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Pilot
Pilot
Creature Type
(Subtype for creature/tribal cards)
Statistics
22 cards
{W} 31.8% {U} 13.6% {B} 4.5% {R} 13.6% {G} 4.5% {W/U} 4.5% {W/B} 4.5% {U/R} 4.5% {R/W} 18.2%
4 Pilot creation cards
{W} 25% {W/U} 50% {artifact symbol} 25%
as of Doctor Who
Scryfall Search
type:"Pilot"

Pilot is a creature class that was introduced in Kaladesh.[1]

Description[ | ]

Pilots are proficient at crewing Vehicles. Creatures with the type have an ability that cares about Vehicles, but the breadth of design means the abilities can't be summarized easily. There is also an associated Tribal land, Mech Hangar.

Recurrent Pilot abilities have been:

  • An ability that is triggered by becoming tapped (five Pilots)
  • An improved Crewing capacity (three Pilots, plus four Pilot token makers)
  • Granting an ability or stat boost when crewing a Vehicle (three Pilots)
  • Passively granting an ability or a stat boost to all Vehicles (three Pilots)

Pilots are primarily red and white.

Notable Pilots[ | ]

Errata[ | ]

With the introduction of the type, the decision was made to not retroactively apply it to Goblin Test Pilot from Dragon's Maze because it can't crew vehicles.[2] However, this change was reversed, and the creature type was added with the rules update for Aether Revolt.[3]

Tokens[ | ]

Token Name Color Type Line P/T Text Box Source Printings
Pilot Colorless Creature — Pilot 1/1 This creature crews Vehicles as if its power were 2 greater

References[ | ]

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