MTG Wiki

Prize
Keyword Ability
Type Triggered
Introduced Unfinity
Last used Unfinity
Reminder Text Prize
Statistics
10 cards
{artifact symbol} 100%
Scryfall Search
fulloracle:"claim the prize"

Prize is an triggered ability connected to Attractions introduced in Unfinity.[1]

Description[]

Some Attractions have a visit ability that lets you play a minigame. The prize is a reward for winning that minigame. Although these Attractions close down after you claim their prizes, you do get to open another to replace it.

Minigames[]

The following minigames provide prizes:

  • Cover the Spot — Drop three cards you own from outside the game one at a time onto the playing area from a height of at least one foot (about 0.3 meters). If those cards completely cover Cover the Spot, you win.
  • Dart Throw — Throw a card you own from outside the game onto the playing area from a distance of three feet (about one meter). You win if that card touches Dart Throw.
  • Guess Your Fate — Look at the bottom of your library, then give a person outside the game a one-word clue, not on that card. They guess a word. If their guess appears in that card’s name, you win.
  • Memory Test — Name five exiled face-down cards, then look at them. If you named them correctly, turn them face up, and you win.
  • Pick-a-Beeble — Roll a six-sided die. Put a number of luck counters on Pick-a-Beeble equal to the result and create a Treasure token. Then if there are six or more luck counters on Pick-a-Beeble, you win.
  • Push Your Luck — Reveal cards from the top of your library until you decide to stop. If the total mana value of the cards revealed this way is 7 or less, create a 2/2 pink Teddy Bear creature token. If the total is exactly 7, you win.
  • Scavenger Hunt — Choose “<Quality A>,” “<Quality B>,” or “<Quality C>” at random. You have 10 seconds to search your library and reveal a card with the chosen item in its art. If you do, you win. Then shuffle.
  • Squirrel Stack — You have five seconds to stack dice on top of one another. If you stack at least five dice, you win.
  • The Superlatorium — An opponent chooses “<Quality A>,” “<Quality B>,” or “<Quality C>.” You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, you win.
  • Trivia Contest — An opponent chooses “<Quality A>,” “<Quality B>,” or “<Quality C>”, then mills a card. You have ten seconds to name something from the chosen category that starts with the same letter as the milled card. If you do, you win.

Rules[]

From the glossary of the Comprehensive Rules (November 8, 2024—Magic: The Gathering Foundations)

Prize
An additional reward for visiting some Attractions. See rule 702.159, “Visit.”

From the Comprehensive Rules (November 8, 2024—Magic: The Gathering Foundations)

  • 702.159. Visit
    • 702.159a Visit is a keyword ability found on Attraction cards (see rule 717). “Visit — [Effect]” means “Whenever you roll to visit your Attractions, if the result is equal to a number that is lit up on this Attraction, [effect].” See rule 701.49, “Roll to Visit Your Attractions.”
    • 702.159b Some Attractions instruct a player to “claim the prize,” followed by a second paragraph that starts with the word “Prize” and a long dash. This text is part of its visit ability. To claim the prize of an Attraction, perform the actions listed after the long dash.

Examples[]

References[]

  1. Matt Tabak (September 20, 2022). "Unfinity Mechanics". magicthegathering.com. Wizards of the Coast.