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Mana fixing refers to the process of ensuring that the correct lands or sources of mana are played in order to be used for the cards in one's hand.

Description[ | ]

A deck for a starting player is usually one or two-colored, and for them the set of basic lands will usually suffice. However, as decks get more complex and colorful, a player may have to branch out into different sources, like nonbasic lands, artifacts or certain creatures. For instance, a Birds of Paradise can be used to ensure that a player has access to a color other than green (which was used to play the birds).[1][2][3][4] For the Limited player, the basic lands are on the low end of acceptable, so fixing is also important there.

Cards that can produce any color mana[ | ]

This list was last updated as of Duskmourn: House of Horror.

Lands[ | ]

Creatures[ | ]

Artifacts[ | ]

Enchantments[ | ]

Instants[ | ]

Sorceries[ | ]

Planeswalkers[ | ]

Planes[ | ]

Conspiracies[ | ]

(Not tournament legal)

Cards which remove the need for mana fixing[ | ]

Main article: Mana washing

See also[ | ]

References[ | ]

  1. Mark Rosewater (March 23, 2009). "Mana with All the Fixin's". magicthegathering.com. Wizards of the Coast.
  2. Devin Low (May 25, 2007). "The Dark Side of Mana Fixers". magicthegathering.com. Wizards of the Coast.
  3. Tom LaPille (March 27, 2009). "Fixing the Environment". magicthegathering.com. Wizards of the Coast.
  4. Sam Stoddard (July 5, 2013). "Standard Mana Fixing". magicthegathering.com. Wizards of the Coast.
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