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Land Type
(Subtype for land cards)
Rules {T}: Add {W}.
Statistics 19 cards
{W} 21.1% {W/U} 21.1% {G/W} 21.1% {W/B} 10.5% {R/W} 10.5% {M} 15.8%
as of Ikoria: Lair of Behemoths
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Plains is one of the five basic land types and provides white mana, which is required to cast white spells.[1]

Additionally there is a snow variant, the Snow-Covered Plains.

List of Plains[edit | edit source]

Plains of Alara[edit | edit source]

Esper[edit | edit source]

Plains of Cabralin[edit | edit source]

  • Cabralin Shire

Plains of Dominaria[edit | edit source]

Aerona[edit | edit source]

Jamuraa[edit | edit source]

Otaria[edit | edit source]

Terisiare[edit | edit source]

Sarpadia[edit | edit source]

The Domains[edit | edit source]

Corondor[edit | edit source]

Plains of Kamigawa[edit | edit source]

Plains of Kephalai[edit | edit source]

Plains of Lorwyn[edit | edit source]

Plains of Mercadia[edit | edit source]

Plains of Mirrodin[edit | edit source]

Plains of Ravnica[edit | edit source]

Plains of Serra's Realm[edit | edit source]

Serra's Realm solely consists of Floating Plains

Plains of Ulgrotha[edit | edit source]

Plains on unknown planes[edit | edit source]

Rules[edit | edit source]

From the glossary of the Comprehensive Rules (April 22, 2021—Strixhaven: School of Mages)

One of the five basic land types. Any land with this subtype has the ability “{T}: Add {W}.” See rule 305.6.

Trivia[edit | edit source]

  • Though there is a clear mechanical difference, in flavor there is a significant overlap between deserts and plains, with sun-scorched, dune-y places like Tarkir's and Esper's deserts being typed as plains.

References[edit | edit source]

  1. Michael Yichao (October 6, 2015). "Evolution of the Basic Land". Wizards of the Coast.