Jump In! is a rotating limited format created for Magic: The Gathering Arena . Players draft two themed packets of 20 cards to build their deck and then play in best-of-one matches.[ 1]
Description [ ]
Introduced on October 14, 2021, Jump In! was created as a continuation of the Jumpstart format. The format was targeted toward new players with a low cost of entry, minor prize support, and a focus on collection building via the rare or mythic rare offered in each packet.[ 2] While Jumpstart uses themes and cards from across Magic's history, Jump In! uses a theme from a set currently legal in Standard or Alchemy . This allows players to experience a limited format without the complexity of a booster draft or sealed environment.
Packets [ ]
A Jump In! packet consists of twelve unique, thematically linked cards (8 commons, 3 uncommons, 1 rare or mythic rare) and can have one, two, or three colors. Packets also contain eight land cards but the specific cards included are not determined until the player has finished drafting both packets.
The packet has a percentage chance of containing an alternate card for between three and five card slots. A card slot can have up to two alternate cards. For example, the Dragon Ramp packet has a 60% chance of containing Oyaminartok, Polar Werebear , a 30% chance of containing Earthquake Dragon , and a 10% chance of containing Ancient Bronze Dragon in the rare/mythic slot.
The themes used in Jump In! highlight mechanics from the individual sets in standard. Themes can be keywords like Double Team , typal synergies like Werewolves , cross-set themes like evasive creatures and saboteur abilities in the Saboteurs packet, or general strategies like card draw /looting in the Educated packet. The exact contents of each packet are not shown to the player during the draft but hovering over one will show a single card that highlights the packet's theme or mechanics.
Packet selection [ ]
Players must choose one of three semi-randomly selected options for the first packet.[ 1] At least one of the three options will be a packet that the player has never selected in a previous Jump In! draft.[ a] At least one packet will be a mono-colored option and at least one will be a multicolored option. None of the three packets will have the same color identity as any other.
The player is presented with another three semi-randomly selected options for the second packet. The second packet options are based on the color or colors of the first packet. All packets have an equal chance of being selected using the following rules:
First packet
Second packet picks
One color
At least one mono-color option and at least one multicolor option. All multicolor options will include the color of the first packet.
Two colors
At least two mono-color options - one of each color in the first packet. If there is a multicolor option, either its colors will be the same as the first packet selected or it will contain both of those colors plus a third color.
Three colors
At least two mono-color options, covering two of the three colors. If there is a multicolor option, it will only contain colors within the first packet selection's color. Note - there are not currently any three-color packets available.
Land selection [ ]
After drafting packets, players automatically receive 16 lands based on the colors of their chosen packets.[ 3] Players first receive a mix of common dual lands from Dominaria United in colors appropriate for their drafted deck. Basic lands are then added in a mix balanced for the costs and activated abilities on the spells in the drafted packets.
A deck consisting of two mono packets of different colors will receive an even split of basics for those two colors. (Typically seven of each when both packets contain twelve specified cards.) A deck consisting of one mono and one dual packet will have two extra basics for the shared color (thus eight and six when both packets contain twelve specified cards). The DMU packets including additional duals reduce both basics evenly.
Many of the DMU packets include extra dual lands (for kicker and/or domain support). Wandering includes two GW and one of each GU BG RG dual lands. The other mono DMU packets include two of their specified dual land (for kicker support).
In the past, when tri packets were available, a mono packet combined with a tri packet would yield 6/3/3 basics and the two duals that include the mono color. (If the mono packet includes more than twelve specified cards, I do not know which basics are reduced first.) Conversely, a dual packet combined with a tri packet would yield 4/4/4 basics, one dual land that matches the dual packet, and one other dual (including the third color and one of the dual colors).
For an extreme example, combining Wandering and Globetrotting includes an additional eight dual lands (three from Globetrotting and five from Wandering) reducing the basics to only two Islands and four Forests.
In the past, there were several months where there was an error and an invalid choice would be offered as an option for the second packet. This is no longer the case. When invalid color combinations were chosen, basics would be evenly split - thus a mono combined with a non-matching tri would result in a 3/3/3/3 split for basics, making the mana base for the spells from the mono packet very unreliable.
Nonbasic lands that the player doesn't already have in their collection are added to their collection.
History [ ]
Jump In! was introduced on October 14, 2021, with Innistrad: Midnight Hunt Jump In! .[ 4] This was a continuation of the previously successful Jumpstart format but with the card pool reduced to only Standard legal cards. The format largely targets newer players as an entry point to both Magic: The Gathering and Arena .
