MTG Wiki
Advertisement

Room
Room
Enchantment Type
(Subtype for enchantment cards)
Statistics
24 cards
{W} 16.7% {U} 16.7% {B} 20.8% {R} 16.7% {G} 16.7% {M} 12.5%
as of Duskmourn: House of Horror
Scryfall Search
type:"Room"

Room is a enchantment subtype introduced in Duskmourn: House of Horror to represent the twisted, labyrinthine nature of the plane.[1][2][3]

Description[ | ]

Smoky Lounge Misty Salon

A bi-colored Room card, horizontally aligned

Rooms are split cards, a Magic card with two card faces on the front side and a standard Magic card back. Each side of a Room is called a door.[4] As with all split cards, players can cast only one half from their hand.

The other half of a room can be unlocked when it is on the battlefield, by paying the locked half's mana cost any time you could cast a sorcery. Unlocking a door this way is a special action (it doesn't use the stack and can't be responded to). Unlocking the second half of a Room doesn't affect the half that's already unlocked. It stays unlocked and all abilities on both halves of the card are active and/or usable.

Design background[ | ]

Locations are often lands, but lands have a lot of mechanical restrictions. Enchantments are the next best choice as a lot of the essence of a location (especially in Duskmourn) is the feel of the place.[5]

Rooms have the feel of Adventure or Aftermath cards, where one side is cast after the other; however, Rooms can have either side first. Some Rooms have no effect once both sides are unlocked, as both are triggers when unlocked, making them akin to double-Sorceries.

Rules[ | ]

TBA.

Rulings[ | ]

  • While on the battlefield, a Room card only has the characteristics of its unlocked doors.[4]
    • If one door is unlocked, it will only have the characteristics of that half of the card.
    • If both doors are unlocked, it will have the combined characteristics of both halves. This includes the permanent having two names.
  • If a Room card enters the battlefield without being cast, both doors will start locked.
    • The permanent will be an object on the battlefield but with no name, mana value, or abilities. It's still a Room enchantment.
    • You can still unlock any locked door by paying that half's mana cost as a sorcery.

References[ | ]

  1. Jubilee Finnegan (June 28, 2024). "First Look at Duskmourn: House of Horror". magicthegathering.com. Wizards of the Coast.
  2. Mark Rosewater (August 11, 2024). "In the preview panel there was mention of Rooms being a new card type?". Blogatog. Tumblr.
  3. Mark Rosewater (September 2, 2024). "Top of the Duskmourning, Part 1". magicthegathering.com. Wizards of the Coast.
  4. a b Matt Tabak (August 31, 2024). "Duskmourn: House of Horror Mechanics". magicthegathering.com. Wizards of the Coast.
  5. Mark Rosewater (August 31, 2024). "Why are Rooms enchantments?". Blogatog. Tumblr.
Advertisement