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Frenzy
Keyword Ability
Type Triggered
Introduced Future Sight
Last Used Unstable
Reminder Text Frenzy N (Whenever this creature attacks and isn't blocked, it gets +N/+0 until end of turn.)
Statistics
2 cards
{B} 50% {R} 50%
Scryfall Search
oracle:"Frenzy"

Frenzy is a triggered keyword ability. Frenzy was first featured in Future Sight. For a long time, it was only printed on one card, the timeshifted Frenzy Sliver. In 2017, the ability reappeared on Garbage Elemental (Unstable, #82a).

This mechanic was made as a mechanic to encourage blocking. Mark Rosewater has tried to put frenzy in numerous sets, but Play Design is not a fan, stating that the play pattern is not that fun.[1][2]

Rules

From the glossary of the Comprehensive Rules (July 23, 2021—Adventures in the Forgotten Realms)

Frenzy
A keyword ability that can make a creature better in combat. See rule 702.68, “Frenzy.”

From the Comprehensive Rules (July 23, 2021—Adventures in the Forgotten Realms)

  • 702.68. Frenzy
    • 702.68a Frenzy is a triggered ability. “Frenzy N” means “Whenever this creature attacks and isn’t blocked, it gets +N/+0 until end of turn.”
    • 702.68b If a creature has multiple instances of frenzy, each triggers separately.

Examples

Example

Frenzy Sliver {1}{B}
Creature — Sliver
1/1
All Sliver creatures have frenzy 1. (Whenever a Sliver attacks and isn't blocked, it gets +1/+0 until end of turn.)

References

  1. Mark Rosewater (August 10, 2020). "Back to the Future Sight, Part 2". magicthegathering.com. Wizards of the Coast.
  2. Mark Rosewater (May 17, 2021). "Future Sight Design Handoff Document". magicthegathering.com. Wizards of the Coast.