Mana fixing refers to the process of ensuring that the correct lands or sources of mana are played in order to be used for the cards in one's hand.
Description[ | ]
A deck for a starting player is usually one or two-colored, and for them the set of basic lands will usually suffice. However, as decks get more complex and colorful, a player may have to branch out into different sources, like nonbasic lands, artifacts or certain creatures. For instance, a Birds of Paradise can be used to ensure that a player has access to a color other than green (which was used to play the birds).[1][2][3][4] For the Limited player, the basic lands are on the low end of acceptable, so fixing is also important there.
Cards that can produce any color mana[ | ]
This list was last updated as of Duskmourn: House of Horror.
Lands[ | ]
- Aether Hub (by paying )
- Ally Encampment (only to cast an Ally spell)
- Ancient Ziggurat (only to cast a creature spell)
- Archaeological Dig
- Archway Commons
- Atzal, Cave of Eternity
- Baldur's Gate (X of one color, where X is the number of Gates you control)
- Base Camp (only for creatures in the Party or their abilities)
- A-Base Camp (only for creatures in the Party or their abilities)
- The Big Top (any color that appears on your top)
- Cave of Temptation
- Cavern of Souls (only to cast a creature spell of a chosen type)
- City of Ass (not tournament-legal)
- City of Brass
- Command Tower (in your commander's color identity)
- Corrupted Crossroads (only to cast a Devoid spell)
- Crumbling Vestige (when it enters the battlefield)
- Cryptic Spires
- Crystal Grotto
- Exotic Orchard (that a land an opponent controls could produce)
- Forbidden Orchard
- Forsaken City
- Forsaken Crossroads (of chosen color)
- Gateway Plaza
- Gemstone Caverns
- Gemstone Mine
- Glimmervoid
- Gold-Forge Garrison (two mana of one color)
- Gond's Gate
- Grand Coliseum
- Great Hall of the Citadel (two mana of any combination, only for legendary spells)
- The Grey Havens (among legendary creatures in your graveyard)
- Guildmages' Forum
- A-Hall of Tagsin
- Hall of Tagsin
- Haven of the Spirit Dragon (only to cast a Dragon creature spell)
- Heap Gate
- Henge of Ramos
- Holdout Settlement (by tapping an untapped creature you control)
- Lotus Field (three mana of any one color)
- Lotus Vale (three mana of any one color)
- Lost Vale (three mana of any one color)
- Mana Confluence (by paying one life)
- Mech Hangar (only for Pilot or Vehicle spells)
- Meteor Crater (chosen color of a permanent you control)
- Metzali, Tower of Triumph
- Mirrex (only when it enters)
- Mirrodin's Core (removing a charge counter)
- The Mycosynth Gardens
- Nearby Planet
- Opal Palace (in your commander's color identity)
- Painted Bluffs
- Paliano, the High City (of colors chosen when drafted)
- Path of Ancestry (in your commander's color identity)
- Pillar of the Paruns (only to cast a multicolored spell)
- Plaza of Heroes
- Power Depot (only to cast artifact spells or activate artifact abilities)
- Primal Beyond (only to cast or activate an ability of Elementals)
- Primal Wellspring
- Rainbow Vale
- Reflecting Pool (that a land you control could produce)
- Rhystic Cave
- Rupture Spire
- Sanctum of the Sun (equal to your life total)
- School of the Unseen
- Secluded Courtyard (only to cast a creature spell of a chosen type)
- Secret Base (only cards that share a watermark - not tournament-legal)
- The Seedcore (only for Phyrexians)
- Shimmering Grotto
- Sliver Hive (only to cast or activate an ability of slivers)
- Spire of Industry (paying 1 life; only if you control an artifact)
- Springjack Pasture
- Study Hall
- Survivors' Encampment (by tapping an untapped creature you control)
- Tarnished Citadel
- Temple of the Dragon Queen (chosen color)
- Tendo Ice Bridge
- The Secret Lair
- Thran Quarry
- Throne of Makindi (remove a Charge counter, two mana - but for kicked spells)
- Tomb of the Dusk Rose
- Transguild Promenade
- Uncharted Haven (chosen color)
- Unclaimed Territory (only to cast a creature spell of a chosen type)
- Undiscovered Paradise
- Unknown Shores
- Vault of Catlacan
- Winged Temple of Orazca
- The World Tree (grants the ability to lands you control if you control six or more lands)
- Odyssey sac land cycle: Abandoned Outpost, Bog Wreckage, Ravaged Highlands, Seafloor Debris, Timberland Ruins
