MTG Wiki
Advertisement
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

Fortify
Keyword Ability
Type Activated
Introduced Future Sight
Last used Fallout
Reminder Text Fortify [cost] ([Cost]: Attach this Fortification to target land you control. Activate only as a sorcery.)
Storm Scale 8[1]
Statistics
2 cards
{artifact symbol} 100%
Scryfall Search
keyword:"Fortify"

Fortify is a keyword ability that appears on Fortifications. It functions the same as equip, except that it targets a land instead of a creature.

History

Fortify was introduced in Future Sight on the future-shifted Darksteel Garrison. Mark Rosewater has considered the mechanic difficult to implement, as the Fortification needs to be distinct from Auras but R&D's stance on land destruction limits the ability to put powerful effects on fortifications.[2][3][4] This also limits the utility of Fortifications.

In spite of these difficulties, R&D included a new card with fortify in the Universes Beyond: Fallout commander deck — C.A.M.P. — 17 years after the debut of the ability.

Rules

From the glossary of the Comprehensive Rules (April 12, 2024—Outlaws of Thunder Junction)

Fortify
A keyword ability that lets a player attach a Fortification to a land they control. See rule 301, “Artifacts,” and rule 702.67, “Fortify.”

From the Comprehensive Rules (April 12, 2024—Outlaws of Thunder Junction)

  • 702.67. Fortify
    • 702.67a Fortify is an activated ability of Fortification cards. “Fortify [cost]” means “[Cost]: Attach this Fortification to target land you control. Activate only as a sorcery.”
    • 702.67b For more information about Fortifications, see rule 301, “Artifacts.”
    • 702.67c If a Fortification has multiple instances of fortify, any of its fortify abilities may be used.

Examples

Example

Darksteel Garrison {2}
Artifact — Fortification
Fortified land has indestructible.
Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn.
Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)

References

Advertisement