With the launch of Alchemy Horizons: Baldur's Gate , designed-for-digital cards were added to Jump In! packets. At the same time, as part of the preparations for Standard rotation , all packets using themes from the rotating sets were retired.[ 5] The Kaldheim dual lands were replaced with the life-gain taplands from Kamigawa: Neon Dynasty .[ 3]
From the release of Dominaria United onwards Jump In! functions as the digital equivalent of a set's Jumpstart boosters .[ 6] The dual lands were replaced with the basic-typed taplands from Dominaria United .[ 7]
With the release of Wilds of Eldraine , packs from Innistrad: Midnight Hunt , Innistrad: Crimson Vow , Kamigawa: Neon Dynasty , Streets of New Capenna , and Alchemy Horizons: Baldur's Gate were removed from the pool, suggesting that the Jump In! pool is on a 2-year rotation (matching that of the Alchemy format).
Themes [ ]
As of Aetherdrift there were 83 packets in the format from the 8 Standard -legal sets that will remain standard-legal after the next rotation . [ 8] [ 9] [ 10] [ 11] [ 12] [ 13] [ 14]
Packet
Color(s)
Set
Theme
Rare/Mythic
Apprentice
WOE
Creatures with Instant and Sorcery adventures
Ingenious Prodigy ; Horned Loch-Whale
Artifacts
DFT
Artifacts and Affinity
Mendicant Core, Guidelight ; Voyager Glidecar ; Salvation Engine
Bats
BLB
Life gain and life loss / Bat typal
Zoraline, Cosmos Caller ; Lunar Convocation ;
Battalion
MKM
Attacks with three or more creatures (Battalion , without the keyword)
Warleader's Call ; Aurelia, the Law Above ; Agrus Kos, Spirit of Justice
Bittersweet
WOE
Food mechanic
Gumdrop Poisoner ; Virtue of Persistence
Casting
OTJ
Casting 2 or more spells per turn
Archmage's Newt ; The Key to the Vault ; Geralf, the Fleshwright
Cats
DFT
Cat typal
Basri, Tomorrow's Champion ; Lifecraft Engine
Cats
FDN
Cat typal ; Life gain
Arahbo, The First Fang ; Regal Caracal ;
Celebration
WOE
Celebration
Raging Battle Mouse ; Goddric, Cloaked Reveler
Charmed
WOE
Aura Enchantments and Role tokens
Spellbook Vendor ; Virtue of Loyalty
Crafting
LCI
Artifacts and the Craft mechanic
Unstable Glyphbridge // Sandswirl Wanderglyph ; Threefold Thunderhulk ; Ojer Taq, Deepest Foundation // Temple of Civilization
Crimes
OTJ
Committing a crime
Duelist of the Mind ; Vadmir, New Blood ; Gisa, the Hellraiser
Delirium
DSK
Delirium
Fear of Missing Out ; Enduring Courage ; The Rollercrusher Ride
Depths
LCI
Self-mill and Descend
Starving Revenant ; Aclazotz, Deepest Betrayal // Temple of the Dead
Descent
LCI
Self-mill and Descend
Corpses of the Lost ; The Mycotyrant
Detectives
MKM
Detective typal
Ezrim, Agency Chief ; Alquist Proft, Master Sleuth
Dinosaurs
LCI
Dinosaur typal / Discover
Trumpeting Carnosaur ; Bonehoard Dracosaur
Disguised
MKM
Disguise
Pyrotechnic Performer ; Yarus, Roar of the Old Gods ; Anzrag, the Quake-Mole
Drawing
FDN
Drawing cards
Homonculus Horde ; Arcanis the Omnipotent
Dress Up
WOE
Aura Enchantments and Role tokens
Yenna, Redtooth Regent ; Archon of the Wild Rose
Eerie
DSK
Eerie
Enduring Curiosity ; Entity Tracker ; Mirror Room // Fractured Realm
Elusive
MKM
Hard-to-block creatures, e.g. Flying
Lazav, Wearer of Faces ; Drag the Canal
Elves
FDN
Elf typal
Elvish Archdruid ; Preposterous Proportions
Entering
OTJ
Flickering creatures with enters abilities.
