|Dungeons & Dragons: Adventures in the Forgotten Realms|
|Symbol description||Dragon head in hexagon|
Andrew Veen (lead)|
Jules Robins (lead)|
|Art direction||Zack Stella|
|Release date||July 23, 2021|
|Themes and mechanics||Dungeons, Dragons, Flavor words, Dice rolling (d20), Class enchantments|
|Keywords/ability words||Venture into the dungeon, Pack tactics|
|Set size||281 + 121|
|Forgotten Realms Standard|
|Magic: The Gathering Chronology|
Dungeons & Dragons: Adventures in the Forgotten Realms is a Dungeons & Dragons crossover Magic: The Gathering set which replaced the core set of the 2021-2022 standard rotation. It is the 88th Magic expansion and released on July 23, 2021. The name of the set is often abbreviated to Adventures in the Forgotten Realms or Forgotten Realms.
- 1 Set details
- 2 Themes and mechanics
- 3 Cycles
- 4 Reprinted cards
- 5 Notable cards
- 6 Preconstructed decks
- 7 References
- 8 External links
Mark Rosewater had worked on a Dungeons & Dragons TCG as early as 2016. Before that, the D&D Spellfire CCG had been created by TSR, Inc.. Adventures in the Forgotten Realms is a true collaboration between the two Hasbro teams. The D&D team worked with the Magic team on every aspect of the set, similar to how the Magic team worked with the D&D team on D&D Mythic Odysseys of Theros and D&D Guildmasters' Guide to Ravnica. The D&D team provided extensive feedback on both the visuals and lore of The Forgotten Realms. The visuals of the cards tell a story and many favorite D&D characters are mentioned in the flavor text.
This set contains 281 regular cards (101 commons, 80 uncommons, 60 rares, 20 mythic rares, 20 basic lands) and includes randomly inserted premium versions of all cards. Alternate card frames have another card number than the original version. Borderless cards are numbered #282-298, and showcase cards are numbered #299-358. Extended artwork cards are numbered #359-395. The Buy-a-Box card is #396 and the Bundle promo is #397. The FNM-treatment cards from the Universal promo pack are numbered #398-402.
As a first, the basic lands of this set feature flavor texts. These are structured as descriptions presented by a Dungeon Master. Showcase cards have a "classic rulebook frame treatment", pulled from the look and feel of illustrations in the the original Dungeons & Dragons Monster Manual. Nine showcase lands look like the classic covers of old module sourcebooks.
|This article or section discusses story elements that are not canonical.|
The Forgotten Realms is a campaign setting for the D&D fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", the planet Toril is shared by humans, dwarves, elves, goblins, orcs, and other peoples and creatures. Technologically, the world of the Forgotten Realms resembles the pre-industrial Earth of the 13th or 14th century. However, the presence of magic provides an additional element of power to societies. There are several nation-states and many independent cities, with loose alliances being formed for defense or conquest. Forgotten Realms centers on Faerûn, a sub-continent in the northern hemisphere of Toril.
The Forgotten Realms are not considered to be canonically part of Magic's Multiverse. Some cards "play up the feel of an adventuring party together, taking on one big foe," such as Drizzt Do'Urden and some of his friends battling Frost giants in the north of Faerûn in the cards' art and flavor text.
Some iconic D&D characters, that have traveled the various D&D planes of existence, are being featured as Planeswalker cards. However, this doesn't mean that these characters have a planeswalker's spark in the same sense that the term has in Magic's lore. According to Wizards of the Coast, they wanted to make these characters as cool as they could possibly be, and as Planeswalkers were a regular part of new Magic sets - the Planeswalker card type in their opinion would make a great fit.
