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Innistrad: Midnight Hunt
 
 
 

Innistrad: Midnight Hunt
Midnight Hunt logo
Set Information
Set symbol
Symbol description Wolf head in front of the full Innistrad moon
Design Mark Rosewater
Release date September 24, 2021
Themes and mechanics Werewolves, TDFCs, Graveyard matters
Keywords/​ability words Flashback, Transform, Daybound, Nightbound
Set size 277 + 114
Expansion code MID[1]
Development codename Golf
Streets of New Capenna Standard
Midnight Hunt Crimson Vow Kamigawa: Neon Dynasty
Magic: The Gathering Chronology
Jumpstart: Historic Horizons Innistrad: Midnight Hunt Innistrad: Midnight Hunt Commander Decks

Innistrad: Midnight Hunt is the 89th Magic expansion.[2] It will be released on September 24, 2021, and is paired up with Innistrad: Crimson Vow which releases two months later.[3][4]

Set details

“  Become What You Fear  ”

The set was originally announced with the provisional name Innistrad: Werewolves.[3] Based on the registration of public domains on September 18, 2020, the final name was speculated to be Innistrad: Midnight Hunt, which was confirmed on March 18, 2021. [5][6] Both Innistrad sets are full size sets and they both are Standard-legal. Although they come out only two months apart, R&D is not changing how many sets are being added to Standard during the rotation window, but are just moving around when they come out.[7] The sets are designed to draft by themselves, but they also will draft well together. The two sets are synergistic and overlap in spots.[8][9]

Innistrad: Midnight Hunt contains 277 regular cards (10 basic lands) and includes randomly inserted premium versions of all cards. The regular cards include 10 "Eternal Night" basic lands. Each type has two different pieces of black-and-white art with colored accents. Alternate card frames have another card number than the original version. Borderless planeswalkers are numbered #278-TBA, other borderless cards are #TBA-TBA, showcase cards are numbered #TBA-TBA, and extended artwork cards are numbered #TBA-TBA. The regular framed basic land cards from the Bundle are numbered #380-384. The Buy-a-Box card is #385 and the Bundle promo is #386. The FNM-treatment cards from the Universal promo pack are numbered #387-391.

The Showcase cards are all TBA.

Storyline

MID key art

Midnight Hunt key art featuring Arlinn Kord

For the Midnight Hunt storyline R&D wanted to reset Innistrad to the "2011 version where horror monsters from classic horror films are menacing humanity and who is going to protect them? because Avacyn is dead now" and without Avacyn's protection the humans have to "turn to older, and perhaps darker forms of magic to stave off the onslaught of the different monsters, most particularly the werewolves" who have gone "plumb loony."[10] Midnight Hunt begins the new story ripped right from the worries of Innistrad's populace: a night that may never end. With the sun rising later and setting sooner each day, they turn to the hope of the Harvesttide festival and a ritual with warlocks to maintain the balance. Despite plenty of werewolves and other denizens of the night, there's strength and hope for the humans gathered deep in the woods of the Kessig countryside.[11]

The storyline begun in Midnight Hunt will be continued with Innistrad: Crimson Vow and both stories "revisit what we learned first about Innistrad, showing us again why the wisest humans there never stop fearing nightfall."[11]

Marketing

MID bundle

The Midnight Hunt Bundle

Midnight Hunt is sold in regular 16-card Draft Boosters (one card being a marketing card), Theme Boosters, Collector Boosters, Set Boosters, the Midnight Hunt Bundle, and two Commander decks.[11] The Bundle comes with 8 Set Boosters instead of 10 Draft Boosters. The set also features a Welcome Boosters.[12] The Draft Boosters feature artwork depicting Wrenn. The Set Boosters feature art TBA, and the Collector Boosters a brightly colored version of the art of TBA. The Theme Boosters feature art from TBA.

