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+ | {{box-header|title=Rules}}<div style="float:right;">[[File:WizardsCRWebsite.png|300px|thumb|Official Comprehensive Rules Site]]</div> |
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+ | Since the [[Alpha|early days]] of ''Magic: The Gathering'' the rules changed quite a bit. In fact ''[[Wizards of the Coast]]'' updates the Comprehensive Rules regularly, with the release of most new [[set]]s. |
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+ | The [[Comprehensive Rules]] are an exhaustive compilation of all rules used in the game and are available from [http://magic.wizards.com/en/gameinfo/gameplay/formats/comprehensiverules Wizards of the Coast] in TXT, PDF, and DOCX formats. They are about 230 pages long, which is usually a bit much if you just want to look up a [[keyword]], when [[instant]]s or [[sorceries]] can be cast or if you are unsure what an [[interrupt]] is. |
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+ | The '''Rules Portal''' gives you the opportunity to browse the Comprehensive Rules in wiki fashion to get exactly the information you want and need. The rules excerpts you find on the pages are from the up to date Comprehensive Rules and the specific pages contain other additional information like examples or clarifications, to give a better understanding how certain rules work in practice. |
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Revision as of 20:43, 29 September 2020
Rules
Since the early days of Magic: The Gathering the rules changed quite a bit. In fact Wizards of the Coast updates the Comprehensive Rules regularly, with the release of most new sets.
The Comprehensive Rules are an exhaustive compilation of all rules used in the game and are available from Wizards of the Coast in TXT, PDF, and DOCX formats. They are about 230 pages long, which is usually a bit much if you just want to look up a keyword, when instants or sorceries can be cast or if you are unsure what an interrupt is.
The Rules Portal gives you the opportunity to browse the Comprehensive Rules in wiki fashion to get exactly the information you want and need. The rules excerpts you find on the pages are from the up to date Comprehensive Rules and the specific pages contain other additional information like examples or clarifications, to give a better understanding how certain rules work in practice.
Game Concepts
Keywords and Ability Words
Turn Structure
Objects
- Objects
- Permanents
- Non-Permanents
- On the stack
Categories
Ability words | Additional rules | Artifacts | Card types | Casual variants | Classes | Constructed formats | Counters | Creature types | Game concepts | Keywords | Keywords/Activated | Keywords/Characteristic-defining | Keywords/Evasion | Keywords/Spell | Keywords/Static | Keywords/Triggered | Keyword actions | Land types | Magic rules | Magic rules changes | Multiplayer rules | Parts of a card | Spells, abilities, and effects | Turn structure | Unreleased mechanics