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Kaldheim logo.png
Set Information
Set symbol
Symbol description Double-headed axe
Design Ethan Fleischer (lead)[1]
Development Dave Humphries (lead)
Art direction Cynthia Sheppard
Release date February 5, 2021
Themes and mechanics Modal double-faced cards, tribal, Sagas, snow
Keywords/​ability words Boast, changeling, foretell
Set size 285
Expansion code KHM[2]
Development codename Equestrian
Forgotten Realms Standard
Zendikar Rising Kaldheim Strixhaven: School of Mages
Magic: The Gathering Chronology
Commander Collection: Green Kaldheim Kaldheim
Commander Decks
For the plane, see Kaldheim (plane).

Kaldheim is the 86th Magic expansion. It is set on the plane of the same name. It will be released on February 5, 2021.[3][4]

Set details

“  Raise Your Axe  ”

This set is a top-down Norse mythology-inspired set; Magic's take on what a world inspired by Vikings might look like.[5][6] This set contains 285 regular cards (10 basic lands) and includes randomly inserted premium versions of all cards. The number of regular cards include snow basic lands (#276-285). Each type has two different pieces of art. Alternate card frames have another card number than the original version. Borderless planeswalkers are numbered #286-289, borderless pathways are #290-293, borderless Foretell mythics are #294-298, Viking showcase cards are numbered #299-332, the showcase Vorinclex with Phyrexian text is #333 and extended artwork cards are numbered #334-373. Unique cards in Set- and Theme Boosters are numbered #374–393.[7] The basic land cards from the Bundle promo are numbered #394-398. The Buy-a-Box card is #399 and the Bundle promo is #400. The FNM-treatment cards from the Universal promo pack are numbered #401-405.

The Showcase cards are all Legendary Vikings. Their card frame features geometric patterns reminiscent of chiseled stone Viking art with "metal" artwork.[8]


Bundle featuring Kaya key art

The planeswalker Kaya visits a world of prophecy and legend, mortals and monsters.[9] A world of many realms, epic sagas, bound by one truth. Viking or Valkyrie, Elf or Dwarf, all belong to the World Tree, all are supplicant to the gods. Gods who travel between the realms to do their bidding for peace, for bloodshed, or for their own amusement. But what if there was a way to harness this power? A weapon with the ability to protect all. A weapon of pure strength. Forged for a god. Or... in more creative hands, a weapon of unimaginable chaos.

The World Tree is the origin of all life on Kaldheim, and you can see the branches in the sky in all ten realms. However, they look different in each realm. The Ten Realms are constantly shifting and moving around the World Tree and can even collide. Such an epic event is called a "doomskar" and causes earthquakes, destabilization, and total chaos.[10]

The cards that represent the Story Spotlights in Kaldheim are:


Kaldheim Collector Booster with "metal" logo
Kaldheim Set Boosters packaging

Kaldheim is sold in regular 16-card Draft Boosters (one card being a marketing card), Theme Boosters, Collector Boosters, Set Boosters, the Kaldheim Bundle, and two Commander decks.[11][12] For Kaldheim, the production of Welcome Boosters was put on hold for North America and Europe.[3] The Draft Boosters feature artwork from Niko, Kaya, Tibalt and Tyvar. The Theme Boosters feature art from TBA (Vikings), Starnheim Aspirant ({W}), TBA ({U}), Thornmantle Striker ({B}), Surtland Flinger ({R}), and Canopy Tactician ({G}). The Collector Boosters feature art of TBA. The Set Boosters feature art from TBA.

The marketing had a "Viking metal" theme, with cards spoiled by Heavy metal bands, and the Collector Booster sporting a metal inspired logo.

With the release of Kaldheim, 48 cards were rotated into The List, many of which were thematically or mechanically linked to the set.[13]


Promotional cards

Tokens, emblems and markers

The sixteenth card in the boosters is a token creature card, an emblem or a marker, with advertisements on the back side. There are a total of 23 tokens and emblems:

