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Imprisoning is a slang term used to describe spells that stop a creature from blocking and attacking.[1]

Description[]

Imprisoning is a primary white mechanic. The targeted creature may remain on the battlefield (Pacifism-style) or may be exiled for a limited duration (Oblivion Ring-style).

Pacifism-style[]

{W} White[]

{U} Blue[]

{B} Black[]

{R} Red[]

{G} Green[]

{M} Multicolor[]

{C} Colorless[]

{X} Artifacts[]

Oblivion Ring-style[]

{W} White[]

{U} Blue[]

{B} Black[]

{R} Red[]

{M} Multicolor[]

{X} Artifacts[]

References[]

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