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==Preconstructed decks==
 
==Preconstructed decks==
 
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{{Main|Guildpact/Theme decks}}
 
In ''Guildpact'', as there are three guilds, there are merely three decks, rather than the standard four theme decks; the three decks are oriented around the guilds introduced in ''Guildpact''. The preconstructed [[Theme deck (preconstructed)|theme decks]] are:
 
In ''Guildpact'', as there are three guilds, there are merely three decks, rather than the standard four theme decks; the three decks are oriented around the guilds introduced in ''Guildpact''. The preconstructed [[Theme deck (preconstructed)|theme decks]] are:
 
{{Theme decks
 
{{Theme decks

Revision as of 03:14, 19 March 2016

For other uses, see Guildpact (disambiguation).

Guildpact
Set Information
Set symbol
Themes and mechanics Guild System,
Hybrid mana,
Multicolored cards
Keywords/​ability words Bloodthirst,
Haunt,
Replicate
Set size 165
(55 commons, 55 uncommons, 55 rares)
Expansion code GPT
Development codename Alt

Guildpact is the thirty-seventh Magic expansion and was released February 5, 2006 as the second set in the Ravnica block. The prerelease was on January 21, 2006.[1][2]

Set details

Guildpact contains 165 black-bordered cards (55 rare, 55 uncommon, and 55 commons). Its expansion symbol is wrought-iron design with three “branches” meant to evoke the three-guild nature of the set as well as the urban theme.[3] Guildpact expanded on the Ravnica block themes of multicolor and hybrid, adding three new guilds to the environment: the Orzhov Syndicate (white/black), the Izzet League (blue/red) and the Gruul Clans (red/green).[4][5] The set also included the first and (so far) only creatures with exactly four colors, the Nephilim.[6]

Marketing

Guildpact was sold in 15-card boosters, three preconstructed theme decks and a fat pack.[7] The decks and the fat pack contained a Pro Tour Players Card. The booster packs featured artwork from Djinn Illuminatus, Rumbling Slum and Graven Dominator. The prerelease card was a foil alternate art Djinn Illuminatus.[8] The release card was Gruul Guildmage. The set was accompanied by the novel of the same name by Cory Herndon. Additional art for several tokens was designed for Magic Online.[9]

Storyline

Main article: Guildpact (novel)

The Guildpact has kept Ravnica stable for thousands of years. But with ten guilds vying to become the dominant force on the planet, there's always a chance that things will break down. Guildpact continues the story of this massive city, and introduces players to three more guilds.[10] The Gruul ravages the streets. Teysa leads the Orzhov Syndicate to "cleanse" them. And Agrus Kos doesn't give a damn.[11]

Misprints

  • Hypervolt Grasp has been printed with a Gruul symbol as watermark, although it is an Izzet card.
  • A small number of the foil Thunderheads were printed with the letters 'y' and 'w' missing from their italics text (flavor and reminder text).

Mechanics and themes

Guildpact continued the guild model and introduced the next three new two-color guilds, each with their own keyword. The introduced guilds are as follows:

Guild Colors Guild symbol
Guild leader
Keyword or ability word
Notes
Izzet League Template:Manaur
Ravnica block Izzet League crest
Niv-Mizzet, the Firemind Replicate Replicate works by putting copies of a given instant or sorcery onto the stack for each time you pay the Replicate cost.[12]
Gruul Clans Template:Manarg
Ravnica block Gruul Clans (Burning Tree Clan) crest
Borborygmos Bloodthirst Bloodthirst works by putting a number of +1/+1 +1/+1 counters on a permanent as it enters the battlefield, if an opponent has been dealt damage that turn.[13]
Orzhov Syndicate Template:Manawb
Ravnica block Orzhov Syndicate crest
Ghost Council of Orzhova Haunt Haunt allows a card to be removed from a graveyard "haunting" another permanent, and when that permanent is put into a graveyard a triggered ability of the haunting card is put on the stack and allows a second usage of the card.[14][15]

Creature types

The following creature types are introduced in this expansion: Nephilim, Weird.

