel Rosewater | link | |
409 | Ravnica Cards, Part 1 | Expansions | link | ||
410 | Ravnica Cards, Part 2 | Expansions | link | ||
411 | Ravnica Cards, Part 3 | Expansions | link | ||
412 | Love Not Like | 20 Lessons | link | Transcript | |
413 | Ravnica Cards, Part 4 | Expansions | link | ||
414 | Ravnica Cards, Part 5 | Expansions | link | ||
415 | Teaching | Life skills | link | ||
416 | Early Worlds | History | link | ||
417 | Duel Masters | Other games | link | ||
418 | Designing Rares | Rarities | link | ||
419 | Around the World | Traveling | link | ||
420 | Top 10 Favorite Things About R&D | Top 10s | link | ||
421 | Strengths & Weaknesses | Design concepts | link | ||
422 | Behind-the-Scenes | Media | link | ||
423 | Virtual Tour | Wizards of the Coast | link | ||
424 | Don't Prove | 20 Lessons | link | Transcript | |
425 | Lessons Learned: Battle for Zendikar | Lessons Learned | link | ||
426 | Fights I Lost | History | link | ||
427 | Top-down vs. Bottom-up | Design techniques | link | ||
428 | 2015 | Years | link | ||
429 | Planes | Flavor | link | ||
430 | Guildpact, Part 1 | Expansions | link | ||
431 | Guildpact, Part 2 | Expansions | link | ||
432 | Guildpact, Part 3 | Expansions | link | ||
433 | Telling Story Through a TCG | Flavor | link | ||
434 | Fun | 20 Lessons | link | Transcript | |
435 | Principles of Magic R&D | R&D | link | ||
436 | The Great Designer Search 1, Part 1 | GDS | link | ||
437 | The Great Designer Search 1, Part 2 | GDS | link | ||
438 | Rarities (2) | Rarities | link | ||
439 | Other Teams | R&D | link | ||
440 | Dungeons & Dragons | Other games | link | ||
441 | Prereleases | History | link | ||
442 | New vs. Returning Worlds | Design techniques | link | ||
443 | Sparks | Media | link | ||
444 | Vanilla Matters | Design concepts | link | ||
445 | Frames | Design tools | link | ||
446 | Bluntness | 20 Lessons | link | Transcript | |
447 | Wizards Other Games, Part 1 | Other games | link | ||
448 | Wizards Other Games, Part 2 | Other games | link | ||
449 | Counters | Design tools | link | ||
450 | R&D, Wave 3 | R&D | link | ||
451 | Becoming a Game Designer | Life skills | link | ||
452 | Amonkhet, Part 1 | Expansions | link | ||
453 | Amonkhet, Part 2 | Expansions | link | ||
454 | Flashback | Mechanics | link | ||
455 | Complexity | Design concepts | link | ||
456 | Mechanical Color Pie | Color pie | link | ||
457 | Color Pie - Dealing with Creatures | Color pie | link | ||
458 | Change | Design tools | link | ||
459 | Early Magic Trivia | Trivia | link | ||
460 | Announcement Week | History | link | ||
461 | College Visits | Traveling | link | ||
462 | VidCon 2017 | Conventions | link | ||
463 | Cycles | Design tools | link | ||
464 | Old Formats | History | link | ||
465 | Tweaks | Design tools | link | ||
466 | Generation Decks | Book reviews | link | ||
467 | Multicolor Blocks | Blocks | link | ||
468 | Poison | Mechanics | link | ||
469 | Starting a Game Design | Design techniques | link | ||
470 | The Pit | R&D | link | ||
471 | San Diego Comic-Con 2017 | Conventions | link | ||
472 | Designing Components | 20 Lessons | link | Transcript | |
473 | Gavin Verhey | R&D | Gavin Verhey | link | |
474 | Keeping Things Different | Life skills | link | ||
475 | Giving Input | Media | link | ||
476 | Hour of Devastation | Expansions | link | ||
477 | Topical Blend | Media | link | ||
478 | Artists | Flavor | link | ||
479 | When to Keyword | Design tools | link | ||
480 | Scry | Mechanics | link | ||
481 | Ixalan, Part 1 | Expansions | link | ||
482 | Ixalan, Part 2 | Expansions | link | ||
483 | Ixalan, Part 3 | Expansions | link | ||
484 | Early Magic Evolution | Magic Evolution | link | ||
485 | HASCON 2017 | Conventions | link | ||
