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Commander decks
 

Fallout
Commander decks
Fallout logo
Set Information
Set symbol
Symbol description Vault Boy head
Design Annie Sardelis (lead), Ethan Fleischer, Daniel Holt, Reggie Valk, Chris Mooney
Development Same as design
Release date March 8, 2024
Themes and mechanics Energy, Radiation, Mill, Junk
Set size 4 decks of 100 cards
(154 new cards)
Expansion code PIP[1]
Commander series
Murders at Karlov Manor
Commander Decks
Fallout
Commander Decks
Outlaws of Thunder Junction
Commander Decks
Magic: The Gathering Chronology
Fallout Fallout
Commander decks
Secret Lair Drop Series: Equinox Superdrop 2024

The Fallout Commander Decks are meant to be on-ramps to Commander, with new cards and reprints.[2][3][4][5][6]

Description[ | ]

Each deck introduces between 37 and 41 never-before-seen Commander cards to Magic: The Gathering.[7] All reprints in the Commander decks have new art, suited to the Fallout theme.

Contents[ | ]

Each package contains:

Scrappy Survivors[ | ]

PIP RGW Scrappy Survivors

A {R}{G}{W} deck centered around scavenging for tools, Food tokens, and allies. Dogmeat is every survivor’s best friend. He’ll sniff out rare loot, track down dangerous enemies, fetch useful items, and protect his allies in battle. All he asks for in return is food, pets, and a place to play with his favorite teddy bear.

Scrappy Survivors

Commander (1)

1 Dogmeat, Ever Loyal

The 38 new cards are:

The double-sided tokens are:

Science![ | ]

PIP URW Science

A {U}{R}{W} deck that utilities high-tech energy weapons, scientists, synths, and pre-war robots. Dr. Madison Li is one of the brightest scientific minds of her time, spearheading advanced research in The Capital Wasteland and The Commonwealth. While her employers and actions are occasionally questionable, she always fights for the future of the earth.

Science!

Commander (1)

1 Dr. Madison Li

The 38 new cards are:

The double-sided tokens are:

  • {C} Energy Reserve helper // {C} Treasure artifact (survival, tech)
  • {W} 2/2 Human Knight creature with "This creature gets +2/+2 as long as an artifact entered the battlefield under your control this turn" // {C} Food artifact (tech)
  • {W} 2/2 Human Knight creature with "This creature gets +2/+2 as long as an artifact entered the battlefield under your control this turn" // {C} Copy
  • {C} 1/1 Thopter artifact creature with Flying // {C} Treasure artifact (survival, tech)
  • {C} 1/1 Thopter artifact creature with Flying // {C} Junk artifact
  • {C} Copy // {C} Clue artifact
  • {C} Treasure artifact (survival, tech) // {C} Clue artifact
  • {C} Treasure artifact (survival, tech) // {W} 2/2 Human Knight creature with "This creature gets +2/+2 as long as an artifact entered the battlefield under your control this turn"
  • {C} Food artifact (tech) // {C} 3/3 Robot artifact creature
  • {C} 3/3 Robot artifact creature // {C} Treasure artifact (survival, tech)

Hail, Caesar[ | ]

PIP RWB Hail Caesar

A {R}{W}{B} deck that revolves around leaders of militant factions, their soldiers and wasteland raiders. Caesar isn’t actually the famous Roman, but his desire for power and conquest is a perfect match for his ancient predecessor. In order to found a new empire, Caesar and his Legion seek control of New Vegas — even if it means war with the New California Republic.

Hail, Caesar

Commander (1)

1 Caesar, Legion's Emperor

The 37 new cards are:

The double-sided tokens are:

  • {C} 3/3 Robot artifact creature // {C} Treasure artifact (military)
  • {C} Copy // {C} Treasure artifact (military)
  • {C} 3/3 Robot artifact creature // {C} Junk artifact
  • {C} Copy //{C} Junk artifact
  • {C} Copy // {W} 1/1 Human Soldier creature
  • {W} 1/1 Soldier creature // {W} 1/1 Human Soldier creature
  • {W} 1/1 Soldier creature // {C} Treasure artifact (military)
  • {R/W} 1/1 Soldier creature with haste // {C} Food artifact (military)
  • {W} 1/1 Warrior creature // {C} Food artifact (military)
  • {W} 1/1 Warrior creature // {R/W} 1/1 Soldier creature with haste

Mutant Menace[ | ]

PIP BGU Mutant Menace

A {B}{G}{U} deck that incorporates Fallout's dangerous and strange mutated creatures. Revered as a local legend throughout Appalachia even before the Great War, the Wise Mothman is said to bestow gifts of knowledge upon fortunate travelers and loyal cultists. But beware — he’s not the only mothman stalking the wasteland . . .