A D&D campaign for Adventures in the Forgotten Realms was released by chapters:
Adventures in the Forgotten Realms is sold in regular 16-card Draft Boosters (one card being a marketing card), Theme Boosters (five monocolored and 1 "Dungeon Theme Booster"), Collector Boosters, Set Boosters, the Adventures in the Forgotten Realms Bundle, and four Commander decks. The set also features revamped Welcome Boosters. The Draft Boosters feature artwork from Drizzt Do'Urden. There are three different set boosters, featuring art of Grand Master of Flowers, True Polymorph and Iymrith, Desert Doom. The Theme Boosters feature art from Dungeon Map (Dungeon), Nadaar, Selfless Paladin (), You Find the Villains’ Lair (), Acererak the Archlich (), Delina, Wild Mage () and Owlbear (). The Collector Boosters feature art of Baleful Beholder. The Adventures in the Forgotten Realms Gift Edition Bundle will release in August, 2021.
- Magic Online and MTG Arena release: July 8, 2021
- Tabletop Prerelease: July 16-22
- Commander Dueling (casual side events)
- Launch party: July 23–25, 2021
- Friday Night Magic: July 23–September 3, 2021
- Commander Nights: July 26–September 9, 2021
- Prerelease: a stamped card that can be any rare or mythic rare.
- Other events: cards from the Forgotten Realms universal promo pack.
- Buy-a-Box: foil Alternate art Vorpal Sword.
- Bundle promo: Treasure Chest
- Ampersand cards: Every WPN Premium store receives two copies of every Rare and Mythic Rare in Adventures in the Forgotten Realms with an all-new treatment not found elsewhere in the set: the iconic D&D ampersand in a glossy, transparent overlay on the front of each card. The are to be used as participation prizes or sales promos.
Tokens, emblems and dungeons
- 3/3 Angel creature with flying, for The Book of Exalted Deeds.
- Icingdeath, Frost Tongue, a legendary Equipment artifact with "Equipped creature gets +2/+0", "Whenever equipped creature attacks, tap target creature defending player controls" and equip , for Icingdeath, Frost Tyrant.
- */* Dog Illusion creature with "This creature's power and toughness are each equal to twice the number of cards in your hand", for Mordenkainen.
- 1/1 Faerie Dragon creature with flying, for Feywild Trickster.
- The Atropal, a 4/4 legendary God Horror creature with deathtouch, for Tomb of Annihilation.
- 1/1 Skeleton creature, for Dungeon of the Mad Mage, Death-Priest of Myrkul, and Skeletal Swarming.
- 2/1 Spider creature with menace and reach, for Drider and Lolth, Spider Queen.
- Vecna, a 8/8 legendary Zombie God creature with indestructible and all triggered abilities of the exiled cards, for The Book of Vile Darkness.
- 2/2 Zombie creature, for Acererak the Archlich, The Book of Vile Darkness and Wight.
- Boo, a 1/1 legendary Hamster creature with trample and haste, for Minsc, Beloved Ranger.
- 1/1 Devil creature with "When this creature dies, it deals 1 damage to any target", for Zariel, Archduke of Avernus.
- 1/1 Goblin creature, for Battle Cry Goblin, Den of the Bugbear, Goblin Morningstar, Lost Mine of Phandelver, Swarming Goblins, and You See a Pair of Goblins.
- Guenhwyvar, a 4/1 legendary Cat creature with trample, for Drizzt Do'Urden.
- 2/2 Wolf creature, for Elturgard Ranger, Ranger Class and Varis, Silverymoon Ranger.
- Treasure artifact, for Deadly Dispute, Dungeon of the Mad Mage, Forsworn Paladin, Grim Bounty, Herald of Hadar, Hoarding Ogre, Hoard Robber, Improvised Weaponry, Instrument of the Bards, Kalain, Reclusive Painter, Lost Mine of Phandelver, Old Gnawbone, Plundering Barbarian, Prosperous Innkeeper, Shambling Ghast, Skullport Merchant, Spiked Pit Trap, Thieves' Tools, Treasure Chest, Treasure Vault, Unexpected Windfall, Xorn, and You Find a Cursed Idol.