Another Round ; Fortune, Loyal Steed
Evidence
MKM
Collect evidence
Steamcore Scholar ; Doppelgang
Exhausted
DFT
Exhaust
Afterburner Expert ; Sita Varma, Masked Racer
Explorers
LCI
Explore
Deepfathom Echo ; Jadelight Spelunker
Exploring
BLB
Ramp , Land , Offspring
Tender Wildguide ; Fecund Greenshell ; Lumra, Bellow of the Woods
Faeries
WOE
Faerie synergies; Flying creatures;
Talion's Messenger ; Talion, the Kindly Lord
Flyers
FDN
Flying creatures
High Fae Trickster ; Celestial Armor ; Valkyrie's Call
Forensics
MKM
Creature leaves Graveyard
Izoni, Center of the Web
Freezing
WOE
Tapping and stunning opponent's creatures
Hylda's Crown of Winter ; Hylda of the Icy Crown
Frogs
BLB
Bouncing and flickering creatures with enters abilities / Frog typal
Clement, the Worrywort ; Dreamdew Entrancer
Frontier
OTJ
Deserts and +1/+1 counters
Ornery Tumblewagg ; Bristly Bill, Spine Sower
Fueled Up
DFT
Card draw
Thopter Fabricator ; Vnwxt, Verbose Host
Gadgets
MKM
Artifact Sacrifice
Forensic Gadgeteer ; Krenko, Baron of Tin Street
Goblins
FDN
Goblin typal
Dropkick Bomber ; Krenko, Mob Boss
Graveyard
DFT
Self-mill / graveyard payoffs
Bloodghast ; Aatchik, Emerald Radian
Graveyard
OTJ
Reanimating creatures and playing spells from the Graveyard
Kaervek, the Punisher ; Pitiless Carnage ; Tinybones, the Pickpocket
Growth
FDN
Creatures with Power 4 or greater
Sylvan Scavenging ; Flamewake Phoenix ; Halana and Alena, Partners
Hares
FDN
Hare Apparent
Skyknight Squire ; Raise The Past
Hungry
WOE
Food tokens and Bargain
Bramble Familiar ; Elvish Archivist
Life
DSK
Drain life
Enduring Tenacity ; Unholy Annex // Ritual Chamber ; Meathook Massacre II
Lizards
BLB
Dealing damage to opponent / Lizard typal
Hearthborn Battler ; Valley Flamecaller ; Dragonhawk, Fate's Tempest
Looted
LCI
Pirate typal / Artifacts
Breeches, Eager Pillager ; The Belligerent
Manifest
DSK
Manifest Dread
Valgavoth's Onslaught ; Hedge Shredder ; Hauntwoods Shrieker
Mice
BLB
Valiant / Mouse typal
Mabel, Heir to Cragflame ; Manifold Mouse
Militia
LCI
Tap extra artifacts + creatures for value / Go wide / Discover
Thousand Moons Smithy // Barracks of the Thousand ; Quintorius Kand
Monsters
WOE
4-Power creatures matter
The Huntsman's Redemption ; Realm-Scorcher Hellkite
Mounts
OTJ
Mount creatures and Saddle
Seraphic Steed ; Wylie Duke, Atiin Hero
Offerings
LCI
Sacrifice
Sanguine Evangelist ; Vito, Fanatic of Aclazotz
Outlaws
OTJ
Outlaw typal
Laughing Jasper Flint ; Hellspur Posse Boss
Otters
BLB
Noncreature spells / Prowess / Otter typal
Alania, Divergent Storm ; Festival of Embers ; Ral, Crackling Wit
Patience
OTJ
Plot / Play spells on the opponent's turn
Stoic Sphinx ; Fblthp, Lost on the Range
Power
OTJ
Creatures with Power 4 or greater
Terror of the Peaks ; Outcaster Trailblazer
Prehistoric
LCI
Dinosaur typal / Ramp
Intrepid Paleontologist ; Hulking Raptor ; Ghalta, Stampede Tyrant
Primordial
DFT
Dinosaur typal / Big green stompy
Agonasaur Rex ; Oviya, Automech Artisan ; Thunderous Velocipede
Rabbits
BLB
Go wide / Tokens / Rabbit typal
Valley Questcaller ; Caretakers Talent ; Warren Warleader
Raiders
FDN
Raid
Alesha, who Laughs at Fate ; Immersturm Predator
Rats
BLB
Discard
Cruelclaw's Heist ; Coiling Rebirth ; Rottenmouth Viper
Rats
WOE
1/1 Rat tokens / Sacrifice / Rat typal
Lord Skitter, Sewer King ; Redcap Gutter-Dweller
Revives
DSK
Reanimation
Unstoppable Slasher ; Come Back Wrong ; Funeral Room // Awakening Hall
Road Rage
DFT
Vehicle aggro
Skyseer's Chariot ; Kolodin, Triumph Caster ; Valor's Flagship
Room
DSK
Room
Roaring Furnace // Steaming Sauna ; Entity Tracker ;
Sacrifice
DSK
Sacrifice
Grievous Wound ; Enduring Courage ;
Scrappy
MKM
Creatures with Power 2 or less
Teysa, Opulent Oligarch ; Delney, Streetwise Lookout
Secrets
LCI
Self-mill and Descend / Artifacts
The Everflowing Well // The Myriad Pools ; Matzalantli, the Great Door // The Core
Slime Against Humanity
+ [one Surveil multiland]
MKM
Slime Against Humanity
Commercial District ; Hedge Maze ; Lush Portico ; Underground Mortuary
Spelunking
LCI
Caves / Ramp / Discover
Cosmium Confluence ; Chimil, the Inner Sun
Squirrels
BLB
Forage / Squirrel typal
Camellia, the Seedmiser ; Osteomancer Adept ; Ygra, Eater of All
Strong
FDN
+1/+1 counters
Mossborn Hydra ; Felidar Retreat ; Quilled Greatwurm
Summoned
DSK
Self-mill / Say Its Name + Altanak, the Thrice-Called
Enduring Vitality ; Twitching Doll ; Overlord of the Hauntwoods
Survival
DSK
Survival
Rip, Spawn Hunter ; Dazzling Theater // Prop Room ; Tyvar, the Pummeler
Suspects
MKM
Suspect
Case of the Stashed Skeleton ; Barbed Servitor
Teeny
DSK
Creatures with Power 2 or less
Enduring Innocence ; Toby, Beastie Befriender ; Overlord of the Mistmoors
Threshold
BLB
Threshold
Portent of Calamity ; Azure Beastbinder ; Kitsa, Otterball Elite
Threshold
FDN
Threshold
Kiora, the Rising Tide ; Dread Summons
Top Speed
DFT
Start your engines!
