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Shards of Alara
ALA logo
Set Information
Set symbol
Symbol description 5 shards of a plane
Design Bill Rose (design lead),
Devin Low (development lead),
Aaron Forsythe,
Mark Globus,
Mark Gottlieb,
Graeme Hopkins,
Alexis Janson,
Erik Lauer,
Michael Mikaelian,
Kenneth Nagle,
Matt Place,
Mark Rosewater,
Brian Tinsman,
Mike Turian,
Noah Weil
Development same as Design Team
Art direction Jeremy Jarvis
Release date October 3, 2008
Plane Alara
Themes and mechanics Three-color play, colored artifacts, large creatures
Keywords/​ability words Cycling, Devour, Exalted, Unearth
Set size 249 (101 Common 60 Uncommon 53 Rare 15 Mythic 20 Lands)
Expansion code ALA[2]
Development codename Rock
Alara block
'''Shards of Alara''' [[Conflux]] [[Alara Reborn]]
Magic: The Gathering Chronology
[[Masters Edition II]] Shards of Alara [[Duel Decks: Jace vs. Chandra]]

Shards of Alara is the forty-seventh Magic expansion and was released October 2008 as the first set in the Alara block. The prerelease events for this set were held on September 27–28, 2008. Release events were held on October 3, 2008, the same day the set went on sale.[3]

Set details

Shards of Alara was the first set to follow a new packaging policy, which amongst other things introduced a new rarity level called mythic rare, as well as the replacement of one of the commons in a booster pack with a basic land (the first time this was done outside of a core set). After evaluating the set sizes, Wizards of the Coast decided that card sets would be smaller than they had traditionally been. Initial sets of a block were now 249 cards (101 Common, 60 Uncommon, 53 Rare, 15 Mythic, 20 Basic Lands) instead of the approximately 300 cards of previous expansions.[4] Shards of Alara heralded the return of planeswalker cards, and introduced the first multicolored planeswalkers.

Shards of Alara design was anything but typical. Design lead Bill Rose assembled no fewer than fifteen people on five teams, one for each of the five three-color shards. Each of the five shards has its own game play themes, and its own stable of artists.[5] The expansion symbol of the set is a representation of the five shards.[6]

In light of the flavor of the shards, Shards of Alara launch parties (October 3–6, 2008) were Wizards Play Network events that featured a new format: the Theme Tournament. Designed to highlight the fun and flavorful aspects of the set, the Theme Tournaments had the same structure as the prerelease tournaments (Sealed Deck format in which each player receives one tournament pack and three boosters), with a few additional rules. As players build their decks, they had to choose one of the five shards (Bant, Esper, Grixis, Jund, or Naya). The mana cost of each card in a player's deck could contain only mana symbols that matched the chosen shard's three colors (mana symbols in a card's text box were ignored). Colorless cards could be played in any deck. In addition, a deck could not generate mana outside its shard's colors. Any card which would generate mana of a color that doesn't match the chosen shard generates colorless mana instead.[7]

Collector numbers

Shards of Alara contains many colored artifacts. These cards were sorted alphabetically into their color when determining collector numbers. For example, the colored artifact Executioner's Capsule (which requires {B} to cast) is placed alphabetically between the black cards Dregscape Zombie and Fleshbag Marauder. Colored artifacts which require multiple colors are alphabetized among the multicolored cards. As usual, the artifacts which have a generic mana cost are alphabetized together and appear numerically between the multicolored cards and the nonbasic lands.

Flavor

Main articles: Alara and Alara Unbroken
“  Five worlds share one fate.  ”

Alara was a single plane once, a massive world rich with mana. However, those same resources led to its downfall, for an unknown planeswalker tore the plane asunder millennia ago, harvesting it of its mana.[8] This disaster broke Alara along color lines into incomplete planes called shards, as light is diffracted by a prism. The shards recovered their mana in time, but only in part. Each shard is vastly different, as the combinations of triple-colored mana have shaped natural and cultural forces on each world in distinctive ways.[9][10][11][12][13][14]

Planes Explorer

Planes Explorer is a Flash object that allows one to explore the flavor of the five shards of Alara.