Events

Promotional cards

Tokens/emblems/markers

The sixteenth card in the boosters is a token creature card, an emblem or a marker, with advertisements on the back side. It can also be a helper card with a standard card back. There are 18 tokens and emblems:

  1. {W} 1/1 Human creature, for Join the Dance,
  2. {G} 2/2 Wolf creature for Arlinn, the Pack's Hope.
  3. {G} */* Treefolk creature with reach and "This creature's power and toughness are each equal to the number of lands you control." for Wrenn and Seven.
  4. Day/Night token
  5. Emblem for Wrenn and Seven.

Themes and mechanics

Innistrad: Midnight Hunt sees the return of transforming double-faced cards[16][17] in connection to werewolves.[18] They have Daybound (If a player casts no spells during their own turn, it becomes night next turn) and Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.), a keyworded form of the transformation clauses in previous Innistrad sets. If it becomes day or night or if a daybound permanent enters the battlefield, track day/night for the rest of the game. As it becomes day, transform all nightbound permanents. As it becomes night, transform all daybound permanents. Permanents enter the battlefield nightbound (i.e. transformed) if it is night.

Flashback also returns, as it did in the first Innistrad set before, but now for the first time on multicolored cards.[11]

Cycles

TBA

Reprinted cards

TBA

Preconstructed decks

Innistrad: Midnight Hunt features two Commander decks that are released as a regular part of a set's product line.[19]

Theme
deck name
Color Identity Commander
{W} {U} {B} {R} {G}
Coven Counters W G Leinore, Autumn Sovereign
Undead Unleashed TBA

Notable cards

Gallery

References

  1. Information below the text box
  2. The Zendikar Adventuring Party (Video). Magic: The Gathering. YouTube (September 1, 2020).
  3. a b Blake Rasmussen (September 1, 2020). "Zendikar Debut and Announcement Day Recap". magicthegathering.com. Wizards of the Coast.
  4. Wizards of the Coast (March 18, 2021). "Strixhaven News + More". magicthegathering.com. Wizards of the Coast.
  5. Payneswalker (October 3, 2020). "Innistrad Set Names?". Reddit.
  6. Wizards of the Coast (March 18, 2021). "Strixhaven News + More". magicthegathering.com. Wizards of the Coast.
  7. Mark Rosewater (March 19, 2021). "I am curious about some of the finer release details with the 2 Innistrad sets.". Blogatog. Tumblr.
  8. Mark Rosewater (March 19, 2021). "Will the Innistrad sets draft well together?". Blogatog. Tumblr.
  9. Mark Rosewater (May 13, 2021). "Would it be possible to have 2 standalone...". Blogatog. Tumblr.
  10. Weekly MTG (August 5th, 2021). "Weekly MTG - Innistrad Sneak Peak"
  11. a b c d e f g Wizards of the Coast (August 5th, 2021). "A First Look at Innistrad: Midnight Hunt and Innistrad: Crimson Vow". magicthegathering.com. Wizards of the Coast.
  12. a b c WPN (August 5, 2021). "All the Dates You Need for Innistrad: Midnight Hunt". Wizards Play Network.
  13. WPN (April 28, 2021). "Deadlines to Earn the Most Requested WPN Premium Benefits". Wizards Play Network.
  14. Adam Styborski (August 24, 2021). "What Happened In Magic Showcase 2021?". magicthegathering.com. Wizards of the Coast.
  15. WPN (August 24, 2021). "Details About Our Two New WPN Play Programs". Wizards Play Network.
  16. Mark Rosewater (March 29, 2021). "In the Strixhaven, Part 1". magicthegathering.com. Wizards of the Coast.
  17. Double face cards confirmed to return in product description.. Reddit (August 6, 2021).
  18. Mark Rosewater (August 9, 2021). "Hey mark i am a little nervous about midnight...". Blogatog. Tumblr.
  19. The Future of Commander Preconstructed Decks! (Video). Good Morning Magic. YouTube (May 14, 2021).
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