  1. {C} Shard, for Niko Aris.
  2. {W} 4/4 Angel creature with flying and vigilance, for Rampage of the Valkyries and Valkyrie Harbinger.
  3. {W} 4/4 Angel Warrior creature with flying and vigilance, for Firja's Punishment and Starnheim Unleashed.
  4. {W} 1/1 Human Warrior creature, for Battle for Bretagard.
  5. {W} 1/1 Spirit creature with flying, for Clarion Spirit and Kaya the Inexorable.
  6. {U} 1/1 Bird creature with flying, for Alrund's Epiphany and Ravenform.
  7. {U} 4/4 Giant Wizard creature, for Giant's Amulet.
  8. {U} Koma's Coil, a 3/3 Serpent creature, for Koma, Cosmos Serpent.
  9. {U} 2/2 Shapeshifter creature with changeling, for Maskwood Nexus and The Bears of Littjara.
  10. {B} 2/2 Zombie Berserker creature, for Death Knell Berserker, Draugr's Helm, and Rise of the Dread Marn.
  11. {R} 2/3 Demon Berserker creature with menace, for The Bloodsky Massacre.
  12. {R} 5/5 Dragon creature with flying, for Dragonkin Berserker.
  13. {R} 2/1 Dwarf Berserker creature, for Reckless Crew and Warchanter Skald.
  14. {G} 2/2 Bear creature, for Path to the World Tree.
  15. {G} 2/2 Cat creature, for Esika's Chariot.
  16. {G} 1/1 Elf Warrior creature, for Battle for Bretagard, Elven Ambush, Elvish Warmaster, Matantiga Mentor, and Tyvar Kell.
  17. {G} 4/4 Troll Warrior creature with trample, for Old-Growth Troll and Waking the Trolls.
  18. {C} Replicated Ring, a snow artifact with "{T}: Add one mana of any color," for Replicating Ring.
  19. {C} Treasure, for Forging the Tyrite Sword, Goldspan Dragon, Magda, Brazen Outlaw, Smashing Success, and Seize the Spoils.
  20. Copy, for Reflections of Littjara.
  21. Emblem for Kaya the Inexorable.
  22. Emblem for Tibalt, Cosmic Impostor.
  23. Emblem for Tyvar Kell.
  24. Foretell marker.

Themes and mechanics

Foretell helper card

Kaldheim has a tribal theme. Each Realm is associated with two colors of magic and one creature type: spirits in {W/U}, zombies in {U/B}, demons in {B/R}, trolls in {R/G}, humans in {G/W}, angels in {W/B}, giants in {U/R}, elves in {B/G}, dwarves in {R/W}, and shapeshifters in {G/U}.[10]

In lieu of the abandoned block model, R&D has found a new way to tie together the three non-core premier sets in a single Magic "year" (aka the fall, winter, and spring sets—using northern hemisphere seasons): they share a common mechanic. For Zendikar Rising, Kaldheim and Strixhaven: School of Mages that is modal double-faced cards.[14][15][16] Modal double-faced cards have two faces, one on each side. When you play a modal double-faced card, you choose the face you're playing.

A returning mechanic is changeling, which is used to make a cohesive set (like it was used in Lorwyn and Modern Horizons previously). Changeling is a characteristic-defining ability that grants the object it’s on every creature type. The mechanic is again tied to shapeshifters.

A new mechanic is foretell. During your turn, you may pay {2} and exile a card with foretell from your hand face down. You may cast it on a later turn for its foretell cost.[17] Each card with foretell has a Raven watermark.

Another new mechanic is boast. Boast adds a drawback to an activated ability which is referred as the boast ability. The drawback is as follows: a player can only activate the boast ability after the creature with the ability attacks and at most once each turn.

Card types

Kaldheim sees the second return of the Saga enchantment subtype, after appearances in Dominaria and Theros Beyond Death. They are multicolored for the first time.[18][10]

The supertype Snow also returns, and this time on non-permanents.[18] Snow doesn't really do anything by itself, but it can be referred to by other cards in various ways. Snow cards now have their own recognizable snow frame. Each Draft Booster will include a Snow basic land slot and has a chance to be foil. There is a chance for one of the dual snow lands to take the Snow land slot.

The set introduces the Rune and Shard[18] enchantment types.

Additionally, the set introduces the Niko and Tyvar planeswalker types, and the Phyrexian creature type on a surprise appearance of Vorinclex.[18]

Viking was considered as a creature type, but R&D decided against it.[19][20] Instead, viking-esque creatures have the creature type Warrior or Berserker.