- Emblem for Ellywick Tumblestrum.
- Emblem for Lolth, Spider Queen.
- Emblem for Mordenkainen.
- Emblem for Zariel, Archduke of Avernus.
- Dungeon of the Mad Mage is the backside of token #12.
- Lost Mine of Phandelver is the backside of token #6.
- Tomb of Annihilation is the backside of token #5.
Themes and mechanics
Dungeons are connected to the venture into the dungeon mechanic. This can be the effect of a spell, an activated ability, or a triggered ability. If you venture into the dungeon while you don't have any dungeons in the command zone, you put the dungeon of your choice into the command zone and put a venture marker on the first room, at the top. Every time you enter a room, including the first room, its room ability triggers. These abilities all read "When you enter this room, [the effect printed in the room]." When you complete a dungeon certain cards receive a bonus.
Aside from pack tactics, the set adopts a very loose approach to ability words, which are used to represent themed actions or monster abilities instead of grouping similarly functioning cards. These are called flavor words.
Dungeons & Dragons: Adventures in the Forgotten Realms features the following limited archetypes:
- : Venture value (Hama Pashar, Ruin Seeker)
- : Sneak attack (Krydle of Baldur's Gate)
- : Treasure matters (Kalain, Reclusive Painter)
- : Pack tactics (Targ Nar, Demon-Fang Gnoll)
- : Life gain (Trelasarra, Moon Dancer)
- : Venture faster (Barrowin of Clan Undurr)
- : Roll a d20! (Farideh, Devil's Chosen)
- : Death matters (Shessra, Death’s Whisper)
- : Equip your heroes (Bruenor Battlehammer)
- : Ramp into abilities (Gretchen Titchwillow)
The set introduces the Bard, Beholder, Gnoll, Halfling, Hamster, and Tiefling creature types. Citizen appears for the first time as a black-bordered creature type (save for previous appearances on tokens).
A curiosity occurring in this set in regards to creature types is that the class takes precedent over race in terms of color. For example, Orcs are majority Black and Red in Magic, but three of four Orcs printed in this set are a Blue Orc Rogue (Guild Thief), a Green Orc Ranger (Intrepid Outlander) and a White Orc Knight (Devoted Paladin). Smaller, humanoid, flightless Dragons appear as Dragonborn, holding classes as White Knights or Green Bards. Other oddly colored races appear also.
Dungeons & Dragons: Adventures in the Forgotten Realms has six cycles:
|Planeswalkers||Grand Master of Flowers||Mordenkainen||Lolth, Spider Queen||Zariel, Archduke of Avernus||Ellywick Tumblestrum|
|Five mythic rare planeswalkers.|
|Legendary dragons||Icingdeath, Frost Tyrant||Iymrith, Desert Doom||Ebondeath, Dracolich||Inferno of the Star Mounts||Old Gnawbone|
|Five mythic rare legendary Dragons.|
|Fast manlands||Cave of the Frost Dragon||Hall of Storm Giants||Hive of the Eye Tyrant||Den of the Bugbear||Lair of the Hydra|
|Five rare lands that enter the battlefield tapped if the player controls two or more other lands. Each of them can turn into creatures until end of turn.|
|Color hosers||Divine Smite ()||Ray of Frost ()||Ray of Enfeeblement ()||Burning Hands ()||Hunter's Mark ()|
|Five uncommon instant-speed spells that get more effective when targeting a permanent of a specific color.|
|Chromatic dragons||White Dragon||Blue Dragon||Black Dragon||Red Dragon||Green Dragon|
|Five uncommon Dragons with a Breath flavor word representing a triggered ability.|
|Gold legends||Hama Pashar, Ruin Seeker||Krydle of Baldur's Gate||Kalain, Reclusive Painter||Targ Nar, Demon-Fang Gnoll||Trelasarra, Moon Dancer||Barrowin of Clan Undurr||Farideh, Devil's Chosen||Shessra, Death's Whisper||Bruenor Battlehammer||Gretchen Titchwillow|
