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During the time of release, planeswalkers were almost never referred to on rules text, being withheld from commons as to increase the mystique of the card type. Over time, and especially after the release of [[War of the Spark]], R&D relaxed this requirement, and now many more spells can interact with them.
 
During the time of release, planeswalkers were almost never referred to on rules text, being withheld from commons as to increase the mystique of the card type. Over time, and especially after the release of [[War of the Spark]], R&D relaxed this requirement, and now many more spells can interact with them.
 
* [[White]] is the color that most interacts with planeswalkers. It can search the library for them and get them back from the graveyard, among other positive interactions.<ref name="Pie Changes">{{DailyRef|making-magic/mechanical-color-pie-2021-changes-2021-10-18|Mechanical Color Pie 2021 Changes|[[Mark Rosewater]]|October 18, 2021}}</ref>
 
* [[White]] is the color that most interacts with planeswalkers. It can search the library for them and get them back from the graveyard, among other positive interactions.<ref name="Pie Changes">{{DailyRef|making-magic/mechanical-color-pie-2021-changes-2021-10-18|Mechanical Color Pie 2021 Changes|[[Mark Rosewater]]|October 18, 2021}}</ref>
** <c>Fated Retribution</c> is one of the few white cards that specifically can remove planeswalkers, while <c>Planar Cleansing</c> destroys all nonland permanents, including planeswalkers. <c>Bound in Gold</c> and <c>Nahiri's Binding</c> show a trend to allow answers to planeswalkers using Auras. <c>Banishing Light</c> effects have usually had any nonland permanent at 3 mana and creatures only at 2 mana, with only <c>Prison Realm</c> bridging the gap.
 
 
* [[Black]] is the [[primary]] color that can have the text "destroy target creature or planeswalker".<ref name="Color Pie 2017">{{DailyRef|making-magic/mechanical-color-pie-2017-2017-06-05|Mechanical Color Pie 2017|[[Mark Rosewater]]|June 5, 2017}}</ref> A small number remove counters from planeswalkers or a subset of permanents.
 
* [[Black]] is the [[primary]] color that can have the text "destroy target creature or planeswalker".<ref name="Color Pie 2017">{{DailyRef|making-magic/mechanical-color-pie-2017-2017-06-05|Mechanical Color Pie 2017|[[Mark Rosewater]]|June 5, 2017}}</ref> A small number remove counters from planeswalkers or a subset of permanents.
 
* [[Red]] previously could damage planeswalkers through the planeswalker redirection rule, but with the rule change damage spells now need to specify planeswalkers as valid targets. Due to <c>Lava Axe</c> type effects being liabilities often, both damage spells to creatures and damage spells to players may now carry planeswalker as a secondary target.
 
* [[Red]] previously could damage planeswalkers through the planeswalker redirection rule, but with the rule change damage spells now need to specify planeswalkers as valid targets. Due to <c>Lava Axe</c> type effects being liabilities often, both damage spells to creatures and damage spells to players may now carry planeswalker as a secondary target.
* [[Green]] doesn't call out the planeswalker type by name (<c>Nissa's Defeat</c> being an exception), but can destroy non-creature permanents; however, this effect is fairly rare, and to compensate some of Green's [[Bite]] effects have started to target planeswalkers.
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* [[Green]] didn't call out the planeswalker type by name (<c>Nissa's Defeat</c> being an exception), but can destroy non-creature permanents; however, this effect is fairly rare, and to compensate some of Green's [[Bite]] effects have started to target planeswalkers.
 
* <c>Fated Retribution</c> is one of the few white cards that specifically can remove planeswalkers, while <c>Planar Cleansing</c> destroys all nonland permanents, including planeswalkers. <c>Bound in Gold</c> and <c>Nahiri's Binding</c> show a trend to allow answers to planeswalkers using Auras. <c>Banishing Light</c> effects have usually had any nonland permanent at 3 mana and creatures only at 2 mana, with only <c>Prison Realm</c> bridging the gap.
 
* [[Blue]] normally countered planeswalkers alongside other noncreature spells like with <c>Negate</c>. Lately blue has now some creature-target counterspells that also hit planeswalkers (<c>Reject</c>, <c>Anticognition</c>), and also some bounce spells and controlling spells that hit creatures or planeswalkers (<c>Barrin, Tolarian Archmage</c>, <c>Mass Manipulation</c>).
 
* [[Blue]] normally countered planeswalkers alongside other noncreature spells like with <c>Negate</c>. Lately blue has now some creature-target counterspells that also hit planeswalkers (<c>Reject</c>, <c>Anticognition</c>), and also some bounce spells and controlling spells that hit creatures or planeswalkers (<c>Barrin, Tolarian Archmage</c>, <c>Mass Manipulation</c>).
   
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