Gas Guzzler ; Burnout Bashtronaut ; Hazoret, Godseeker
Treasured
OTJ
Creatures and spells that create Treasure tokens as a bonus
Magda, the Hoardmaster ; Hell to Pay
Undercover
MKM
Cloak / Disguise
Hide in Plain Sight ; Tolsimir, Midnight's Light ; Trostani, Three Whispers
Wrecked
DFT
Cycling / rummaging
Gastal Thrillroller ; Monument to Endurance
Zombie
FDN
Zombie typal / Graveyard recursion
Zul Ashur, Lich Lord ; Midnight Reaper ; Liliana, Dreadhorde General
Zombies
DFT
Self-mill / Graveyard recursion
Cursecloth Wrappings ; Radiant Lotus
Retired packets [ ]
The following packs were removed from the pool with the release of Bloomburrow (or earlier)[ 7] [ 15] [ 16] [ 17] :
Packet
Color(s)
Set
Theme
Rare/Mythic
Arcanist
+ [ ][ b]
DMU
Instant and Sorcery spells
Haughty Djinn
Balanced
NEO
Balance mechanic
Soul Transfer
Bewitching
MID
Coven mechanic
Sungold Sentinel
Bloodthirsty
VOW
Vampires / Blood token / Dealing damage to opponent
Voldaren Bloodcaster // Bloodbat Summoner ; Falkenrath Forebear
Boosted
MOM
+1/+1 counters
Dusk Legion Duelist ; Ozolith, the Shattered Spire
Citizens
SNC
Citizen Typal / Go wide
Park Heights Pegasus ; Halo Fountain
Compleat
ONE
Elesh Norn 's forces / Toxic and Mite tokens
Norn's Wellspring ; Elesh Norn, Mother of Machines
Contagion
ONE
Proliferate
Evolved Spinoderm ; Ezuri, Stalker of Spheres ; Tekuthal, Inquiry Dominus
Convertible
MOM
(Off-color) Transform / Incubate
Chrome Host Seedshark ; Jin-Gitaxias // The Great Synthesis
Convoke
MOM
Convoke spells and creature tokens to cast them
Invasion of Segovia // Caetus, Sea Tyrant of Segovia ; Baral and Kari Zev
Corrupted
ONE
Toxic creatures and the Corrupted mechanic
Skrelv's Hive ; Ria Ivor, Bane of Bladehold
Counters
SNC
Shield counters and +1/+1 counters synergy
Ledger Shredder ; Scheming Fence
Crawlies
VOW
Self-mill / Graveyard synergies
Slogurk, the Overslime ; Grolnok, the Omnivore
Cultists
DMU
Sleeper agents / Sacrifice / graveyard recursion
Braids, Arisen Nightmare ; Serra Paragon
Cutthroat
ONE
Creature Sacrifice
Vraan, Executioner Thane ; Drivnod, Carnage Dominus
Dead and Buried
MID
Graveyard synergies
Willow Geist ; Spring-Leaf Avenger
Double Team
HBG
Double team mechanic
Ulder Ravengard, Marshal
Double Trouble
VOW
Attacking with exactly two creatures
Creepy Puppeteer
Dragonventures
HBG
Dragon typal / Adventures
Wrathful Red Dragon ; Ancient Copper Dragon
Dragon Ramp
HBG
Ramp into big Dragons
Oyaminartok, Polar Werebear ; Earthquake Dragon ; Ancient Bronze Dragon
Educated
MID
Card draw / Looting
Triskaidekaphile
Enchanting
NEO
Enchantment matters
Weaver of Harmony ; Kami of Transience
Equipped
NEO
Reconfigure / Equipment matters
Lizard Blades ; Ogre-Head Helm
Excavation
BRO
Aggro Artifacts / Unearth mechanic
Steel Seraph ; Platoon Dispenser
Expendable
MOM
Sacrifice and Reanimation
Ayara, Widow of the Realm // Ayara, Furnace Queen ; Rankle and Torbran
Fangs
VOW
Vampire typal
Anje, Maid of Dishonor ; Olivia, Crimson Bride
Globetrotting
+ [ ][ c]
DMU
Domain mechanic / Ramp
Vodalian Mindsinger ; Sphinx of Clear Skies
Graveyard
SNC
Self-mill / 5 cards with different mana values in the graveyard
Aven Heartstabber
Hexgold
ONE
Equipment / For Mirrodin!
