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Creature Type
(Subtype for creature/tribal cards)
103 cards
{W} 2.9% {U} 53.4% {B} 17.5% {G} 10.7% {W/U} 2.9% {U/B} 5.8% {U/R} 1.9% {G/U} 1.9% {M} 2.9%
as of Commander Legends: Battle for Baldur's Gate
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Faerie is creature type used for cards that depict creatures with human appearance, often small stature, magical powers, and a penchant for trickery. They are referred to by many names within various folklores such as "Fae", “Wee Folk”, “Fair Folk”, “Little People”, and so on. In Magic: The Gathering the term “faerie” is used as an umbrella term for various non-human entities and spirits. Faeries are related to ouphes.


Small winged faeries[]

The earliest, and most common, faerie in Magic are winged humanoid creatures of diminutive size (sometimes a foot in height or smaller) that are renowned for being great lovers of mischief. These faeries exist through the multiverse, but the most notable faeries are those of Alara (specifically in Esper), Lorwyn, Ulgrotha, and the Dominarian island of Tolaria. These are also sometimes known as fae, pixies or sprites.

The first creature to bear the type was Scryb Sprites from Alpha.

Faeries of Eldraine[]

Throne of Eldraine introduced larger sized Faeries like Rankle, Master of Pranks, which inhabit the Wilds of Eldraine alongside the smaller winged type.[1] Here, fae is the catch-all term for all these creatures.


The planeswalker Oko is called a fey.[2] This may just be an alternate spelling of "fae," which would mean that Oko would be a faerie. However, Oko doesn't appear to have wings.

Note that the spelling "fey" is alo used in the Dungeons & Dragons cross-over set Adventures in the Forgotten Realms (Fey Steed, Feywild Trickster).



Before the Conflux, faeries were most common on Esper, where they were Etherium-infused like all other lifeforms. The Esperite faeries had metallic wings and hand-like feet that made them valuable as mechanists.


Fire sprites are faeries who can cast fire spells and are perpetually surrounded by a flaming aura. They were summoned by the Kieryn elves while fighting against the Calthyn elves in the White Woods of Corondor.

During the Ice Age, faeries were among the few creatures to become even more powerful.

Flittersprites collect unusually valuable things: coins of fallen empires, baby teeth, and memories of treasured names.


Eldraine has some beneficial fairies, like Ulgrotha.[3] However, most of the fae of the Wilds are antagonists of the five knightly courts. They are divided among at least three types:[4]:

  • Meddling fae (white) are classified as "enemies of loyalty" and both help and punish people as they see fit. These human-sized faeries with diaphanous wings are often clothed in with long, flowing white garments and radiate an eerie, angelic glow. Many are fickle and tend to lure people to their deaths with their lights. Some are truly and unconditionally benevolent, but seem to undermine efforts towards loyalty regardless. Hence, humans are not very trusting of them.
  • Thieving fae (blue) are small-sized winged faeries that steal objects. These cocky and spiteful creatures, no taller than an apple and with sharp teeth, are the most common type.
  • Prankster fae (black) are malicious gray-skinned, bat-winged fae with yellow eyes. They are about the size of a human child.


The fae of Lorwyn lead short, flitting lives in pursuit of gossip, diversions, and amusing intrigues.[5][6] But faeries can also be carelessly cruel, capricious, and vindictive.[7] The faeries travel in small groups of three to six called cliques. It is thought that faeries do not dream, which would explain why they spend so much time harvesting the dreams of others.[8] Faeries can distill these stolen dreams into sparkling energy that they carry around with them.

The faeries of Lorwyn were the only tribe not to be affected by the Great Aurora.[9]


Wingless Lorwyn faeries are called groundlings.


Ravnican faeries are known to be mischievous tricksters. The inhabitants have grown used to their pranks, with some having established basic security methods against them. Faeries are known to hunt trolls. The Izzet put the small stature and great agility of the faeries to good use.[10] Ratchet faeries repair and fine-tune many of the mechanical devices the Izzet creates, and they can also serve as messengers.


The Faerie Noble was the leader of the faeries of the Great Wood on Ulgrotha. The Autumn Willow created him in the form of Veldrane of Sengir. The noble and his faeries took over the River Bridge in the Great Wood and would push anyone the Autumn Willow did not want to cross into the waters.

Notable Faeries[]


  • Maralen — An elf who became the Fae Queen after Oona's demise.
  • Nymris — One of Oona's most loyal knights.
  • Oona — The mother of all faeries and Queen of the Fae.
  • Vendilion Clique — A clique of faeries consisting of Veesa, Endry, and Illiona.
  • Wydwen — A condescending faerie.



Unknown plane

Tribal type[]

Lorwyn block featured five tribal Faerie cards, which could be fetched by Faerie Harbinger:


Token Name Color Type Line P/T Text Box Source Printings
Faerie Blue Creature — Faerie 1/1 Flying
Cloud Sprite Blue Creature — Faerie 1/1 Flying
Cloud Sprite can only block creatures with flying.
Faerie Rogue Blue/​Black Creature — Faerie Rogue 1/1 Flying
Black Creature — Faerie Rogue 1/1 Flying
Faerie Dragon Blue Creature — Faerie Dragon 1/1 Flying
Token Name Color Type Line P/T Text Box Source Printings
Faerie Spy Blue Creature — Faerie Spy 1/1 Flying, haste
Whenever this creature deals combat damage to a player, draw a card.

Sprite tokens[]

In the period after the Seventh Edition rules update, Splintering Wind from Alliances made Sprite tokens instead of the original Splinter tokens. This was done to avoid confusion with the card Splinter. It was reverted at the time of Time Spiral.





  1. Chris Mooney (October 31, 2019). "Planeswalker's Guide to Eldraine". Wizards of the Coast.
  2. Lauren Orsini (August 28, 2019). "Exclusive: Meet Oko, The 'Magic: The Gathering' Multiverse's Newest Planeswalker".
  3. Mark Rosewater (September 05, 2019). "Has MTG ever had any fairies that were benevolent?". Blogatog. Tumblr.
  4. Chris Mooney (October 31, 2019). "Planeswalker's Guide to Eldraine". Wizards of the Coast.
  5. Doug Beyer (October 31, 2007). "Lorwyn Survival Guide". Wizards of the Coast.
  6. Doug Beyer (January 09, 2008). "Good Things Come in Threes". Wizards of the Coast.
  7. Magic Arcana (October 02, 2007). "Faeries vs. Giants". Wizards of the Coast.
  8. Doug Beyer (March 05, 2008). "Following a Dream". Wizards of the Coast.
  9. Doug Beyer (June 11, 2008). "Allies in Conflict". Wizards of the Coast.
  10. James Wyatt (January 2019). "The Art of Magic: The Gathering - Ravnica". Wizards of the Coast
  11. Magic Arcana (September 26, 2005). "Ravnica Hunted Tokens 1". Wizards of the Coast.