The following creature types are used in this expansion but also appear in previous sets: Advisor, Angel, Archer, Assassin, Avatar, Bat, Beast, Berserker, Centaur, Cleric, Cyclops, Djinn, Dragon, Drake, Druid, Dryad, Elemental, Elephant, Elf, Faerie, Giant, Griffin, Gargoyle, Goblin, Horror, Hydra, Illusion, Imp, Insect, Knight, Leviathan, Ogre, Phoenix, Ooze, Rogue, Sand[16], Shaman, Skeleton, Soldier, Spirit, Thrull, Vampire, Viashino, Vedalken, Warrior, Wizard, Wurm.

Cycles

For cycles that are part of the guild mega cycles, see Ravnica block#Mega cycles.
[17]

Guildpact has four cycles:

Reprinted cards

The following cards have been reprinted from previous sets:

Notable cards

Preconstructed decks

GPTBoosterDisplay
Main article: Guildpact/Theme decks

In Guildpact, as there are three guilds, there are merely three decks, rather than the standard four theme decks; the three decks are oriented around the guilds introduced in Guildpact. The preconstructed theme decks are: Template:Theme decks

References

  1. Brian David-Marshall (January 16, 2006). "Izzet Time Yet?". magicthegathering.com. Wizards of the Coast.
  2. Magic Arcana (March 23, 2005). "Guildpact Fact Sheet". magicthegathering.com. Wizards of the Coast.
  3. Brady Dommermuth (October 31, 2006). "Ask Wizards". magicthegathering.com. Wizards of the Coast.
  4. Mark Rosewater (January 09, 2006). "If You Guild It, They Will Come". magicthegathering.com. Wizards of the Coast.
  5. Devin Low (February 06, 2006). "Designing Guildpact". magicthegathering.com. Wizards of the Coast.
  6. Mark Rosewater (January 23, 2006). "Now I Know My ABC’s". magicthegathering.com. Wizards of the Coast.
  7. Magic Arcana (December 05, 2005). "Guildpact Product Shots". magicthegathering.com. Wizards of the Coast.
  8. Magic Arcana (January 10, 2006). "Guildpact Prerelease Card". magicthegathering.com. Wizards of the Coast.
  9. Magic Arcana (March 21, 2006). "Guildpact Token Art 1". magicthegathering.com. Wizards of the Coast.
  10. Rei Nakazawa (January 09, 2006). "Signing Onto the Guildpact". magicthegathering.com. Wizards of the Coast.
  11. Doug Beyer (February 13, 2006). "The Italicized World of Guildpact". magicthegathering.com. Wizards of the Coast.
  12. Aaron Forsythe (March 03, 2006). "Yes It Iz". magicthegathering.com. Wizards of the Coast.
  13. Aaron Forsythe (February 03, 2006). "Gruuling Workout". magicthegathering.com. Wizards of the Coast.
  14. Aaron Forsythe (January 13, 2006). "Haunting Your Dreams". magicthegathering.com. Wizards of the Coast.
  15. Aaron Forsythe (March 31, 2006). "Losing My Religion". magicthegathering.com. Wizards of the Coast.
  16. Aaron Forsythe (January 27, 2006). "Guildpact: Twenty Questions". magicthegathering.com. Wizards of the Coast.
  17. Mark Rosewater (January 16, 2006). "Just The Ten of Us". magicthegathering.com. Wizards of the Coast.
  18. Aaron Forsythe (January 20, 2006). "Something Borrowed, Something Blue". magicthegathering.com. Wizards of the Coast.
  19. Magic Arcana (January 24, 2006). "Guildpact's Leyline Cycle". magicthegathering.com. Wizards of the Coast.
  20. Magic Arcana (February 07, 2006). "Magemark Art Quiz". magicthegathering.com. Wizards of the Coast.
  21. Magic Arcana (March 20, 2006). "Populating the Twister". magicthegathering.com. Wizards of the Coast.

External links