Marketing

Shards of Alara was sold in 75-card tournament decks, 16-card boosters, five intro packs, and a fat pack.[15] It was the last set to feature tournament decks; in these, any number of the usual rares could have been replaced with mythic rares. The intro packs replaced the traditional preconstructed theme decks and the 2-Player Starter Set. The fat pack's content was changed replacing the novel with a brief introduction of the expansion's respective novel or Planeswalker's Guide. The Pro Tour Player Cards were discontinued. The Alara block was accompanied by only one novel: Alara Unbroken, written by by Doug Beyer and the Planeswalker's Guide to Alara, written by written by Doug Beyer and Jenna Helland.

The promotional card given to participants at both the prerelease and release events was Ajani Vengeant, one of the mythic rare planeswalkers, with alternate artwork.[16]

Starting with the Shards of Alara set, each booster pack contained the following: one basic land,[17] ten commons, three uncommons, one rare or mythic rare, and 1 non-game marketing card. If the pack happened to contain a foil premium card, it would do so in place of one of the commons, regardless of that premium card's rarity. (Every game card in the set can appear as a regular card or as a premium card).[18] The boosters featured artwork from Steward of Valeron (with white background), Sphinx Sovereign (with blue background), Sedris, the Traitor King (with black background), Hellkite Overlord (with red background) and Godsire (with green background).[19] An all-foil booster pack containing cards from Shards of Alara and the other two sets of the block was released on January 8, 2010.[20]

The sixteenth card in the boosters is either a “flavor/shard card”, instead of the usual “rules card”, or a creature token. One face has one of five shard flavor cards or is one of ten different creature tokens. The other face has one of six advertisements for organized play programs, Conflux, Duel Decks: Jace vs. Chandra, fat packs, magicthegathering.com, Magic Online, A Planeswalker's Guide to Alara, and Ultra Pro products for Magic.

Tips & Tricks

The tips & tricks cards are:

Tokens

The Shards of Alara tokens are:[21][22]

  1. {W} 1/1 Soldier produced by Elspeth, Knight-Errant and Knight-Captain of Eos.
  2. {U} 0/1 artifact Homunculus produced by Puppet Conjurer.
  3. {U} 1/1 artifact Thopter with flying produced by Sharding Sphinx.
  4. {B} 1/1 Skeleton with “{B}: Regenerate this creature.” produced by Skeletonize.
  5. {B} 2/2 Zombie produced by Archdemon of Unx.
  6. {R} 4/4 Dragon with flying produced by Broodmate Dragon and Sarkhan Vol.
  7. {R} 1/1 Goblin produced by Dragon Fodder.
  8. {G} */* Ooze produced by Ooze Garden.
  9. {G} 1/1 Saproling produced by Jund Battlemage, Mycoloth, Necrogenesis, and Sprouting Thrinax.
  10. {R}{G}{W} 8/8 Beast produced by Godsire.

Mechanics

Though the set as a whole has multicolored cards as an overarching theme, due to the setting being split into five “shards” with no contact with each other, each shard was given its own distinct mechanical theme.

  • Bant (primary {W}, secondary {G}{U}): The shard of Bant was given the exalted ability, which reads, “Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.”[23]
  • Esper (primary {U}, secondary {W}{B}): The shard of Esper was given an emphasis on artifacts, including the first widespread use of artifacts with colored casting costs (Sarcomite Myr[24] and Reaper King were earlier forays into this design space).
  • Grixis (primary {B}, secondary {U}{R}): The shard of Grixis was given the unearth ability, which reads, “[Cost]: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.”[25]
  • Jund (primary {R}, secondary {B}{G}): The shard of Jund was given the devour N ability, which reads, “As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with N times that many +1/+1 counters on it.”[26][27]
  • Naya (primary {G}, secondary {R}{W}): The shard of Naya was given an emphasis on creatures with power of 5 or greater, “5-power matters”.