Jor Kadeen, First Goldwarden ; Nahiri, the Unforgiving
High-Tech
NEO
Artifacts matter
Mechtitan Core ; Tezzeret, Betrayer of Flesh
Hoard
HBG
Sacrifice / Treasure synergies
Grim Hireling
Humans
MID
Human typal
Katilda, Dawnhart Prime ; Torens, Fist of the Angels
Incubation
MOM
Incubate / Phyrexians
Bloated Processor ; Glissa, Herald of Predation
Inspired
BRO
Drawing a second card each turn
Gixian Puppeteer ; Bladecoil Serpent
Invaders
+ [ ][ d]
MOM
Incubator tokens
Progenitor Exarch ; Elesh Norn // The Argent Etchings
Junkyard
BRO
Sacrifice / Powerstone token synergies
Ashnod, Flesh Mechanist
Knights
MOM
Knight typal
Knight-Errant of Eos ; Invasion of New Phyrexia // Teferi Akosa of Zhalfir
Mechs
NEO
Vehicless
Mindlink Mech ; Reckoner Bankbuster ; Surgehacker Mech
Minions
MID
Sacrifice
Jerren, Corrupted Bishop // Ormendahl, the Corrupter
Mishra's
BRO
Mishra 's forces
Mishra's Command ; Skitterbeam Battalion
Modified
NEO
Modified mechanic
Thundering Raiju ; Goro-Goro, Disciple of Ryusei
Modified
n/a [ e]
Modified creatures
Inchblade Companion ; Sanctuary Warden
Monsters
HBG
Big creatures matter
Monster Manual ; Lukamina, Moon Druid
Muscle
DMU
Go wide and Enlist to raise creatures' power
Guardian of New Benalia
Ninjas
NEO
Ninjas and Ninjutsu
Satoru Umezawa ; Thousand-Faced Shadow ; Kaito Shizuki
Oily
ONE
Oil counters
Urabrask's Forge ; All Will Be One
Onslaught
+ [ ][ f]
DMU
Phyrexians / Discard and Reanimation synergies
The Raven Man ; Liliana of the Veil
Phyrexian
+ [ ][ g]
MOM
Phyrexian Typal
Grafted Butcher ; Sheoldred // The True Scriptures
Prototype
BRO
Argoth 's forces / Prototype mechanic
Gwenna, Eyes of Gaea ; Rootwire Amalgam
Recruits
+ [ ][ h]
DMU
The Coalition / Enlist mechanic / Soldier tokens
Defiler of Faith
Resistance
MOM
Backup
Voldaren Thrillseeker ; Chandra, Hope's Beacon
Resurrected
BRO
Self-mill / Reanimation
Gix's Command ; Gix, Yawgmoth Praetor
Rooted
MOM
(Off-color) Transform / Ramp / Big creatures
Deeproot Wayfinder ; Vorinclex // The Grand Evolution
Saboteurs
HBG
Evasive creatures and Saboteur abilities
Imoen, Trickster Friend
Sacrifice
SNC
Sacrifice / Death triggers / Blitz mechanic
Jaxis, the Troublemaker ; Sanguine Spy ; Ob Nixilis, the Adversary
Sagas
NEO
Saga Enchantments
Satsuki, the Living Lore ; Jugan Defends the Temple // Remnant of the Rising Star
Samurai
NEO
Samurai or Warriors attacking alone
The Restoration of Eiganjo // Architect of Restoration ; The Wandering Emperor ; Mothrider Cavalry
Science
ONE
Artifacts matter
Unctus, Grand Metatect ; Jace, the Perfected Mind
Sluggers
BRO
Stompy creatures
Tyrant of Kher Ridges ; Titania's Command ; Sarinth Greatwurm
Sneaky
NEO
Evasive creatures and Ninjutsu
Biting-Palm Ninja ; Nashi, Moon Sage's Scion
Soldiers
BRO
Soldier Typal
Siege Veteran ; Skystrike Officer
Speedy
HBG
Aggro / Haste / Double team
Kardum, Patron of Flames ; Chaos Balor
Spellcraft
MID
Casting Instant and Sorcery spells
Smoldering Egg // Ashmouth Dragon ; Manaform Hellkite
Spirits
VOW
Spirit typal / Disturb enchantments
Dorothea, Vengeful Victim // Dorothea's Retribution ; Katilda, Dawnhart Martyr // Katilda's Rising Dawn
Spooky
VOW
Spirit typal / Disturb with Innistrad horror flavor
Mirrorhall Mimic // Ghastly Mimicry
Stampede
DMU
Aggro creatures / Enlist
Squee, Dubious Monarch ; Shivan Devastator
Synthesized
ONE
Gaining Oil counters by casting Instant and Sorcery spells.