Cycle name Side {W} {U} {B} {R} {G}
Mythic gods {dfc-front} Halvar, God of Battle Alrund, God of the Cosmos Valki, God of Lies Toralf, God of Fury Esika, God of the Tree
{dfc-back} Sword of the Realms Hakka, Whispering Raven Tibalt, Cosmic Impostor ({B/R}) Toralf's Hammer The Prismatic Bridge ({M})
Five mythic rare MDFCs, the front of each being a monocolor God creature and the back a legendary permanent spell.
Foretell mythics Starnheim Unleashed Alrund's Ephiphany Quakebringer Battle Mammoth
Five mythic rare monocolor spells with foretell. Each one has an alternate borderless treatment.
"Snow scalers" Search for Glory Blood on the Snow Blessings of Frost
Five rare snow spells that get better the more {S} you pay to cast them.
Clan leaders Sigrid, God-Favored Inga Rune-Eyes Varragoth, Bloodsky Sire Arni Brokenbrow
Five monocolored legends across rarities, each one a leader of one of the five clans of Bretagard.
Tribal equipment Giant's Amulet Draugr’s Helm
Five uncommon Equipments that, for an additional cost, create a creature token of a relevant type.

Rare gods

Cycle Name Side {W} {U} {B} {B} {R} {G} {G}
Rare gods {dfc-front} Egon, God of Death Tergrid, God of Fright Kolvori, God of Kinship Jorn, God of Winter
{dfc-back} Throne of Death Tergrid's Lantern The Ringhart Crest Kaldring, the Rimestaff ({U/B})
Seven rare MDFCs, the front of each being a monocolor God and the back a legendary permanent spell. Odd cycle due to there being 12 Gods present on Kaldheim.

Double cycles

Cycle name {W/U} {U/B} {B/R} {R/G} {G/W} {W/B} {U/R} {B/G} {R/W} {G/U}
Rare Sagas The Bloodsky Massacre Waking the Trolls Battle of Bretagard Firja's Punishment Battle of Frost and Fire Harald Unites the Elves Showdown of the Skalds The Bears of Littjara
Ten rare dual-colored Sagas.
Uncommon Sagas The Trickster-God's Heist Kardur's Vicious Return Fall of the Impostor Invasion of the Giants Binding the Old Gods Forging the Tyrite Sword
Ten uncommon dual-colored Sagas.
Draft legends Vega, the Watcher Narfi, Betrayer King Kardur Doomscourge Firja, Judge of Valor Aegar, the Freezing Flame Harald, King of Skemfar Koll, the Forgemaster Moritte of the Frost
Ten uncommon legendary creatures, each loosely supporting a draft archetype.
Realm locales Bretagard Stronghold
Ten uncommon taplands that each tap for M and have a powerful onetime effect that costs MNN. There is one for each of Kaldheim's ten realms.
Snow duals Glacial Floodplain Ice Tunnel Sulfurous Mire Highland Forest Arctic Treeline Snowfield Sinkhole Volatile Fjord Woodland Chasm Alpine Meadow Rimewood Falls
Ten common snow taplands with basic land subtypes.

Mega cycles

Cycle name Side {W/U} {U/B} {B/R} {R/G} {G/W} {W/B} {U/R} {B/G} {R/W} {G/U}
Pathways {dfc-front} Hengegate Pathway Blightstep Pathway Darkbore Pathway Barkchannel Pathway
{dfc-back} Mistgate Pathway Searstep Pathway Slitherbore Pathway Tidechannel Pathway
Four rare modal double-faced lands, each side of which enters untapped and taps for a single color of mana. The other six were featured in Zendikar Rising.[14][21]

Reprinted cards

Preconstructed decks

Kaldheim features two Commander decks that are released as a regular part of a set's product line.

deck name
Color Identity Commander
{W} {U} {B} {R} {G}
Elven Empire B G Lathril, Blade of the Elves
Phantom Premonition W U Ranar the Ever-Watchful



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  2. Wizards of the Coast. "Standings 2020-21". Magic.gg.
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  4. Wizards of the Coast (December 14, 2020). "Welcome to the Face-Melting World of Kaldheim". magicthegathering.com. Wizards of the Coast.
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  12. Ari Zirulnik (January 7, 2021). "Kaldheim Product Overview". magicthegathering.com. Wizards of the Coast.
  13. Wizards of the Coast (December 16, 2020). "Updating The List for Kaldheim". magicthegathering.com. Wizards of the Coast.
  14. a b Mark Rosewater (September 7, 2020). "Zendikar Rising to the Challenge, Part 2". magicthegathering.com. Wizards of the Coast.
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  18. a b c d Kaldheim Fest (Video). Magic: The Gathering. YouTube.
  19. Mark Rosewater (December 20, 2020). "Was viking too real world to be a creature type?". Blogatog. Tumblr.
  20. Mark Rosewater (December 21, 2020). "But.... it is a job title.". Blogatog. Tumblr.
  21. Mark Rosewater (September 11, 2020). "Will they still be "X Pathway // Y Pathway"?". Blogatog. Tumblr.

External links