|Ten uncommon gold legendary creature spells. Each is a signpost for a draft archetype.|
|Dragonborn||Nadaar, Selfless Paladin||Wandering Troubadour||Jaded Sell-Sword|
|Three humanoid Dragons without flying.|
|Gnomes||Oswald Fiddlebender||Feywild Trickster||Clever Conjurer|
|Three non-artifact Gnomes.|
|The Book of Exalted Deeds ()||The Book of Vile Darkness ()||Two mythic rare legendary artifacts with MMM mana cost. Each of them has a life-related token creation triggered ability and activated ability. Each shares the name with a sourcebook published by Wizards of the Coast for D&D, and both are also powerful magic items often found across D&D's publication history.|
|Demilich ()||Flameskull ()||Two mythic rare skeletons that could come back after death or play other cards.|
|Instrument of the Bards ()||The Blackstaff of Waterdeep ()||Two rare legendary artifacts with M mana cost, an activated ability and an effect applicable in the beginning phase.|
|Skullport Merchant ()||Prosperous Innkeeper ()||Two uncommon Citizens that create a treasure when they enter the battlefield and have a creature-related ability.|
|Trickster's Talisman ()||Reaper's Talisman ()||Two uncommon Equipments with equip costing M.|
|Dueling Rapier ()||Paladin’s Shield ()||Two common Equipments with flash that attach themselves to a creature when they enter the battlefield. One gives +2/+0 and the other +0/+2.|
|Air-Cult Elemental ()||Earth-Cult Elemental ()||Two common Elementals costing MM and having a removal effect upon entering the battlefield. In D&D the elemental cults are tied to the Elemental Evil.|
|Armory Veteran ()||Dwarfhold Champion ()||Two common creatures with mana cost 1M and a static ability as long as they are equipped.|
- Bag of Holding, first printed in Core Set 2020 (rare to uncommon).
- Charmed Sleep, first printed in Throne of Eldraine.
- Evolving Wilds, first printed in Rise of the Eldrazi, last seen in Commander Legends
- Plummet, first printed in Archenemy, last seen in Ikoria: Lair of Behemoths.
- Scaled Herbalist is a functional reprint of Llanowar Scout, except for creature types.
- Steadfast Paladin is a functional reprint of Bishop's Soldier, except for creature types.
- Mimic is the first non-token treasure.
- Vorpal Sword is an alternate-win or -loss card.
- Soulknife Spy, Arcane Investigator, and Aberrant Mind Sorcerer are the first monoblue Elves. The last of these is the strangest, as neither Shaman nor Elf are primarily blue types, unlike Wizard or Rogue.
- Both Delina, Wild Mage and The Book of Vile Darkness (as well as the Commander deck card Mantle of the Ancients) received errata before they were officially released.
- The Book of Exalted Deeds references Platinum Angel's anti-losing text, giving an Angel that text for . Angels are usually not known for being cheap or resilient, except that in this Standard rotation, Faceless Haven gives players the ability to have a temporary Angel as a target, that lives on the board as a Land for the rest of the game, the most resilient card type. Hence, Wizards banned the Book for the preview-queue Standard 2022, emphasizing that this would not be the case post-rotation, due to its Best-of-One nature, much like Nexus of Fate over 2019-2020.
|Aura of Courage||W||U||G||Galea, Kindler of Hope|
|Dungeons of Death||W||U||B||Sefris of the Hidden Ways|
|Draconic Rage||R||G||Vrondiss, Rage of Ancients|
|Planar Portal||B||R||Prosper, Tome-Bound|
- Mark Rosewater (September 17, 2020). "Who were the lead designers of Kaldheim, Strixhaven and Forgotten Realms". Blogatog. Tumblr.
- Information below the text box
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