Shards of Alara also featured the return of cycling for the third time (or fourth, including Future Sight) since the Urza block.

Cycles

Shards of Alara has 19 cycles:

Cycle name Description and notes {W} {U} {B} {R} {G}
Common one-drops Each of these common 1/1 creatures costs one mana. Akrasan Squire Cathartic Adept Deathgreeter Goblin Mountaineer Wild Nacatl
Battlemages Each of these uncommon 2/2 human creatures costs {2}M and has two activated abilities corresponding to each of its allied colors. Bant Battlemage Esper Battlemage Grixis Battlemage Jund Battlemage Naya Battlemage
Heralds Each of these uncommon 1/1 creatures has a cost of M and has an activated ability with the cost “{2}M, {T}, Sacrifice a creature of this creature's color plus one of each of its allied colors” that allows you to search your library for its corresponding noble creature (see below) and put it onto the battlefield. Angel's Herald Sphinx's Herald Demon's Herald Dragon's Herald Behemoth's Herald
Allied-ability creatures Two cycles at common, with creatures having an activated ability with an allied-color cost. One goes clockwise around the color wheel, while the other goes counter-clockwise. Knight of the Skyward Eye ({G}), Sighted-Caste Sorcerer ({U}) Cloudheath Drake ({W}), Vectis Silencers ({B}) Shore Snapper ({U}), Undead Leotau ({R}) Viashino Skeleton ({B}), Thorn-Thrash Viashino ({G}) Cavern Thoctar ({R}), Godtoucher ({W})
Cycle name Description and notes {W}{U} {U}{B} {B}{R} {R}{G} {G}{W}
Allied-colored two-drops Each of these common creatures requires one mana each of two allied colors to cast. Deft Duelist Tidehollow Strix Goblin Deathraiders Rip-Clan Crasher Steward of Valeron
Common allied-colored spells Each of these common allied-colored spells has two effects. Hindering Light Agony Warp Blightning Branching Bolt Sigil Blessing
Uncommon allied-colored spells Each of these uncommon spells has a mana cost that includes two allied-colored mana. Kiss of the Amesha Thoughtcutter Agent Blood Cultist Sangrite Surge Qasali Ambusher
Cycle name Description and notes {W}{B} {U}{R} {B}{G} {R}{W} {G}{U}
Uncommon enemy-colored spells Each of these uncommon spells has a mana cost that includes two enemy-colored mana. Tidehollow Sculler Swerve Necrogenesis Bull Cerodon Jhessian Infiltrator
Cycle name Description and notes {G}{W}{U} {W}{U}{B} {U}{B}{R} {B}{R}{G} {R}{G}{W}
Common tricolored creatures Each of these common creatures has a mana cost that includes MNO. Waveskimmer Aven Windwright Mage Kederekt Creeper Carrion Thrash Rakeclaw Gargantuan
Uncommon tricolored creatures Each of these uncommon creatures has a mana cost that includes MNO. Rhox War Monk Tower Gargoyle Fire-Field Ogre Sprouting Thrinax Woolly Thoctar
Mythic legends Each of these mythic rare legendary creatures has a mana cost that includes MNO. Rafiq of the Many Sharuum the Hegemon Sedris, the Traitor King[28] Kresh the Bloodbraided Mayael the Anima
Noble creatures Each of these mythic rare creatures has a mana cost of {4}MNNO. Empyrial Archangel Sphinx Sovereign[29] Prince of Thralls Hellkite Overlord Godsire
Panoramas Each of these mythic rare creatures has a mana cost of {4}MNNO. Empyrial Archangel Sphinx Sovereign[30] Prince of Thralls Hellkite Overlord Godsire
Shardlands (or Trilands) Each of these uncommon triple lands comes into play tapped and can be tapped for one of three colors of mana. These are strictly better than the old taplands. Seaside Citadel Arcane Sanctum[31] Crumbling Necropolis Savage Lands Jungle Shrine
Obelisks Each of these common artifacts can be tapped to add one of three mana to your mana pool. Obelisk of Bant Obelisk of Esper Obelisk of Grixis Obelisk of Jund Obelisk of Naya
Resounding spells Each of these common instant or sorcery spells have a base effect and can be cycled for {5}MNO, where MNO are the card's shard colors, for twice the base effect. Resounding Silence Resounding Wave Resounding Scream Resounding Thunder[32] Resounding Roar
Charms Each of these uncommon instants costs MNO and has three modes. Bant Charm[33] Esper Charm Grixis Charm Jund Charm Naya Charm
Ultimatums Each of these rare sorceries costs MMNNNOO and has a powerful effect. [34][35] Clarion Ultimatum Brilliant Ultimatum Cruel Ultimatum Violent Ultimatum Titanic Ultimatum
Rare tricolored spells Each of these rare spells has a mana cost that includes MNO. Stoic Angel Punish Ignorance Sedraxis Specter Broodmate Dragon Realm Razer
Kresh the Bloodbraided

