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===Storyline===
 
===Storyline===
 
{{Main|Guildpact (novel)}}
 
{{Main|Guildpact (novel)}}
The [[Guildpact (spell)|Guildpact]] has kept [[Ravnica]] stable for thousands of years. But with [[Guilds of Ravnica|ten guilds]] vying to become the dominant force on the planet, there's always a chance that things will break down. ''Guildpact'' continues the story of this massive city, and introduces players to three more guilds.<ref>{{NewRef|feature/signing-guildpact-2006-01-09|Signing Onto the Guildpact|[[Rei Nakazawa]]|January 09, 2006}}</ref> The [[Gruul]] ravages the streets. [[Teysa]] leads the [[Orzhov Syndicate]] to "cleanse" them. And [[Agrus Kos]] doesn't give a damn.<ref>{{NewRef|feature/italicized-world-guildpact-2006-02-13|The Italicized World of Guildpact|[[Doug Beyer]]|February 13, 2006}}</ref>
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The [[Guildpact (spell)|Guildpact]] has kept [[Ravnica]] stable for thousands of years. But with [[Ravnican guilds|ten guilds]] vying to become the dominant force on the planet, there's always a chance that things will break down. ''Guildpact'' continues the story of this massive city, and introduces players to three more guilds.<ref>{{NewRef|feature/signing-guildpact-2006-01-09|Signing Onto the Guildpact|[[Rei Nakazawa]]|January 09, 2006}}</ref> The [[Gruul]] ravages the streets. [[Teysa]] leads the [[Orzhov Syndicate]] to "cleanse" them. And [[Agrus Kos]] doesn't give a damn.<ref>{{NewRef|feature/italicized-world-guildpact-2006-02-13|The Italicized World of Guildpact|[[Doug Beyer]]|February 13, 2006}}</ref>
   
 
===Misprints===
 
===Misprints===
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==Mechanics and themes==
 
==Mechanics and themes==
''Guildpact'' continued the guild model and introduced the next three two-color [[Guilds of Ravnica|guild]]s, each with their own [[keyword]]. The introduced guilds are as follows:
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''Guildpact'' continued the guild model and introduced the next three two-color [[Ravnican guilds|guild]]s, each with their own [[keyword]]. The introduced guilds are as follows:
   
 
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Revision as of 18:09, 18 May 2018

For other uses, see Guildpact (disambiguation).

Guildpact
GPT logo
Set Information
Set symbol
Design Mike Elliott (lead)
Aaron Forsythe
Devin Low
Brian Schneider
Development Henry Stern (lead)
Aaron Forsythe
Cormac Russell
Brian Schneider
Mike Turian
Art direction Jeremy Cranford
Release date February 3, 2006
Themes and mechanics Guild System,
Hybrid mana,
Multicolored cards
Keywords/​ability words Bloodthirst,
Haunt,
Replicate
Set size 165
(55 commons, 55 uncommons, 55 rares)
Expansion code GPT[2]
Development codename Alt
Ravnica block
[[Ravnica: City of Guilds]] [[Guildpact]] [[Dissension]]
Magic: The Gathering Chronology
[[Ravnica: City of Guilds]] Guildpact [[Dissension]]

Guildpact is the thirty-seventh Magic expansion and was released February 5, 2006 as the second set in the Ravnica block. The prerelease was on January 21, 2006.[3][4]

Set details

Guildpact contains 165 black-bordered cards (55 rare, 55 uncommon, and 55 commons). Its expansion symbol is wrought-iron design with three “branches” meant to evoke the three-guild nature of the set as well as the urban theme.[5] Guildpact expanded on the Ravnica block themes of multicolor and hybrid, adding three new guilds to the environment: the Orzhov Syndicate (white/black), the Izzet League (blue/red) and the Gruul Clans (red/green).[6][7] The set also included the first creatures with exactly four colors, the Nephilim.[8]

Marketing

Guildpact was sold in 15-card boosters, three preconstructed theme decks and a fat pack.[9] The decks and the fat pack contained a Pro Tour Players Card. The booster packs featured artwork from Djinn Illuminatus, Rumbling Slum and Graven Dominator. The prerelease card was a foil alternate art Djinn Illuminatus.[10] The release card was Gruul Guildmage. The set was accompanied by the novel of the same name by Cory Herndon. Additional art for several tokens was created for Magic Online.[11]

Storyline

Main article: Guildpact (novel)

The Guildpact has kept Ravnica stable for thousands of years. But with ten guilds vying to become the dominant force on the planet, there's always a chance that things will break down. Guildpact continues the story of this massive city, and introduces players to three more guilds.[12] The Gruul ravages the streets. Teysa leads the Orzhov Syndicate to "cleanse" them. And Agrus Kos doesn't give a damn.[13]

Misprints

  • Hypervolt Graspwas printed with a Gruul symbol as watermark, despite being an Izzet card.
  • A small number of the foil Thunderheads were printed with the letters 'y' and 'w' missing from their italics text (flavor and reminder text).

Mechanics and themes

Guildpact continued the guild model and introduced the next three two-color guilds, each with their own keyword. The introduced guilds are as follows:

Guild Colors Guild symbol Legendary guild members Keyword or ability word Notes
Izzet League {U/R}
Ravnica block Izzet League crest
Niv-Mizzet, the Firemind Replicate Replicate works by putting copies of a given instant or sorcery onto the stack for each time you pay the Replicate cost.[14]
Gruul Clans {R/G}
Ravnica block Gruul Clans (Burning Tree Clan) crest
Borborygmos Bloodthirst Bloodthirst works by putting a number of +1/+1 counters on a permanent as it enters the battlefield, if an opponent has been dealt damage that turn.[15]
Orzhov Syndicate {W/B}
Ravnica block Orzhov Syndicate crest
Ghost Council of Orzhova Haunt Haunt returns a card from a graveyard "haunting" another permanent. When that permanent is put into a graveyard, a triggered ability of the haunting card is put on the stack.[16][17]

Creature types

The following creature types are introduced in this expansion: Nephilim, Weird.

The following creature types are used in this expansion but also appear in previous sets: Advisor, Angel, Archer, Assassin, Avatar, Bat, Beast, Berserker, Centaur, Cleric, Cyclops, Djinn, Dragon, Drake, Druid, Dryad, Elemental, Elephant, Elf, Faerie, Giant, Griffin, Gargoyle, Goblin, Horror, Hydra, Illusion, Imp, Insect, Knight, Leviathan, Ogre, Phoenix, Ooze, Rogue, Sand[18], Shaman, Skeleton, Soldier, Spirit, Thrull, Vampire, Viashino, Vedalken, Warrior, Wizard, Wurm.

Cycles

For cycles that are part of the guild mega cycles, see Ravnica block#Mega cycles.
[19]

Guildpact has four cycles:

Reprinted cards

The following cards have been reprinted from previous sets:

Notable cards

Preconstructed decks

GPTBoosterDisplay
Main article: Guildpact/Theme decks

In Guildpact, as there are three guilds, there are only three decks, rather than the standard four theme decks; the three decks are oriented around the guilds introduced in Guildpact. The preconstructed theme decks are:

Theme
deck name
Colors Included
{W} {U} {B} {R} {G}
Code of the Orzhov W B
Gruul Wilding R G
Izzet Gizmometry U R

References

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External links