Fire Emblem Warriors: Three Hopes - The Loop
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From the Shards of Alara set onwards, theme decks connected to expansions were referred to as intro packs, to better reflect the nature of these products. Shards of Alara has five tricolored intro packs.
|“||The plane of Bant is a regimented hierarchy of knights, aven, and tough-minded rhoxes who uphold the ideals of the angels. Summon Bant's most worthy heroes, then rally them around a mighty champion who will smite your planeswalker foes.||”|
|“||The plane of Esper is dominated by brilliant wizards, artificers, and sphinxes who seek to control the very forces of nature through a magical alloy called etherium. Construct an army of unstoppable artifacts using the power of etherium, and dominate all who would stand in your way.||”|
|“||The plane of Grixis is a decaying hellscape overrun with demons and the undead. Summon an army of shambling minions from Grixis, mastering their power of life beyond death to overpower any planeswalkers who would dare oppose you.||”|
|“||The plane of Jund is a savage, volcanic world of infinite dangers where dragons top the food chain. Amass a swarm of barbarians, vicious predators, and even dragons, and swallow up the meek forces of your fellow planeswalkers.||”|
|“||The plane of Naya is a paradise of lush growth where elvish and leonin celebrants worship the gargantuan beasts that roam the world. These ancient behemoths are yours to command, an army massive enough to blot out the sun and shake the earth. Other planeswalkers will tremble in your wake.||”|