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(cridhe has a western sea, too)
 
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The '''Western Sea''' was a sea separating the [[island]]s of [[Corondor]] and [[the Domains]] on [[Dominaria]].
The '''Kor''', '''Vec''', and '''Dal''' were human tribes living on [[Rath]]. Each of the tribes leant their name to the [[Korvecdal]]. The [[Kor]] were the only one of the tribes to vary significantly from regular humans.
 
   
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It can also refer to a sea in [[Cridhe]].
Those among the tribes who sided with the [[Evincar]] of Rath were labeled with the ''il'' prefix and those who opposed the Evincar received the ''en'' prefix. For example: [[Greven il-Vec|Greven ''il''-Vec]].
 
   
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{{Story-stub}}[[Category:Storylines]][[Category:Locations]][[Category:Prerevisionist]]
===Kor===
 
The '''Kor''' are a human-like race that once lived on [[Rath]]. They had blue skin, slightly elongated skulls, and small barbels hanging from their chins. The Kor that served the Evincars of Rath were known as the ''il''-Kor, while the ones that opposed them as the ''en''-Kor. The Kor also lent their name to the [[Korvecdal]].
 
 
Once native to another plane, the Kor were drawn into Rath by [[Volrath]] like with other peoples, such as the [[Vec]], the [[Dal]], and the [[Skyshroud]] [[elves]]. The ''en''-Kor are a nomadic and deeply spiritual people who dwell on open [[plains]] and whose religion centered on the sky. In combat, the ''en''-Kor emphasize damage prevention. (Their trademark ability to redirect damage they take to other creatures was designed as a "fixed" version of [[banding]].) ''En''-Kor twins were almost always trained as lancers. The center of their culture was the [[Kor Haven]], a city built into living rock. After the [[Rathi Overlay]] and the [[Apocalypse]], the ''en''-Kor presumably adapted to life on [[Dominaria]]. The ''en''-Kor are primarily [[white]]-aligned.
 
 
The ''il''-Kor were servants of Volrath along with other inhabitants of the [[Stronghold]]. They gave up their nomadic lifestyle to settle in the [[City of Traitors]], but remained hunters, often becoming thieves. During the Rathi Overlay, the city, with the ''il'', were trapped in the [[shadow]] world between planes. By the time of [[Time Spiral]], 300 years later, the ''il''-Kor shifted from thieves to spies, using their intangible state to their advantage to steal secrets. Though originally [[black]], after they were freed from Volrath's influence the ''il''-Kor eventually shifted to [[blue]].
 
 
In an alternate timeline, Rath's Evincar, <c>Mirri the Cursed</c>, subjugated the ''en''-Kor as her personal slave race.
 
 
===Vec===
 
The Vec were a human tribe, possibly from [[Dominaria]], who were trapped on the plane of [[Rath]] by the will of [[Volrath]]. They were divided into two groups: the ''en''-Vec, who remained independent, and the ''il''-Vec, who defected to Volrath's service.
 
 
The ''en''-Vec were a seminomadic people who lived in small townships made up of thatch-roofed wooden buildings on the [[plains]]. They were fair of skin with dark hair, and often wore loose clothes and head-wraps. Spiritually devout, their culture centered around their priesthood and their oracles, and they built elaborate tombs for their dead. They had a strong military tradition motivated by religion. It is unknown how long their people lived on Rath, but it was evidently long enough to develop a system of myths about their new home. The ''en''-Vec united with the other peoples of Rath in resisting Volrath. After the [[Rathi Overlay]], the ''en''-Vec presumably adapted to life on Dominaria free from Volrath's grip and may still exist in the present. The ''en''-Vec were [[white]] and [[green]]-aligned.
 
 
The ''il''-Vec were traitors to their people who joined Volrath's forces. Rogues and opportunists, the ''il''-Vec also produced a number of fire mages due to their close proximity to Volrath's furnaces. After the Overlay event, many of the inhabitants of the [[City of Traitors]], located at the heart of the [[Stronghold]], was trapped in the [[shadow]]-world between worlds. Prior to the Overlay, the ''il''-Vec were primarily aligned with [[black]] and [[red]], but after Volrath's defeat some drifted back to [[white]].
 
 
Notable ''en''-Vec:
 
* [[Oracle en-Vec|Oracle ''en''-Vec]]
 
 
Notable ''il''-Vec:
 
* [[Greven il-Vec|Greven ''il''-Vec]]
 
* [[Starke|Starke ''il''-Vec]]
 
* [[Takara|Takara ''en''-Dal]] (half ''il''-Vec/half ''en''-Dal)
 
 
===Dal===
 
 
The Dal were a human tribe of warriors and [[wizard]]s, the only one of the Rathi tribes to live in permanent settlements. Dal of both sexes were known for their long, braided hair, frequently of brown or reddish-brown color; Dal men typically wore their beards the same way. Like the other tribes, there were both the ''en-''Dal, faithful to the tribe, and the ''il''-Dal, traitors who served the evincar of Rath.
 
 
The Dal were transferred to Dominaria during the overlay. The ''en''-Dal presumably retained their lifestyle, but after the Invasion, many of the ''il-''Dal lived among the ruins of the Stronghold as shadow creatures, seeking the books of their traitorous ancestors to learn how to escape their half-existence. Some of the'' en-''Dal somehow became spiritual beings as well, living as shadows willing and capable of bestowing their ability upon others.
 
 
The [[Weaver King]], a psychic vampire and manipulator, and the adversary of Teferi, Windgrace and Freyalise during the events of Planar Chaos, was once a man named Oleg il-Dal.
 
 
Notable ''en''-Dal:
 
* Takara ''en-''Dal
 
* Aniyeh ''en-''Dal (mother of Takara)
 
 
Notable ''il''-Dal:
 
* [[Vhati il-Dal|Vhati ''il-''Dal]]
 
* Oleg ''il-''Dal, the [[Weaver King]]
 
 
[[Category: Affiliations]]
 
[[Category: Storylines]]
 

Revision as of 15:43, 2 March 2008

The Western Sea was a sea separating the islands of Corondor and the Domains on Dominaria.

It can also refer to a sea in Cridhe.