486 | Getting Unstable Made | Supplemental products | Mark Purvis | link | |
487 | Pitching | Life skills | link | ||
488 | Unstable, Part 1 | Supplemental products | link | ||
489 | Unstable, Part 2 | Supplemental products | link | ||
490 | Unstable, Part 3 | Supplemental products | link | ||
491 | Being a Spokesperson | Media | link | ||
492 | Printing | Production process | link | ||
493 | Challenging Players | 20 Lessons | link | ||
494 | Kicker | Mechanics | link | ||
495 | Vision Design, Set Design & Play Design | Design techniques | link | ||
496 | Vision Design | Design techniques | link | ||
497 | Symbols | Design tools | link | ||
498 | The Move | Wizards of the Coast | link | ||
499 | Lessons Learned: Kaladesh | Lessons Learned | link | ||
500 | 100 & Counting | & Counting | link | ||
501 | 200 & Counting | & Counting | link | ||
502 | Slivers | Card types | link | ||
503 | Unstable Rules | Supplemental products | link | ||
504 | Hackathons | Design techniques | link | ||
505 | Reactions | Media | link | ||
506 | Game Knights | Media | link | ||
507 | Unstable Talk, Part 1 | Supplemental products | link | ||
508 | Unstable Talk, Part 2 | Supplemental products | link | ||
509 | Mechanical Evolution, Part 2 | Magic Evolution | link | ||
510 | The Great Designer Search 3 | GDS | link | ||
511 | Less Is More | 20 Lessons | link | Transcript | |
512 | Playtest Cards | Design techniques | link | ||
513 | Unstable Variants | Supplemental products | link | ||
514 | Unstable Pre-Prerelease | Media | link | ||
515 | Designing for New Worlds | Design techniques | link | ||
516 | Introduction to Magic | Basics of Magic | link | ||
517 | Answering Questions | Media | link | ||
518 | ESPN2 | Media | link | ||
519 | Editing | R&D | link | ||
520 | GDS3 Trial 1 | GDS | link | ||
521 | GDS3 Trial 2, Part 1 | GDS | link | ||
522 | GDS3 Trial 2, Part 2 | GDS | link | ||
523 | GDS3 Trial 2, Part 3 | GDS | link | ||
524 | GDS3 Trial 3 | GDS | link | ||
525 | Rookie Mistakes | GDS | link | ||
526 | Dissension, Part 1 | Expansions | link | ||
527 | Dissension, Part 2 | Expansions | link | ||
528 | Dissension, Part 3 | Expansions | link | ||
529 | Creativity | 20 Lessons | link | ||
530 | What Is a Game? | Other games | link | ||
531 | Magic Evolution, Part 3 | Magic Evolution | link | ||
532 | Morph | Mechanics | link | ||
533 | Editor-in-Chief | Media | link | ||
534 | Designing Legendary Creatures | Design techniques | link | ||
535 | Constructive Criticism | Life skills | link | ||
536 | Lessons Learned: Amonkhet | Lessons Learned | link | ||
537 | Poll Position #1 | Media | link | ||
538 | Making Videos | Media | link | ||
539 | Reprints (2) | Design tools | link | ||
540 | Dominaria, Part 1 | Expansions | link | ||
541 | Dominaria, Part 2 | Expansions | link | ||
542 | Dominaria, Part 3 | Expansions | link | ||
543 | Stand-Up Comedy (2) | Life skills | link | ||
544 | The Great Designer Search 3 Update | GDS | link | ||
545 | Feedback | 20 Lessons | link | ||
546 | World Identities | Design tools | link | ||
547 | Jumping Off Points | Design techniques | link | ||
548 | Kicker (2) | Mechanics | link | ||
549 | Parts of a Card | Design tools | link | ||
550 | Magic Evolution, Part 4 | Magic Evolution | link | ||
551 | How to Be More Creative | Life skills | link | ||
552 | When to Keyword | Design tools | link | ||
553 | Unstable Cards, Part 1 | Supplemental products | link | ||
554 | Unstable Cards, Part 2 | Supplemental products | link | ||
555 | Unstable Cards, Part 3 | Supplemental products | link | ||
556 | Video with Richard & Peter | Media | link | ||
557 | Unstable Cards, Part 4 | Supplemental products | link | ||
558 | Unstable Cards, Part 5 | Supplemental products | link | ||
559 | Unstable Cards, Part 6 | Supplemental products | link | ||