Mini-cycles

Shards of Alara has 5 cycles of three cards, each missing the two colors not associated with its shard:

Mirrored pairs

Shards of Alara has two mirrored pairs.

  • Marble Chalice and Onyx Goblet are both common artifacts that cost {2}M, and have a tap ability. The former causes you to gain one life, whilst the latter causes a player to lose one life.

Reprinted cards

The following cards have been reprinted from previous sets and included in Shards of Alara:

Functional reprints

This is the first expansion set to have functional reprints since Lorwyn. Shards of Alara has three functional reprints:

Colorshifted

Misprints

Notable cards

Intro packs

Previous to Shards of Alara, there were theme decks. Intro packs premiered in Shards of Alara. All of the intro packs are 3 colors based on their shard.[37][38]

Intro pack contents included:

  • a 41-card preconstructed deck, which included 1 premium foil rare and one non-premium rare
  • a booster pack of the current set
  • a set-specific insert explaining the new mechanics in the set and info on the preconstructed decks included in the intro packs
  • a learn-to-play insert for new players that includes game rules, deck building tips, and storyline information

The preconstructed intro packs are:[39][40]

Intro pack name Colors Included Foil rare
{W} {U} {B} {R} {G}
Bant Exalted W U G Battlegrace Angel
Esper Artifice W U B Master of Etherium
Grixis Undead U B R Vein Drinker
Primordial Jund B R G Flameblast Dragon
Naya Behemoths W R G Spearbreaker Behemoth

Shard cards

Answering to an Ask Wizards, on October 16, 2008, Brady Dommermuth[41] gave a list of all the Shards of Alara cards belonging to each of the five shards. Here is the list.

