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The Vancouver mulligan rule was first tested at Pro Tour ''[[Magic Origins]]'' in Vancouver, British Columbia.<ref>{{DailyRef|news/changes-starting-pro-tour-magic-origins-2015-06-29|Changes Starting with Pro Tour ''Magic Origins''|Helene Bergeot|June 29, 2015}}</ref> Like the earlier Paris mulligan, it has adopted the name of the city in which it was demoed.<ref name="ReferenceA">{{DailyRef|news/new-mulligan-rule-starting-battle-zendikar-prereleases-2015-08-20|New Mulligan Rule Starting with Battle for Zendikar Prereleases|[[Aaron Forsythe]]|August 20, 2015}}</ref> Like the previous mulligan rules, this mulligan was intended to reduce the frequency of "non-games", where the winner is effectively determined by the contents of the players' opening hands. It also fulfills a secondary goal of accelerating tournament play, because the scry option increases the likelihood that a player will keep an opening hand after fewer mulligans, and thus require fewer shuffles in order to start the game.
 
The Vancouver mulligan rule was first tested at Pro Tour ''[[Magic Origins]]'' in Vancouver, British Columbia.<ref>{{DailyRef|news/changes-starting-pro-tour-magic-origins-2015-06-29|Changes Starting with Pro Tour ''Magic Origins''|Helene Bergeot|June 29, 2015}}</ref> Like the earlier Paris mulligan, it has adopted the name of the city in which it was demoed.<ref name="ReferenceA">{{DailyRef|news/new-mulligan-rule-starting-battle-zendikar-prereleases-2015-08-20|New Mulligan Rule Starting with Battle for Zendikar Prereleases|[[Aaron Forsythe]]|August 20, 2015}}</ref> Like the previous mulligan rules, this mulligan was intended to reduce the frequency of "non-games", where the winner is effectively determined by the contents of the players' opening hands. It also fulfills a secondary goal of accelerating tournament play, because the scry option increases the likelihood that a player will keep an opening hand after fewer mulligans, and thus require fewer shuffles in order to start the game.
   
Previously, the Commander format used a more complex mulligan process known as "Partial Paris," in which players could choose which cards in their hand to shuffle back into their library and which cards to keep. In response to the new Vancouver mulligan, that process came under renewed scrutiny. The Commander rules committee determined that both processes offered comparable results, and adopted the Vancouver mulligan with the release of ''[[Oath of the Gatewatch]]'' and stated that the Commander mulligan rules would continue to match the official mulligan rules from that point forward.<ref name="OGW Update"/>
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Previously, the Commander format used a more complex mulligan process known as "Partial Paris". In response to the new Vancouver mulligan, that process came under renewed scrutiny. The Commander rules committee determined that both processes offered comparable results, and adopted the Vancouver mulligan with the release of ''[[Oath of the Gatewatch]]''.<ref name="OGW Update"/>
   
The London mulligan was first tested at the ''[[War of the Spark]]'' prerelease at the [[Mythic Championship London 2019]], which is where it got its name<ref name="London Mulligan"/> It was introduced with the intention of further increasing the chance of a reasonable opening draw, leading to an increased chance of a competitive game where either player might win; although some have expressed concern about its implications for eternal formats such as [[Modern]], [[Legacy]] and [[Vintage]].
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The London mulligan was first tested at the ''[[War of the Spark]]'' prerelease at the [[Mythic Championship London 2019]], which is where it got its name<ref name="London Mulligan"/> It was introduced with the intention of further increasing the chance of a reasonable opening draw, leading to an increased chance of a competitive game where either player might win; although some have expressed concern about its implications for eternal formats such as [[Modern]], [[Legacy]] and [[Vintage]].
   
 
==Rules==
 
==Rules==
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