560 | The Tuesday Magic Meeting | R&D | link | ||
561 | GDS3 Final Day | GDS | link | ||
562 | Vision / Set / Play Design Retrospective | Design techniques | link | ||
563 | It All Connects | 20 Lessons | link | ||
564 | GP Las Vegas | Pro Tour | link | ||
565 | Replies with Rachel, Part 4 | Mailbag | Rachel Rosewater | link | |
566 | VidCon 2018 | Conventions | link | ||
567 | Magic Evolution, Part 5 | Magic Evolution | link | ||
568 | Throwing Parties | Life skills | link | ||
569 | White Speaks | Color Speaks | link | ||
570 | Blue Speaks | Color Speaks | link | ||
571 | Black Speaks | Color Speaks | link | ||
572 | Bad Cards (4) | Bad cards | link | ||
573 | Red Speaks | Color Speaks | link | ||
574 | Green Speaks | Color Speaks | link | ||
575 | SDCC 2018 | Conventions | link | ||
576 | History of Magic | History | link | ||
577 | Squirrels | Card types | link | ||
578 | Transformers TCG | Other games | Scott Van Essen | link | |
579 | Designing Kaladesh | Expansions | Scott Van Essen | link | |
580 | Busy R&D | R&D | link | ||
581 | Narrative Equity | Design techniques | link | ||
582 | Creature Types (3) | Card types | link | ||
583 | Lessons Learned: Ixalan | Lessons Learned | link | ||
584 | Alpha Playtesters | Core sets | link | ||
585 | Magic Evolution, Part 6 | Magic Evolution | link | ||
586 | Flickering | Mechanics | link | ||
587 | Sets by Planes | Flavor | link | ||
588 | College | Other Lessons | link | ||
589 | Chicago | Pro Tour | link | ||
590 | Letting Go | Life skills | link | ||
591 | Guilds of Ravnica | Expansions | link | ||
592 | CAPS | Production process | link | ||
593 | Mechanic inspirations | Design techniques | link | ||
594 | Dimir | Ravnican guilds | link | ||
595 | Selesnya | Ravnican guilds | link | ||
596 | Izzet | Ravnican guilds | link | ||
597 | Collecting | Design concepts | link | ||
598 | Golgari | Ravnican guilds | link | ||
599 | Boros | Ravnican guilds | link | ||
600 | Conventions | Conventions | link | ||
601 | Factions | Design techniques | link | ||
602 | Magic Evolution, Part 7 | Magic Evolution | link | ||
603 | Lorwyn | Expansions | link | ||
604 | Designing Counterspells | Designing ___________ | link | ||
605 | Market Research | Design tools | link | ||
606 | Lessons Learned: Dominaria | Lessons Learned | link | ||
607 | Unique Creature Types | Flavor | link | ||
608 | Poetry | Other People’s Lessons | link | ||
609 | Designing Direct Damage | Designing ___________ | link | ||
610 | Color Pie Bends & Breaks | Color pie | link | ||
611 | Lorwyn Cards, Part 1 | Expansions | link | ||
612 | Lorwyn Cards, Part 2 | Expansions | link | ||
613 | Lorwyn Cards, Part 3 | Expansions | link | ||
614 | Lorwyn Cards, Part 4 | Expansions | link | ||
615 | Azorius | Ravnican guilds | link | ||
616 | Rakdos | Ravnican guilds | link | ||
617 | Gruul | Ravnican guilds | link | ||
618 | Broadwaycon, Part 1 | Conventions | link | ||
619 | Broadwaycon, Part 2 | Conventions | link | ||
620 | Orzhov | Ravnican guilds | link | ||
621 | Simic | Ravnican guilds | link | ||
622 | Brian David-Marshall | People | link | ||
623 | Mailbag Columns | Media | link | ||
624 | Playdays | R&D | link | ||
625 | Lessons Learned: Guilds of Ravnica & Ravnica Allegiance | Lessons Learned | link | ||
626 | The Golden Rules | Design concepts | link | ||
627 | Empathy | Life skills | link | ||
628 | Greg Weisman | Flavor | Greg Weisman | link | |
629 | Designing Destruction | Designing ___________ | link | ||
630 | Five Requests I Often Have to Ignore | Design techniques | link | ||
631 | Morningtide, Part 1 | Expansions | link | ||
632 | Morningtide, Part 2 | Expansions | link | ||
633 | Morningtide, Part 3 | Expansions | link | ||
634 | Rabiah Scale, Part 1 | Scales | link | ||
