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For the unpublished mechanic, see Hideaway#Trivia
Treasure
Treasure.jpg
Artifact Type
(Subtype for artifact cards)
Rules {T}, Sacrifice this artifact: Add one mana of any color.
Statistics
1 card
{artifact symbol} 100%
92 Treasure creation cards
{C} 2.2% {W} 3.3% {U} 10.9% {B} 18.5% {R} 31.5% {G} 8.7% {U/B} 1.1% {B/R} 2.2% {U/R} 7.6% {B/G} 1.1% {R/W} 1.1% {M} 1.1% {artifact symbol} 9.8% {land symbol} 1.1%
as of Innistrad: Midnight Hunt
Scryfall Search
type:"Treasure"

Treasure is an artifact type introduced in the Ixalan block.[1] It appears exclusively on tokens until Dungeons & Dragons: Adventures in the Forgotten Realms.[2][3][4]

Description[]

Like Gold tokens previously, these Treasure artifact tokens have the ability to be sacrificed for mana.[5] Unlike Gold, these artifact tokens must also be tapped.[6] Red (primary) and Green (secondary) were slated to have more access to treasures than other colors.[7] In practice, Black is second to Red by a wide margin on both sides, then Blue slightly more than the last two, with White getting its first treasure maker in Smothering Tithe. Black tends to usually require some additional cost, while blue can do it for flavor reasons (e.g. Pirates).[8] Green received numerous Treasure makers across Modern Horizons 2 and Dungeons & Dragons: Adventures in the Forgotten Realms, quickly overtaking White for fourth place.

History[]

Gold tokens had been considered for the Ixalan block but proved problematic with the improvise mechanic from Aether Revolt in the Standard environment, so R&D had to add a tap and change the token's name.[9][10]

There are four versions of the printed Treasure token in the Ixalan block, each with art of a chest that contains valuables from one of the four factions.[11]

Treasure tokens reappeared in Ravnica Allegiance (Smothering Tithe), and are now considered deciduous.[12][13]

With the release of Core Set 2020 the Treasure became a predefined Token.[14] As a consequence, the description of what a treasure token does now appears in the reminder text, instead of in the rules text.[15] Older treasure token cards were errataed.[16]

In Strixhaven: School of Mages, treasure represents artistic creations of the Prismari, the physical manifestation of their magic.

The first card that featured the artifact type was Mimic from Dungeons & Dragons: Adventures in the Forgotten Realms. It featured the same ability as the previous tokens. Minimus Containment, printed in the same set, can make a permanent into a Treasure. The game can track the mana that is produced from sacrificing a Treasure, and this was made mechanically relevant in this set.

Trivia[]

  • Revel in Riches is an alternate-win card making use of Treasure tokens: at the beginning of your upkeep, if you control ten or more Treasures, you win the game.
  • To celebrate the 2018 Chinese New Year League, Wizards of the Coast in Taiwan released special foil treasure tokens depicting the Chinese Myth of the Money Tree.[17]
  • Unlike Clues (Investigate), treasure creation was designed without an associated keyword. If R&D had decided that Treasure would have needed a keyword, they would have wanted it to be generic to allow as many flavor interpretations as possible, so something like “produce Treasure” or "discover Treasure".[18][19]

Rules[]

From the glossary of the Comprehensive Rules (September 24, 2021—Innistrad: Midnight Hunt)

Treasure Token
A Treasure token is a colorless artifact token with “{T}, Sacrifice this artifact: Add one mana of any color.” For more information about predefined tokens, see rule 111.10.

From the Comprehensive Rules (September 24, 2021—Innistrad: Midnight Hunt)

  • 111.10. Some effects instruct a player to create a predefined token. These effects use the definition below to determine the characteristics the token is created with. The effect that creates a predefined token may also modify or add to the predefined characteristics.
    • 111.10a A Treasure token is a colorless Treasure artifact token with “{T}, Sacrifice this artifact: Add one mana of any color.”
    • 111.10b A Food token is a colorless Food artifact token with “{2}, {T}, Sacrifice this artifact: You gain 3 life.”
    • 111.10c A Gold token is a colorless Gold artifact token with “Sacrifice this artifact: Add one mana of any color.”
    • 111.10d A Walker token is a 2/2 black Zombie creature token named Walker.
    • 111.10e A Shard token is a colorless Shard enchantment token with “{2}, Sacrifice this enchantment: Scry 1, then draw a card.”
    • 111.10f A Clue token is a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”

Treasure mana[]

A number of cards from Dungeons & Dragons: Adventures in the Forgotten Realms contain the clause "if mana from a Treasure was spent" giving a bonus if the clause is fulfilled:

Treasure tokens[]

Token Name Color Type Line P/T Text Box Source Printings
Treasure Colorless Artifact — Treasure {T}, Sacrifice this artifact: Add one mana of any color.

Gallery[]

References[]

  1. Matt Tabak (August 28, 2017). "Ixalan Mechanics". magicthegathering.com. Wizards of the Coast.
  2. Wizards of the Coast (September 15, 2017). "Ixalan Release Notes". magicthegathering.com. Wizards of the Coast.
  3. Mark Rosewater (October 9, 2017). "Odds & Ends: Ixalan, Part 1". magicthegathering.com. Wizards of the Coast.
  4. Matt Tabak (January 1, 2018). "Rivals of Ixalan Mechanics". magicthegathering.com. Wizards of the Coast.
  5. Gavin Verhey (November 9, 2017). "The Treasure Test". magicthegathering.com. Wizards of the Coast.
  6. Mark Rosewater (September 01, 2017). "With treasure and gold being different artifact types, treasure become more parasitic than it needs to be.". Blogatog. Tumblr.
  7. Mark Rosewater (June 22, 2019). "Will some colors have more access to treasures then others?". Blogatog. Tumblr.
  8. Mark Rosewater (October 18, 2021). "Mechanical Color Pie 2021 Changes". magicthegathering.com. Wizards of the Coast.
  9. Mark Rosewater (August 29, 2017). "Why weren't Gold tokens used instead of creating the new Treasure tokens for Ixalan?". Blogatog. Tumblr.
  10. Mark Rosewater (September 02, 2017). "Why do treasure tokens have a tap in them?". Blogatog. Tumblr.
  11. Blake Rasmussen (September 13, 2017). "The Tokens of Ixalan". magicthegathering.com. Wizards of the Coast.
  12. Mark Rosewater (January 04, 2019). "Seeing treasure tokens in RNA is great!". Blogatog. Tumblr.
  13. Mark Rosewater (February 4, 2019). "More Odds & Ends: Ravnica Allegiance". magicthegathering.com. Wizards of the Coast.
  14. Mark Rosewater (June 22, 2019). "I noticed in Rapacious Dragon that you keyworded treasure tokens!". Blogatog. Tumblr.
  15. Eli Shiffrin (July 3, 2019). "Core Set 2020 Oracle Changes". magicthegathering.com. Wizards of the Coast.
  16. Mark Rosewater (June 22, 2019). "Are the previous treasure token cards getting errataed?". Blogatog. Tumblr.
  17. Chinese New Year foil treasure tokens and Red Envelopes for CNY league - Taiwan. Reddit.
  18. Mark Rosewater (September 27, 2021). "If rd had decided that treasure and food...". Blogatog. Tumblr.
  19. Mark Rosewater (September 27, 2021). "I feel like treasure is searched out more than...". Blogatog. Tumblr.
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