Mountain | |
---|---|
Land Type | |
(Subtype for land cards) | |
Rules | : Add . |
Statistics |
36 cards
as of Dominaria United 2.8% 13.9% 19.4% 19.4% 13.9% 13.9% 16.7% |
Scryfall Search | |
type:"Mountain" |
Mountain is one of the five basic land types and provides red mana, which is required to cast red spells.[1]
Additionally, there is a snow variant, the Snow-Covered Mountain.
Mountain has been printed in more sets than any other card, including the other basic lands. It was the only basic land printed in Arabian Nights.[2] An Arabian Nights mountain is the rarest mountain from any set.[3]
Description[ | ]
Mountains are traditionally defined as elevated points of the earth's crust that have limited summit space and sheer sides. Their imposing image makes for striking and distinctive lands, often accompanied by a red palette. Occasionally the lands depict rock formations or outcroppings that are not mountains, and Zendikar in particular appears to have few real mountains, rather depicting floating rocky spires. Urbanized planes typically depict high spires and towers as mountains
List of Mountains[ | ]
Mountains of Alara[ | ]
Grixis[ | ]
Jund[ | ]
Mountains of Dominaria[ | ]
Burning Isles[ | ]
Corondor[ | ]
- Oremon
- The Spine of Corondor, including Trovash
Jamuraa[ | ]
Madara[ | ]
Otaria[ | ]
- Pardic Mountains which includes the Skirk Ridge
Sarpadia[ | ]
Shiv[ | ]
The island of Shiv is the most powerful red mana location on Dominaria.
Terisiare[ | ]
The Domains[ | ]
Mountains of Kamigawa[ | ]
- Sokenzan, a large mountain range that includes the Tendo Peaks
- Untaidake, the largest mountain on Kamigawa
Mountains of Lorwyn–Shadowmoor[ | ]
Mountains of Mercadia[ | ]
- Mercadia City was located atop an inverted mountain.
Mountains of Mirrodin/New Phyrexia[ | ]
Mountains of Rabiah[ | ]
Mountains of Ravnica[ | ]
Mountains of Ulgrotha[ | ]
- Koskun Mountains, which contain Kher Ridge
Non-canon[ | ]
Rules[ | ]
From the glossary of the Comprehensive Rules (September 20, 2024—Duskmourn: House of Horror)
- Mountain
- One of the five basic land types. Any land with this subtype has the ability “{T}: Add {R}.” See rule 305.6.
References[ | ]
- ↑ Michael Yichao (October 6, 2015). "Evolution of the Basic Land". magicthegathering.com. Wizards of the Coast.
- ↑ David Howell: Arabian Nightmare
- ↑ Mark Rosewater (February 16, 2009). "25 Random Things About Magic". magicthegathering.com. Wizards of the Coast.