Mercurial Spelldancer ; Ovika, Enigma Goliath
Tech
BRO
Artifacts entering
Teething Wurmlet ; Clay Champion
Tough
VOW
High toughness matters
Old Rutstein ; Saryth, the Viper's Fang
Training
VOW
Training mechanic
Savior of Ollenbock
Tricky
DMU
Casting Instant and Sorcery spells to pump creatures
Keldon Flamesage ; Jaya, Fiery Negotiator
Transience
HBG
Enter / Leaves the Battlefield triggers
Klement, Novice Acolyte ; Black Market Connections
Treasure
SNC
Treasure synergies
Black Market Tycoon ; Professional Face-Breaker
Urza's
BRO
Urza 's forces
Urza's Command ; Surge Engine
Vampires
MID
Vampires / Damaging opponent each turn
Florian, Voldaren Scion
Venom
ONE
Toxic and Proliferate
Bloated Contaminator ; Tyrranax Rex
Vermin
+ [ ][ i]
DMU
Urborg -inspired horrors / Off-color Kicker costs
Llanowar Greenwidow
Virulent
ONE
Poison counters and Proliferate
Venerated Rotpriest ; Glissa Sunslayer
Vitality
HBG
Lifegain
Sune's Intervention ; Champions of Tyr
Wandering
+ [ ][ j]
DMU
Domain mechanic / Treefolk
Herd Migration ; Silverback Elder
Warlock
HBG
Self-mill / Reanimation
The Hourglass Coven ; Ancient Brass Dragon
Werewolves
MID
Werewolf / Wolf typal
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge ; Arlinn, the Pack's Hope // Arlinn, the Moon's Fury
Wolf Pack
VOW
Aggro Wolf / Werewolf typal
Ascendant Packleader ; Tovolar's Huntmaster // Tovolar's Packleader ; Avabruck Caretaker // Hollowhenge Huntmaster
Zombies
MID
Zombie typal
Champion of the Perished ; Headless Rider ; Jadar, Ghoulcaller of Nephalia
Foundations Jumpstart [ ]
During the release of Magic: The Gathering Foundations , a special Jump In! season was launched to give Arena users a way to collect Foundations Jumpstart cards without using wildcards.[ 18] . Each packet contains at least one one guaranteed rare or mythic, and many have one or more additional variable slots that have a 50% chance to be rare.
