Dungeons & Dragons
Description[edit | edit source]
Gary Gygax and Dave Arneson created Dungeons & Dragons in the year 1974. It was first published by Tactical Studies Rules, Inc. (TSR). The game has been published by Wizards of the Coast since 1997, when Peter Adkison acquired the rights.
It is normally played indoors with the participants seated around a tabletop. A typical Dungeons & Dragons game consists of an "adventure" in a fantasy world or "campaign setting". Typically, each player controls only a single character. The results of the character's choices and the overall storyline for the game are determined by the Dungeon Master (DM) according to the rules of the game and the DM's interpretation of those rules.
Many optional accessories are available to enhance the game, such as expansion rulebooks, pre-designed adventures and various campaign settings. Commercially published campaign settings are Forgotten Realms, Greyhawk, Dragonlance, Eberron and Dark Sun. Pre-made adventures (previously known as "modules") have been published throughout the history of Dungeons & Dragons.
Since the original release in 1974, several editions of Dungeons & Dragons have been published, sometimes with major changes to the rulebooks.
Magic: The Gathering crossovers[edit | edit source]
Cross-over products include:
D&D-inspired cards[edit | edit source]
The following cards were early cross-overs:
- Bag of Holding (Core Set 2020)
- Dungeon Master (Heroes of the Realm)
- Kharis & The Beholder (Heroes of the Realm)
- Sword of Dungeons & Dragons (HASCON 2017)
- Underdark Beholder (Mystery Booster test card)
D&D products[edit | edit source]
- The Plane Shift series
- D&D Guildmasters' Guide to Ravnica
- D&D Icons of the Realms: Guildmasters' Guide to Ravnica
- D&D Icons of the Realms: Mythic Odysseys of Theros
- D&D Mythic Odysseys of Theros