635 | Rabiah Scale, Part 2 | Scales | link | ||
636 | The Rise & Fall of Blocks | Blocks | link | ||
637 | Social Media in Game Design | Media | link | ||
638 | War of the Spark | Expansions | link | ||
639 | Top 10 Worst Mechanics | Top 10s | link | ||
640 | Planeswalker Who's Who | Card types | link | ||
641 | Booster Packs | Production process | link | ||
642 | Retired Mechanics | Mechanics | link | ||
643 | Breaking Rules | Design techniques | link | ||
644 | Ajani's Pridemate | Rules changes | link | ||
645 | Languages | Production process | link | ||
646 | Seeing the World | Traveling | link | ||
647 | Designing Library Effects | Designing ___________ | link | ||
648 | Working on the Road | Traveling | link | ||
649 | Magic Fest London | Pro Tour | link | ||
650 | War of the Spark Cards, Part 1 | Expansions | link | ||
651 | War of the Spark Cards, Part 2 | Expansions | link | ||
652 | War of the Spark Cards, Part 3 | Expansions | link | ||
653 | Ideas & Execution | Other Lessons | link | ||
654 | War of the Spark Cards, Part 4 | Expansions | link | ||
655 | War of the Spark Cards, Part 5 | Expansions | link | ||
656 | Modern Horizons | Supplemental products | link | ||
657 | Innovation Products | Supplemental products | link | ||
658 | Split Cards | Mechanics | link | ||
659 | Modern Horizons Cards, Part 1 | Supplemental products | link | ||
660 | Modern Horizons Cards, Part 2 | Supplemental products | link | ||
661 | Power Level | Design concepts | link | ||
662 | Modern Horizons Cards, Part 3 | Supplemental products | link | ||
663 | Modern Horizons Cards, Part 4 | Supplemental products | link | ||
664 | Milling | Mechanics | link | ||
665 | Lessons Learned: Unstable | Lessons Learned | link | ||
666 | Demons | Card types | link | ||
667 | Full-Art Lands | Graphic design | link | ||
668 | Zones | Design tools | link | ||
669 | Meet Sarah | Meet My Family | Sarah Rosewater (MaRo's youngest daughter) | link | |
670 | Banned & Restricted, Part 1 | Banned & Restricted | link | ||
671 | Banned & Restricted, Part 2 | Banned & Restricted | link | ||
672 | Banned & Restricted, Part 3 | Banned & Restricted | link | ||
673 | Banned & Restricted, Part 4 | Banned & Restricted | link | ||
674 | SDCC 2019 | Conventions | link | ||
675 | Bolas Arc | Flavor | link | ||
676 | Lessons Learned: War | Lessons Learned | link | ||
677 | Life Lessons | Other People’s Lessons | link | ||
678 | Small Talk wit Sarah | Mailbag | Sarah Rosewater | link | |
679 | Changing the Color Pie | Color pie | link | ||
680 | Diversity in Game Design | Design concepts | link | ||
681 | Math in Magic | Design tools | link | ||
682 | Connecting Set & Story | Flavor | link | ||
683 | Throne of Eldraine Stream | Media | link | ||
684 | Throne of Eldraine | Expansions | link | ||
685 | When Things Don't Go According to Plan | Life skills | link | ||
686 | Throne of Eldraine Cards, Part 1 | Expansions | link | ||
687 | Throne of Eldraine Cards, Part 2 | Expansions | link | ||
688 | Subtypes (2) | Card types | link | ||
689 | Artifacts & Enchantments | Card types | link | ||
690 | The Priority Problem | Design concepts | link | ||
691 | Throne of Eldraine Cards, Part 3 | Expansions | link | ||
692 | Throne of Eldraine Cards, Part 4 | Expansions | link | ||
693 | Food Cluster | Clusters | link | ||
694 | Top 50 Words | Trivia | link | ||
695 | Core of Planes | Mechanics | link | ||
696 | When to Change | Design techniques | link | ||
697 | Planeswalker Evolutions | Card types | link | ||
698 | Reusing Things | Design techniques | link | ||
699 | Maria & Meghan | People | link | ||
700 | Plane Diversity | Flavor | link | ||
701 | Collecting | Basics of Magic | link | ||
702 | White/Blue Philosophy | Color pie | link | ||
703 | Top 50 Creature Types | Trivia | link | ||