Mutant Menace

Commander (1)

1 The Wise Mothman

The 41 new cards are:

The double-sided tokens are:

  • {U} 0/0 Alien creature // {C} Clue artifact
  • {B} 2/2 Zombie Mutant creature // {C} Copy
  • {B} 2/2 Zombie Mutant creature // {C} Clue artifact
  • Radiation helper // {B} 2/2 Zombie Mutant creature

Tokens and markers[ | ]

  1. {C} Copy for Bloodforged Battle-Axe; Brass Knuckles; Gary Clone; Masterwork of Ingenuity; Mechanized Production; Powder Ganger; Ruthless Radrat; Securitron Squadron; Shaun, Father of Synths; Three Dog, Galaxy News DJ; Thrill-Kill Disciple; Wasteland Raider and Watchful Radstag.
  2. {W} 2/2 Human Knight creature with with "This creature gets +2/+2 as long as an artifact entered the battlefield under your control this turn",for The Prydwen, Steel Flagship.
  3. {W} 1/1 Human Soldier creature for Bastion of Remembrance; General's Enforcer; Vault 11: Voter's Dilemma; Vault 101: Birthday Party and White Glove Gourmand.
  4. {W} 1/1 Soldier creature for Captain of the Watch; Charisma Bobblehead; Entrapment Maneuver; Heroic Reinforcements; Keeper of the Accord; Martial Coup; Memorial to Glory and Yes Man, Personal Securitron.
  5. {W} 1/1 Warrior creature for Secure the Wastes.
  6. {U} 0/0 Alien creature for Recon Craft Theta.
  7. {B} 2/2 Zombie Mutant creature for Screeching Scorchbeast and Vault 12: The Necropolis.
  8. {G} Settlement, an Aura enchantment with enchant land and "Enchanted land has '{T}: Add one mana of any color.'" for Preston Garvey, Minuteman.
  9. {G} 1/1 Squirrel creature for Animal Friend and Squirrel Nest.
  10. {R/W} 1/1 Soldier creature with haste for Assemble the Legion and Caesar, Legion's Emperor.
  11. {C} Clue artifact for Follow Him; Nick Valentine, Private Eye; Overencumbered; Piper Wright, Publick Reporter and Tireless Tracker.
  12. {C} Food artifact (Military) for Nuka-Cola Vending Machine; Overencumbered; Sierra, Nuka's Biggest Fan; Survivor's Med Kit; Vault 101: Birthday Party and White Glove Gourmand.
  13. {C} Food artifact (Survival).
  14. {C} Food artifact (Tech).
  15. {C} Junk artifact for Boomer Scrapper; Break Down; C.A.M.P.; Commander Sofia Daguerre; Crimson Caravaneer; Dogmeat, Ever Loyal; Duchess, Wayward Tavernkeep; Gunner Conscript; Junk Jet; Junktown; Mister Gutsy; Overencumbered; Rose, Cutthroat Raider; Thrill-Kill Disciple and Veronica, Dissident Scribe.
  16. {C} 3/3 Robot artifact creature for Automated Assembly Line and Mr. House, President and CEO.
  17. {C} 1/1 Thopter artifact creature with flying for Loyal Apprentice and Whirler Rogue.
  18. {C} Treasure artifact (Survival, Tech) for Bottle-Cap Blast; Deadly Dispute; Kellogg, Dangerous Mind; Luck Bobblehead; Megaton's Fate; Mr. House, President and CEO; Nuka-Cola Vending Machine; Pitiless Plunderer; Sticky Fingers; Treasure Vault; Unexpected Windfall and Vault 21: House Gambit.
  19. {C} Treasure artifact (Military).
  20. {C} Wasteland Survival Guide, an Equipment artifact with equip {1} and "Equipped creature gets +1/+1 for each quest counter among permanents you control" for Moira Brown, Guide Author.
  21. Energy Reserve marker.
  22. Radiation marker.

References[ | ]

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