Bant Esper Grixis Jund Naya

References

  1. Mike Gills (January 28, 2010). "Shards of Alara Block Magic Online Release Events". magicthegathering.com. Wizards of the Coast.
  2. [1]
  3. Wizards of the Coast (March 18, 2008). "Announcing Shards of Alara". magicthegathering.com. Wizards of the Coast.
  4. Mark Rosewater (June 2, 2008). "The Year of Living Changerously". magicthegathering.com. Wizards of the Coast.
  5. Magic Arcana (November 25, 2008). "Ask Wizards: Shards, RSS, and Mysterious Symbols". magicthegathering.com. Wizards of the Coast.
  6. magicthegathering.com Staff (October 13, 2008). "Five Teams Share One Fate". magicthegathering.com. Wizards of the Coast.
  7. Mark Gottlieb. (September 23, 2008.) Shards of Alara Frequently Asked Questions
  8. Wizards of the Coast (September 2008). "Five Worlds". magicthegathering.com. Wizards of the Coast.
  9. Wizards of the Coast (September 2008). "Life Imitates Mana". magicthegathering.com. Wizards of the Coast.
  10. Doug Beyer (September 08, 2008). "Alara, a World Broken". magicthegathering.com. Wizards of the Coast.
  11. Richard Whitters (September 15, 2008). "Ripping a World Apart". magicthegathering.com. Wizards of the Coast.
  12. Rei Nakazawa (October 20, 2008). "A Shards Day's Night". magicthegathering.com. Wizards of the Coast.
  13. Doug Beyer (October 01, 2008). "Faction + Fiction". magicthegathering.com. Wizards of the Coast.
  14. Doug Beyer (October 15, 2008). "Shards of Alara in Italics". magicthegathering.com. Wizards of the Coast.
  15. Magic Arcana (September 01, 2008). "Shards of Alara Fat Pack". magicthegathering.com. Wizards of the Coast.
  16. Magic Arcana (August 21, 2008). "Shards of Alara Prerelease Card". magicthegathering.com. Wizards of the Coast.
  17. Wizards of the Coast (June 2, 2008). "Changes as of Shards of Alara". magicthegathering.com. Wizards of the Coast.
  18. Mark Rosewater (August 05, 2013). "Twenty Things That Were Going To Kill Magic". magicthegathering.com. Wizards of the Coast.
  19. Magic Arcana (August 26, 2008). "Shards of Alara Boosters". magicthegathering.com. Wizards of the Coast.
  20. Magic Arcana (September 29, 2009). "The All-Foil Booster". magicthegathering.com. Wizards of the Coast.
  21. Wizards of the Coast (September 30, 2008). "Shards of Alara Tokens". magicthegathering.com. Wizards of the Coast.
  22. Wizards of the Coast (October 1, 2008). "More Shards of Alara Tokens". magicthegathering.com. Wizards of the Coast.
  23. Mark Rosewater (September 8, 2008). "Between a Rock and a Shard Place". magicthegathering.com. Wizards of the Coast.
  24. Mark Rosewater (September 22, 2008). "Shard Tricks". magicthegathering.com. Wizards of the Coast.
  25. Mike Turian (September 12, 2008). "The Specter of the Present". magicthegathering.com. Wizards of the Coast.
  26. Mark Rosewater (September 15, 2008). "Shard Candy". magicthegathering.com. Wizards of the Coast.
  27. Matt Place (December 05, 2008). "Predator and Prey". magicthegathering.com. Wizards of the Coast.
  28. Doug Beyer (September 24, 2008). "Alive and Unwell". magicthegathering.com. Wizards of the Coast.
  29. Kelly Digges (September 9, 2008). "The Riddle of the Sphinx". magicthegathering.com. Wizards of the Coast.
  30. Kelly Digges (September 9, 2008). "The Riddle of the Sphinx". magicthegathering.com. Wizards of the Coast.
  31. Jacob Van Lunen (September 11, 2008). "Show Your True Colors". magicthegathering.com. Wizards of the Coast.
  32. Tim Willoughby (September 22, 2008). "Shards of Alara Prerelease Primer". magicthegathering.com. Wizards of the Coast.
  33. Mike Turian (September 19, 2008). "The Charm Peddler". magicthegathering.com. Wizards of the Coast.
  34. Magic Arcana (October 27, 2008). "Whose Ultimatum?". magicthegathering.com. Wizards of the Coast.
  35. Kelly Digges (September 23, 2008). "Building a Better Overrun". magicthegathering.com. Wizards of the Coast.
  36. Mark Rosewater (September 29, 2008). "Cards of Alara". magicthegathering.com. Wizards of the Coast.
  37. Magic Arcana (September 22, 2008). "Intro Packs of Alara". magicthegathering.com. Wizards of the Coast.
  38. Magic Arcana (September 23, 2008). "More intro Packs of Alara". magicthegathering.com. Wizards of the Coast.
  39. Brian David-Marshall (September 19, 2008). "Drink Up". magicthegathering.com. Wizards of the Coast.
  40. Doug Beyer (September 17, 2008). "Time for Esper". magicthegathering.com. Wizards of the Coast.
  41. Brady Dommermuth (October 16, 2008). "Do you have a list of what cards are supposed to go with each shard?". magicthegathering.com. Wizards of the Coast.

External links

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