704 | Tempest Cards, Part 1 | Expansions | link | ||
705 | Tempest Cards, Part 2 | Expansions | link | ||
706 | Blue/Black Philosophy | Color pie | link | ||
707 | Tempest Cards, Part 3 | Expansions | link | ||
708 | Tempest Cards, Part 4 | Expansions | link | ||
709 | Black/Red Philosophy | Color pie | link | ||
710 | Success Paralysis | Design concepts | link | ||
711 | Head-to-Head Commander, Part 1 | Supplemental products | link | ||
712 | Theros Beyond Death | Expansions | link | ||
713 | Head-to-Head Commander, Part 2 | Supplemental products | link | ||
714 | Red/Green Philosophy | Color pie | link | ||
715 | Unsanctioned, Part 1 | Supplemental products | link | ||
716 | Unsanctioned, Part 2 | Supplemental products | link | ||
717 | Making Un-Cards | Design techniques | link | ||
718 | Green/White Philosophy | Color pie | link | ||
719 | Broadwaycon 2020 | Conventions | link | ||
720 | Did It Start In Alpha? | Trivia | link | ||
721 | White/Black Philosophy | Color pie | link | ||
722 | Top 10 Blocks | Top 10s | link | ||
723 | Theros Beyond Death Cards, Part 1 | Expansions | link | ||
724 | Theros Beyond Death Cards, Part 2 | Expansions | link | ||
725 | Theros Beyond Death Cards, Part 3 | Expansions | link | ||
726 | Blue/Red Philosophy | Color pie | link | ||
727 | Theros Beyond Death Cards, Part 4 | Expansions | link | ||
728 | Theros Beyond Death Cards, Part 5 | Expansions | link | ||
729 | Michael Ryan, Part 1 | Corona Virus Edition | Michael Ryan | link | |
730 | Michael Ryan, Part 2 | Corona Virus Edition | Michael Ryan | link | |
731 | Aaron Forsythe | Corona Virus Edition | Aaron Forsythe | link | |
732 | Annie Sardelis | Corona Virus Edition | Annie Sardelis | link | |
733 | Ari Nieh | Corona Virus Edition | Ari Nieh | link | |
734 | Chris Mooney | Corona Virus Edition | Chris Mooney | link | |
735 | Matt Place, Part 1 | Corona Virus Edition | Matt Place | link | |
736 | Matt Place, Part 2 | Corona Virus Edition | Matt Place | link | |
737 | Richard Garfield | Corona Virus Edition | Richard Garfield | link | |
738 | Donald Smith, Jr. | Corona Virus Edition | Donald Smith, Jr | link | |
739 | The Professor | Corona Virus Edition | Brian Lewis (Tolarian Community College) | link | |
740 | Meghan & Maria | Corona Virus Edition | Meghan Wolff and Maria Bartholdi (Good Luck, High Five) | link | |
741 | Bill Rose | Corona Virus Edition | Bill Rose | link | |
742 | Brian Weissman | Corona Virus Edition | Brian Weissman | link | |
743 | Mark Heggen | Corona Virus Edition | Mark Heggen | link | |
744 | Erik Lauer | Corona Virus Edition | Erik Lauer | link | |
745 | Matt Tabak | Corona Virus Edition | Matt Tabak | link | |
746 | Brian Tinsman | Corona Virus Edition | Brian Tinsman | link | |
747 | Dawn Murin | Corona Virus Edition | Dawn Murin | link | |
748 | Blake Rasmussen | Corona Virus Edition | Blake Rasmussen | link | |
749 | Josh Lee Kwai and Jimmy Wong | Corona Virus Edition | Josh Lee Kwai and Jimmy Wong (Game Knights) | link | |
750 | Skaff Elias | Corona Virus Edition | Skaff Elias | link | |
751 | Christine Sprankle | Corona Virus Edition | Christine Sprankle | link | |
752 | April King | Corona Virus Edition | April King | link | |
753 | Gaby Spartz | Corona Virus Edition | Gaby Spartz | link | |
754 | Cedric Phillips | Corona Virus Edition | Cedric Phillips | link | |
755 | Dave Humpherys | Corona Virus Edition | Dave Humpherys | link | |
756 | Chris Pikula | Corona Virus Edition | Chris Pikula | link | |
757 | Brian Hacker | Corona Virus Edition | Brian Hacker | link | |
758 | Doug Beyer | Corona Virus Edition | Doug Beyer | link | |
759 | Sheldon Menery | Corona Virus Edition | Sheldon Menery | link | |
760 | Shivam Bhatt | Corona Virus Edition | Shivam Bhatt | link | |