- Lorwyn vivid land cycle: Vivid Meadow, Vivid Creek, Vivid Marsh, Vivid Crag, Vivid Grove
- Jumpstart thriving land cycle: Thriving Heath, Thriving Isle, Thriving Moor, Thriving Bluff, Thriving Grove
Creatures[ | ]
- Accomplished Alchemist (one or X, where X is the amount of life you gained that turn)
- Alloy Myr
- Armored Scrapgorger
- Atzocan Seer
- Awakened Skyclave
- Beastcaller Savant (only to cast creature spells)
- Biophagus
- Birchlore Rangers
- Birds of Paradise
- Blood Celebrant
- Blossom-Clad Werewolf
- Centaur Nurturer
- Ceta Disciple
- Channeler Initiate (by removing a -1/-1 counter from itself)
- Chronicler of Worship
- Citanul Stalwart
- Crossroads Candleguide
- Crystalline Crawler (by removing a +1/+1 counter from itself)
- Dawnhart Rejuvenator
- Deathbloom Gardener
- Deathbloom Ritualist (X, where X is creatures in your graveyard)
- Deathrite Shaman (by exiling a land from a graveyard)
- Delighted Halfling (only for legendary spells, and that spell can't be countered)
- Draconic Disciple
- Drover of the Mighty
- Dryad of the Ilysian Grove (gives lands you control every basic land type)
- Elvish Harbinger
- Elven Chorus (grants the ability to other creatures you control)
- Esika, God of the Tree (and grants the ability to other legendary creatures you control)
- Faeburrow Elder (one each for each color of permanents you control)
- Foreboding Statue
- Gemhide Sliver
- Gwenna, Eyes of Gaea (any combo of 2, only creatures and creature abilities)
- Harabaz Druid (equal to number of Ally cards you control)
- Haruspex
- Harvester Druid (that a land you control could produce)
- Harvest Mage (gives lands you control the ability)
- Helionaut
- Heronblade Elite (X, where X is its power)
- Honored Hierarch (when Renowned)
- Humble Naturalist (only for creature spells)
- Ilysian Caryatid
- Jenson Carthalion, Druid Exile (filters)
- Joiner Adept
- Kami of Whispered Hopes
- Katilda, Dawnhart Prime (grants Humans the ability)
- Klauth, Unrivaled Ancient (X, where X is attacking creatures total power)
- Leyline Prowler
- Lifespring Druid
- Llanowar Envoy
- A-Llanowar Loamspeaker
- Llanowar Loamspeaker
- Loam Dryad (a rift on the Cohort mechanic)
- Lotus Cobra
- Lotus Guardian
- Manaweft Sliver (gives Slivers you control the ability)
- Menagerie Curator
- Morselhoarder
- Mul Daya Channelers
- Myr Convert
- Mystic Monstrosity (gives lands you control the ability)
- Nissa, Resurgent Animist
- Necra Disciple
- Nomadic Elf
- Oasis Ritualist (gives two mana if Exerted)
- Opaline Unicorn
- Ornithopter of Paradise
- Orochi Leafcaller
- Paradise Druid
- Pelargir Survivor (only for instants/sorceries)
- Petalmane Baku
- Pili-Pala
- Prismite
- Prize Pig
- Quirion Explorer (that a land an opponent controls could produce)
- Quirion Sentinel
- Reclusive Taxidermist
- Regal Behemoth
- Rift Sower
- Rivaz of the Claw (two, only cast Dragon spells)
- Rootcoil Creeper
- Rosethorn Acolyte
- Salvaged Manaworker
- Sanctum Weaver (X, where X is the number of enchantments you control)
- Saruli Caretaker
- Scuttlemutt
- Servant of the Conduit (by paying )
- Shire Scarecrow (by paying )
- Signpost Scarecrow (by paying )
- Smokebraider (two mana in any combination of colors and only to cast or activate an ability of Elementals)
- Somberwald Sage (three mana of any one color - only cast Creature spells)
- Stadium Vendors (enters the battlefield - target player makes two of any one color)
- Stonework Packbeast
- Sylvan Caryatid
- Sylvok Explorer (that a land an opponent controls could produce)
- Toxicrene (gives lands the ability)
- Undercellar Myconid
- Utopia Mycon
- Utopia Tree
- Vedalken Engineer (two mana of any one color and only to cast or activate an ability of artifacts)
- Verdant Eidolon
- Vesper Ghoul
- Viridian Acolyte
- Weaver of Blossoms
- Wild Cantor
- Wirewood Channeler
- Wose Pathfinder
- Zaxara, the Exemplary (adds two mana)
Artifacts[ | ]
- Altar of the Pantheon
- Arcane Signet (of commander's colors)
- Arcum's Astrolabe
- Astrolabe
- Altar of the Lost (in any combination of colors and only to cast spells with flashback from a graveyard)
- Barbed Sextant
- Black Lotus
- Blacker Lotus (not tournament-legal)
- Blighted Burgeoning
- Bonder's Ornament
- Celestial Prism
- Chromatic Lantern
