New World Order refers towards Magic R&D's movement towards putting less complexity in the common rarity slot.
Description[ | ]
R&D has always tried to make the cards as simple as possible (which is sometimes seen as "dumbing down the game").[1][2] The concept of New World Order was introduced in 2008.[3][4]
One of the rules of New World Order is that common cards don't affect more than one other card while on the battlefield for simplicity of tracking the board.[5]
New New World Order[ | ]
An April Fools joke by Wizards of the Coast on April 1, 2013, introduced the concept of New New World Order.[6] It started from a possibly believable premise and then just incrementally got crazier and crazier.
References[ | ]
- ↑ Mark Rosewater (May 20, 2002). "Keeping It Simple". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater (August 05, 2013). "Twenty Things That Were Going To Kill Magic". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater (December 05, 2011). "New World Order". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater (March 31, 2014). "Lenticular Design". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater (September 23, 2018). "If the costing was appropriate, could we ever see a lord effect at common?". Blogatog. Tumblr.
- ↑ Mark Rosewater (April 1, 2013). "New New World Order". magicthegathering.com. Wizards of the Coast.