761 | Devin Low | Corona Virus Edition | Devin Low | link | |
762 | Mike Turian | Corona Virus Edition | Mike Turian | link | |
763 | Witney Williams | Corona Virus Edition | Witney Williams | link | |
764 | Brian Schneider | Corona Virus Edition | Brian Schneider | link | |
765 | Graeme Hopkins | Corona Virus Edition | Graeme Hopkins | link | |
766 | Black/Green Philosophy | Color pie - Corona Virus Edition | link | ||
767 | Ethan Fleischer Returns | Corona Virus Edition | Ethan Fleischer | link | |
768 | Ikoria Vision Design, Part 1 | Expansions - Corona Virus Edition | link | ||
769 | Jim Lin | Corona Virus Edition | Jim Lin | link | |
770 | Ikoria, Part 2 | Expansions - Corona Virus Edition | link | ||
771 | Corey Bowen | Corona Virus Edition | Corey Bowen | link | |
772 | Making Magic in the Pandemic | Wizards of the Coast - Corona Virus Edition | link | ||
773 | Adam Prosak | Corona Virus Edition | Adam Prosak | link | |
774 | Replies with Rachel, Part 5 | Mailbag - Corona Virus Edition | Rachel Rosewater | link | |
775 | Rachel Agnes | Corona Virus Edition | Rachel Agnes | link | |
776 | Zendikar Rising | Expansions - Corona Virus Edition | link | ||
777 | Elaine Chase | Corona Virus Edition | Elaine Chase | link | |
778 | Evergreen Origins | Mechanics - Corona Virus Edition | link | ||
779 | Worth Wollpert | Corona Virus Edition | Worth Wollpert | link | |
780 | The Problem with Four Color Factions | Design techniques - Corona Virus Edition | link | ||
781 | Ken Nagle | Corona Virus Edition | Ken Nagle | link | |
782 | Red/White Philosophy | Color pie - Corona Virus Edition | link | ||
783 | Jules Robins | Corona Virus Edition | Jules Robins | link | |
784 | It's All Magic | Basics of Magic - Corona Virus Edition | link | ||
785 | Scott Larabee | Corona Virus Edition | Scott Larabee | link | |
786 | Oozes | Card types - Corona Virus Edition | link | ||
787 | Henry Stern | Corona Virus Edition | Henry Stern | link | |
788 | 25 Years | History - Corona Virus Edition | link | ||
789 | Brian David-Marshall | Corona Virus Edition | Brian David-Marshall | link | |
790 | Antiquities, Part 1 | Expansions - Corona Virus Edition | link | ||
791 | Antiquities, Part 2 | Expansions - Corona Virus Edition | link | ||
792 | George Fan | Corona Virus Edition | George Fan | link | |
793 | Mike Elliott | Corona Virus Edition | Mike Elliott | link | |
794 | Trivia - Largest Creatures | Trivia - Corona Virus Edition | link | ||
795 | Matt Cavotta | Corona Virus Edition | Matt Cavotta | link | |
796 | Green/Blue Philosophy | Color pie - Corona Virus Edition | link | ||
797 | Randy Buehler | Corona Virus Edition | Randy Buehler | link | |
798 | Planar Chaos Colorshifted Cards, Part 1 | Expansions - Corona Virus Edition | link | ||
799 | Planar Chaos Colorshifted Cards, Part 2 | Expansions - Corona Virus Edition | link | ||
800 | Charlie Catino | Corona Virus Edition | Charlie Catino | link | |
801 | [[LoadingReadyRun|Graham Stark] | Corona Virus Edition | Graham Stark | link | |
802 | Kaldheim, Part 1 | Expansions - Corona Virus Edition | link |
External links
- Drive to Work archive on Blogatog, Mark Rosewater's Tumblr.
- General podcast archive at wizards.com.
- RSS feed for the podcast.
- iTunes page for the podcast.
- Drive to Work transcripts by Natasha Lewis Harrington.
- Marcus Rosewaterus (April 1, 2015). "Announcing Drive to Work: The Box Set (April Fools)". magicthegathering.com. Wizards of the Coast.
References
- ↑ Mark Rosewater (November 07, 2014). ""What event prompted you to start this wonderful public service?"". Blogatog. Tumblr.
- ↑ Mark Rosewater (September 06, 2013). "Double-Scoop September". Blogatog. Tumblr.
- ↑ Mark Rosewater (November 01, 2013). ""Drive to Work" To Stay Twice a Week". Blogatog. Tumblr.