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Mana flood refers to the condition of having too many lands (either in play or in hand) and not enough spells.[1] Mana flood can be the result of an opening hand with too many lands, several consecutive land draws, or a combination of the two. A hand with too many lands, for example five, is often best mulliganed for a better distribution, and some casual variants of the mulligan are more forgiving of such draws. However, a deck which consistently experiences mana flood may need to run fewer lands. Even in a deck with a good mana curve, poor shuffling can result in clusters of lands in the deck, which can cause mana flood when the player hits them.

See also[ | ]

  • Mana screw: not having enough mana or not having the right color of mana to play the spells in your hand.

References[ | ]

  1. Jeff Cunningham (April 28, 2007). "Managing Mana Screw". magicthegathering.com. Wizards of the Coast.
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