Forest
Forest | |
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Land type | |
(Subtype for land cards) | |
Rules |
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Statistics |
21 cards |
Scryfall Search | |
type:"Forest" |
Forest is one of the five basic land types and provides green mana, which is required to cast green spells.[1]
Additionally there is a snow variant, the Snow-Covered Forest.
Forest is the most often used basic land type, since it appears outside of cycles:
- Dryad Arbor (Future Sight), which is also the only true land creature.
- Murmuring Bosk (Morningtide), which is also the only tri-colored tribal land.[2]
List of Forests[edit | edit source]
Forests of Alara[edit | edit source]
Bant[edit | edit source]
Forests of Dominaria[edit | edit source]
Jamuraa[edit | edit source]
Otaria[edit | edit source]
Terisiare[edit | edit source]
- Fyndhorn, which was once a part of Argoth
- Karplusan Forest
- Scarwood
- Yavimaya
Sarpadia[edit | edit source]
The Domains[edit | edit source]
- Glenar
- Durkwood
- Llanowar
- Savaea
- Shanodin
- Skyshroud Forest, which was located on Rath prior to the planar overlay
- Verdura
- Whispering Woods
- Wild Woods
Caliman[edit | edit source]
Corondor[edit | edit source]
Forests of Ixalan[edit | edit source]
Forests of Kamigawa[edit | edit source]
Forests of Kephalai[edit | edit source]
Forests of Lorwyn-Shadowmoor[edit | edit source]
- Gilt-Leaf Wood/Wilt-Leaf Wood
- Murmuring Bosk
Forests of Mercadia[edit | edit source]
Forests of Mirrodin[edit | edit source]
- The Tangle
Forests of Pyrulea[edit | edit source]
- The plane of Pyrulea is a vast spherical rain forest.
Forests of Rabiah[edit | edit source]
Forests of Ravnica[edit | edit source]
- The Ivory Oaks
- Sumala, the Topiary Grove
- The Great Concourse
Forests of Shandalar[edit | edit source]
- Kalonia, mentioned in various flavour texts
Forests of Ulgrotha[edit | edit source]
Forests of Innistrad[edit | edit source]
Kessig[edit | edit source]
Gavony[edit | edit source]
Stensia[edit | edit source]
Forests of Zendikar[edit | edit source]
- Khalni
- Oran-Rief, the Vastwood
- Turntimber
Forests of Theros[edit | edit source]
Forests of Tarkir[edit | edit source]
Forests of Kaladesh[edit | edit source]
- Peema
- The Cowl
Forests of Amonkhet[edit | edit source]
Forests of Ixalan[edit | edit source]
Forests of Eldraine[edit | edit source]
- Maraleaf
- Tuindale
Forests of Ikoria[edit | edit source]
Unknown Forests[edit | edit source]
These are forests hinted at in flavor text, but whose location is unclear.
- Giltwood, the M12/13 flavor text of Plummet mentions a 'Giltwood druid'
- Deepglade, below the vast trees of which, M14's Rumbling Baloths prowl in search of prey.
Rules[edit | edit source]
From the glossary of the Comprehensive Rules (November 20, 2020—Commander Legends)
- Forest
- One of the five basic land types. Any land with this subtype has the ability “{T}: Add {G}.” See rule 305.6.
Tokens[edit | edit source]
Token Name | Color | Type Line | P/T | Text Box | Source | Printings |
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Forest | Colorless | Land — Forest | ( |
References[edit | edit source]
- ↑ Michael Yichao (October 6, 2015). "Evolution of the Basic Land". magicthegathering.com. Wizards of the Coast.
- ↑ Wizards of the Coast (January, 2008). "Ask Wizards - January, 2008". magicthegathering.com. Wizards of the Coast.
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