- Chromatic Orrery
- Chromatic Sphere
- Chromatic Star
- Chrome Mox (of exiled card's colors)
- Coalition Relic
- Commander's Sphere (in your commander's color identity)
- Component Pouch (two of different colors)
- Courier's Briefcase
- Coveted Jewel (three mana of any one color)
- Cryptolith Fragment
- Cultivator's Caravan
- Darksteel Ingot
- Decanter of Endless Water
- Diamond Kaleidoscope
- Dragon's Hoard
- Empowered Autogenerator (equal to the number of charge counters on it)
- Energy Refractor
- Everythingamajig (Unstable, #147d) (not tournament legal)
- Fellwar Stone (that a land an opponent controls could produce)
- Firemind Vessel (two of different colors)
- Flywheel Racer (if a creature)
- Fountain of Ichor
- Gemstone Array
- Gilded Lotus
- Glistening Sphere
- Glittering Stockpile
- Gold tokens
- Golden Egg
- The Golden Throne
- Heraldic Banner (of chosen color)
- Honored Heirloom
- Icy Manalith
- Implements of Sacrifice
- Inherited Envelope
- Jack-in-the-Mox (not tournament-legal)
- Jack-o'-Lantern
- Jeweled Lotus (three - only to cast Commander (designation) spells)
- Key to the Archive (two of any combination)
- Khalni Gem
- Lantern of Revealing
- Letter of Acceptance
- Lion's Eye Diamond
- Lotus Bloom
- Lotus Blossom
- Lotus Petal
- Mad Science Fair Project (on a dice roll of 4 or higher - not tournament legal)
- Mana Cylix
- Mana Geode
- Mana Prism
- Manalith
- Meteorite
- Mimic
- Model of Unity
- Mox Amber (only color of Legendary creatures and/or Planeswalkers)
- Mox Diamond
- Mox Lotus (not tournament-legal)
- Mox Opal
- Mox Tantalite
- Mystic Skull
- Network Terminal
- Nyx Lotus (equal to your devotion of a chosen color)
- Obsidian Obelisk (only for multicolored spells)
- Orb of Dragonkind (only to cast Dragons and activate abilities of Dragons)
- Paradise Mantle
- Patriar's Seal
- Pentad Prism
- Phial of Galadriel
- Phyrexian Altar
- Phyrexian Atlas
- Phyrexian Lens
- Pillar of Origins (only to cast a creature spell of a chosen type)
- Prismatic Lens
- Prophetic Prism
- Pyramid of the Pantheon (adds three mana when fully built)
- Relic of Legends
- Replicated Ring
- Replicating Ring
- Sceptre of Eternal Glory
- Skyclave Relic
- Spectral Searchlight
- Sphere of the Suns
- Spinning Wheel
- Springleaf Drum
- Staff of Compleation
- Standing Stones
- Star Compass (that a basic land you control could produce)
- Terrarion (in any combination of colors)
- The Celestus
- Timeless Lotus
- Tome of the Guildpact
- Treasure tokens
- Urn of Godfire
- Vessel of Endless Rest
- Vexing Puzzlebox
- Wizard's Rockets
Enchantments[ | ]
- Abundant Growth
- Alpine Moon (lands of the chosen name your opponent controls)
- Carpet of Flowers
- Cryptolith Rite (creatures gain the ability)
- Dawn's Reflection (in any combination of colors)
- Druids' Repository (remove a charge counter from it)
- Fertile Ground
- Food Chain (only to cast creature spells)
- Gift of Paradise (two mana of any one color)
- Glittering Frost
- Grafted Growth (two mana of any one color)
- Karametra's Favor
- Leyline Immersion (five in any combination of colors)
- Lithoform Blight
- Mana Bloom (remove a charge counter from it)
- Multani's Harmony
- Nature's Embrace
- New Horizons (two mana of any one color)
- Overlaid Terrain
- Prismatic Omen
- Sheltered Aerie (two mana of any one color)
- Song of Freyalise
- Trace of Abundance (creatures gain the ability)
- Unbridled Growth
- Urban Utopia
- Utopia Sprawl
- Utopia Vow
- Verdant Haven
- Weirding Wood
Instants[ | ]
- Divergent Growth
- Manamorphose (in any combination of colors)
Sorceries[ | ]
- Metamorphosis (only to cast creature spells)
Planeswalkers[ | ]
Planes[ | ]
Conspiracies[ | ]
(Not tournament legal)
- Secrets of Paradise (creatures of the chosen name)
- Sovereign's Realm (basic lands)
- Worldknit (lands)
Cards which remove the need for mana fixing[ | ]
See also[ | ]
References[ | ]
- ↑ Mark Rosewater (March 23, 2009). "Mana with All the Fixin's". magicthegathering.com. Wizards of the Coast.
- ↑ Devin Low (May 25, 2007). "The Dark Side of Mana Fixers". magicthegathering.com. Wizards of the Coast.
- ↑ Tom LaPille (March 27, 2009). "Fixing the Environment". magicthegathering.com. Wizards of the Coast.
- ↑ Sam Stoddard (July 5, 2013). "Standard Mana Fixing". magicthegathering.com. Wizards of the Coast.