Packet
Color(s)
Theme
Rare/Mythic
Bonus Rares (50% chance each)
Angels
Angel typal
Giada, Font of Hope
Herald of War
Armed
Equipment
Mace of the Valiant
Mace of the Valiant ; Stone Haven Outfitter
Enchanted
Enchantments
Starfield Mystic
Starfield Mystic ; Archon of Sun's Grace
Giddyap
Pegasus /Horse /Unicorn typal
Thurid, Mare of Destiny
Healers
Life gain
Speaker of the Heavens
Valkyrie Harbinger
Heroes
Heroic
Brigone, Soldier of Meletis
Ojutai Exemplars
Legion
Go wide
Adeline, Resplendent Cathar
Venerated Loxodon
Prideful
Cat typal
Brimaz, King of Oreskos
Stalwart
+1/+1 counters
Generous Pup
Bookworms
Drawing cards
Sphinx of Enlightenment
Nadir Kraken
Drowned
Self-mill / Flashback
Neerdiv, Devious Diver
Cackling Counterpart
Illusions
Illusion typal
Lord of the Unreal ; Pol Jamaar, Illusionist
Inventive
Artifacts
Sai, Master Thopterist
Padeem, Consul of Innovation ; Shimmer Dragon
Ninjas
Ninja typal / Ninjutsu
Taeko, the Patient Avalanche
Of the Coast
Toughness matters / Aquatic creature flavor
Plagon, Lord of the Beach
Soaring
Flying
Mu Yanling, Sky Dancer
Sprite Noble ; Stolen by the Fae
Surprise
Flash
Thryx, the Sudden Storm
Wizards
Wizard typal
Naban, Dean of Iteration
Aether Channeler
Clerics
Cleric typal / Reanimation
Taborax, Hope's Demise
Nullpriest of Oblivion ; Vito, Thorn of the Dusk Rose
Ghastly
Morbid -ish
Reaper from the Abyss
Grave Robbers
Reanimation / Graveyard recursion
Gorex, the Tombshell
Doomed Necromancer ; Isareth the Awakener
Icky
Insect typal / Sacrifice
Fumulus, the Infestation
Endless Cockroaches
Ne'er-Do-Wells
Black pile
Rev, Tithe Extractor
Thieves' Guild Enforcer
Nefarious
Paying Life to draw cards
Dark Confidant ; Vilis, Broker of Blood
Snakes
Snake typal / Deathtouch
Aphelia, Viper Whisperer ; Hooded Blightfang
Treasures
Treasure and Sacrifice
Evereth, Viceroy of Plunder
Ruthless Technomancer
Vampires
Vampire typal / Life drain
Sangromancer
Crossway Troublemakers
Bloody
Vampire typal / Madness / Blood tokens
Anje's Ravager
Markov Blademaster ; Markov Enforcer ; Falkenrath Marauders
Burning
Direct damage / Noncreature spells
Rionya, Fire Dancer
Copied
Casting Instant and Sorcery spells to pump creatures
Zada, Hedron Grinder
Charmbreaker Devils
Dragons
Dragon typal
Lathliss, Dragon Queen
Sarkhan, Fireblood
Goblins
Goblin typal
Dropkick Bomber
Goblin Goliath
Stoked
Heroic
Frontline Heroism
Dreadhorde Acanist
Too Many
Red pile
Fiendish Duo
Warriors
Warrior typal / Cowards
Gornog, the Red Reaper
Kargan Intimidator
Zealots
Exert aggro
Zealous Conscripts
Beasts
Beast typal
Slinza, The Spiked Stampede
Dinner
Food
Hurska Sweet-Tooth
Elvish Archdruid
Dinosaurs
Dinosaur typal
Ghalta, Primal Hunger
Topiary Stomper
Elves
Elf typal
Leaf-Crowned Visionary
Elvish Archdruid
Encounter
+1/+1 counters
Forgotten Ancient
Oran-Rief Ooze
Explorers
Lands matter
Realm Seekers
Tireless Tracker
Fun Guys
Fungus /Saproling typal
Shroofus Sproutsire
Verdeloth the Ancient ; Verdeloth the Ancient
Modified
Modified
Kodama of the West Tree
Landfall
Landfall
Lotus Cobra ; Undergrowth Champion
Jump into Middle-earth [ ]
During the release of The Lord of the Rings: Tales of Middle-earth , a special Jump In! season was launched, replacing the previous 80 packet format.[ 19] The new format introduced 20 packets that used exclusively Middle-earth themes. The dual lands included in packets returned to the life-gain taplands from Kamigawa: Neon Dynasty .[ 20] In addition to their standard rare or mythic rare cards, all packets have a 1% chance of The One Ring replacing a common card.
Packet
Color(s)
Theme
Rare/Mythic
Breakfast
White Weenie with Food
The Battle of Bywater ; Dawn of a New Age
Insight
Drawing additional cards
Rangers of Ithilien ; Storm of Saruman
Sauron's
The host of Mordor / Amass Orcs via creatures
Sauron, the Necromancer ; Witch-king of Angmar
Moria
Aggro creatures with incidental damage.
There and Back Again ; Andúril, Flame of the West
Shire
The Shirefolk with Food payoff
Delighted Halfling ; Radagast the Brown
Amass
The host of Isengard / Amass Orcs via instant and sorcery spells
Sauron's Ransom ; Shadow of the Enemy
Elves
Elf typal with Scry matters
Galadriel of Lothlórien ; Elrond, Master of Healing
Tokens
Go wide tokens with sacrifice payoffs
Frodo, Sauron's Bane
Wild
Ramp and creatures with power 4 or greater
Gimli, Mournful Avenger
Humans
Aggro Human typal
Éowyn, Fearless Knight
Rallying
Midrange creatures that pump power
Gandalf, White Rider
Adorned
Creatures with counters (primarily +1/+1 counters )
Goldberry, River-Daughter
Greedy
Gaining benefits from permanents leaving the battlefield
Lobelia Sackville-Baggins
Horde
Aggro burn
Fires of Mount Doom
Treefolk
Ramp with Treefolk payoffs
Fangorn, Tree Shepherd ; Last March of the Ents
Stalwart
The Ring Tempts You
Aragorn, Company Leader
Captain
Tempo Soldier tokens
Faramir, Prince of Ithilien
Wizard
Spells matter
Gandalf the Grey
Foul
Amass Orcs with a sacrifice sub-theme
The Balrog, Durin's Bane ; Sauron, the Lidless Eye
Blighted
Spider typal
Shelob, Child of Ungoliant
Notes [ ]
↑ If a player has previously selected all of the Jump In! packets, they will be presented with three random packets.
