Michael (Mike) Elliott (ab. 1962) is a Magic designer, developer and collation manager for Wizards of the Coast. He majored in Biological Sciences. Mike was recruited at a convention by Joel Mick, former VP of brand. In January '96 he began working for Wizards.His duties included: designing new TCG game systems, designing card sets and individual card applications for existing TCG lines. [1]
Designing
- Portal
- Weatherlight
- Tempest
- Stronghold (lead)
- Portal Second Age
- Exodus (lead)
- Urza's Saga (lead)
- Urza's Legacy (lead)
- Unglued
- Mercadian Masques (lead)
- Nemesis (lead)
- Fifth Edition (lead)
- Invasion
- Vanguard I (lead)
- Vanguard II (lead)
- Planeshift (lead)
- Torment
- Judgement
- Onslaught (lead)
- Legions (lead)
- Mirrodin
Developing
- Mirage
- Visions
- Portal
- Weatherlight (lead)
- Tempest
- Stronghold (lead)
- Exodus
- Urza's Saga (lead)
- Urza's Legacy
- Urza's Destiny (lead)
- Mercadian Masques
- Nemesis
- Fifth Edition (lead)
- Prophecy
- Apocalypse (lead)
- Odyssey
- Judgement
- Scourge
Non-Magic projects
- Duel Masters (original game design)
- Neopets (lead design)
- Harry Potter (design)
- Star Wars TCG (design, development)
- Simpsons (Lead design)
- Netrunner (design)
- X-Men TCG (Lead developer)
- Pokémon (WotC lead 2000-2001)
- Earthquake card game (design)
- Instinct card game (design)