↑ The Arcanist packet only includes nonland cards but has kicker costs for Phyrexian Espionage and Rona's Vortex .
↑ The Globetrotting packet includes lands with all five basic land types but it only includes nonland cards and uses for kicker costs.
↑ The Invaders packet only includes cards but has costs for Sun-Blessed Guardian .
↑ This packet replaced the "Modified" packet from Kamigawa: Neon Dynasty at some point in 2022
↑ The Onslaught packet only includes nonland cards but has kicker costs for Aggressive Sabotage and Balduvian Atrocity .
↑ The Phyrexian packet only includes cards but has costs for Blightreaper Thallid .
↑ The Recruits packet only includes nonland cards but has kicker costs for Runic Shot and Stall for Time .
↑ The Vermin packet includes lands with all five basic land types but it only includes nonland cards and uses for kicker costs.
↑ The Wandering packet includes lands with all five basic land types but it only includes nonland cards and uses for kicker costs.
References [ ]
↑ a b Wizards of the Coast (October 13, 2021). "Historic: Bans, Suspensions, and Rebalancing Announced ". magicthegathering.com . Wizards of the Coast.
↑ Joe Parlock (February 18, 2022). "Jump In! Is Magic The Gathering Arena's Most Underrated Format ". TheGamer.
↑ a b Wizards of the Coast (July 6, 2022). "Jump In! Packets Update for Alchemy Horizons: Baldur's Gate ". magicthegathering.com . Wizards of the Coast.
↑ Wizards of the Coast (November 10, 2021). "Innistrad: Crimson Vow Jump In! Event Details and Packets ". magicthegathering.com . Wizards of the Coast.
↑ Wizards of the Coast (June 23, 2022). "Renewal for MTG Arena's 2022 Standard Rotation ". magicthegathering.com . Wizards of the Coast.
↑ Wizards of the Coast (May 12, 2022). "Your Sneak Peek at Double Masters 2022 , Dominaria United , and Beyond ". magicthegathering.com . Wizards of the Coast.
↑ a b Wizards of the Coast (August 31, 2022). "Jump In! Packets Update for Dominaria United ". magicthegathering.com . Wizards of the Coast.
↑ Wizards of the Coast (September 5, 2023). "Jump In! Update for Wilds of Eldraine ". magicthegathering.com . Wizards of the Coast.
↑ Wizards of the Coast (November 13, 2023). "Jump In! Update for Lost Caverns of Ixalan ". magicthegathering.com . Wizards of the Coast.
↑ Clayton Kroh (Feb 5, 2024). "Jump In! Update for Murders at Karlov Manor "
↑ Clayton Kroh (April 15, 2024). "Jump In! Update for Outlaws of Thunder Junction "
↑ Clayton Kroh (July 30, 2024). "Jump In! Update for Bloomburrow "
↑ Clayton Kroh (Sep 24, 2024). "Jump In! Update for Duskmourn: House of Horror "
↑ Clayton Kroh (Nov 12, 2024). "Jump In! Update for Magic: The Gathering Foundations "
↑ Wizards of the Coast (November 9, 2022). "Jump In! Packets Update for The Brothers' War ". magicthegathering.com. Archived from the original on November 10, 2022.
↑ Wizards of the Coast (February 15, 2023). "Jump In! Packets Update for Phyrexia: All Will Be One ". magicthegathering.com. Archived from the original on February 15, 2023.
↑ Clayton Kroh (April 17, 2023). "Jump In! Packets Update for March of the Machine ". magicthegathering.com. Archived from the original on April 17, 2023.
↑ Clayton Kroh (November 20, 2024). "Foundations Jumpstart on MTG Arena ". magicthegathering.com .
↑ Wizards of the Coast (June 19, 2023). "MTG Arena Release Notes – The Lord of the Rings: Tales of Middle-earth™ ". magicthegathering.com . Archived from the original on June 23, 2023.
↑ Wizards of the Coast (June 19, 2023). "Jump Into Middle-earth on MTG Arena ". magicthegathering.com . Archived from the original on June 23, 2023.