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For the unpublished mechanic, see Hideaway#Trivia
Treasure
Treasure.jpg
Artifact Type
(Subtype for artifact cards)
Rules {T}, Sacrifice this artifact: Add one mana of any color.
Statistics
1 card
{artifact symbol} 100%
91 Treasure creation cards
{C} 2.2% {W} 3.3% {U} 11% {B} 18.7% {R} 30.8% {G} 8.8% {U/B} 1.1% {B/R} 2.2% {U/R} 7.7% {B/G} 1.1% {R/W} 1.1% {M} 1.1% {artifact symbol} 9.9% {land symbol} 1.1%
as of Dungeons & Dragons: Adventures in the Forgotten Realms
Scryfall Search
type:"Treasure"

Treasure is an artifact type introduced in the Ixalan block.[1] It appears exclusively on tokens until Dungeons & Dragons: Adventures in the Forgotten Realms.[2][3][4]

Description[]

Like Gold tokens previously, these Treasure artifact tokens have the ability to be sacrificed for mana.[5] Unlike Gold, these artifact tokens must also be tapped.[6] Red and Green was slated to have more access to treasures than other colors.[7] In practice, Blue and Black follows Red in usage, with White getting its first treasure maker in Smothering Tithe. Green received numerous Treasure makers across Modern Horizons 2 and Dungeons & Dragons: Adventures in the Forgotten Realms, quickly overtaking White for fourth place.

History[]

Gold tokens had been considered for the Ixalan block but proved problematic with the improvise mechanic from Aether Revolt in the Standard environment, so R&D had to add a tap and change the token's name.[8][9]

There are four versions of the printed Treasure token in the Ixalan block, each with art of a chest that contains valuables from one of the four factions.[10]

Treasure tokens reappeared in Ravnica Allegiance (Smothering Tithe), and are now considered deciduous.[11][12]

With the release of Core Set 2020 the Treasure became a predefined Token.[13] As a consequence, the description of what a treasure token does now appears in the reminder text, instead of in the rules text.[14] Older treasure token cards were errataed.[15]

In Strixhaven: School of Mages, treasure represents artistic creations of the Prismari, the physical manifestation of their magic.

The first card that featured the artifact type was Mimic from Dungeons & Dragons: Adventures in the Forgotten Realms. It featured the same ability as the previous tokens. Minimus Containment, printed in the same set, can make a permanent into a Treasure. The game can track the mana that is produced from sacrificing a Treasure, and this was made mechanically relevant in this set.

Trivia[]

Rules[]

From the glossary of the Comprehensive Rules (July 23, 2021—Adventures in the Forgotten Realms)

Treasure Token
A Treasure token is a colorless artifact token with “{T}, Sacrifice this artifact: Add one mana of any color.” For more information about predefined tokens, see rule 111.10.

From the Comprehensive Rules (July 23, 2021—Adventures in the Forgotten Realms)

  • 111.10. Some effects instruct a player to create a predefined token. These effects use the definition below to determine the characteristics the token is created with. The effect that creates a predefined token may also modify or add to the predefined characteristics.
    • 111.10a A Treasure token is a colorless Treasure artifact token with “{T}, Sacrifice this artifact: Add one mana of any color.”
    • 111.10b A Food token is a colorless Food artifact token with “{2}, {T}, Sacrifice this artifact: You gain 3 life.”
    • 111.10c A Gold token is a colorless Gold artifact token with “Sacrifice this artifact: Add one mana of any color.”
    • 111.10d A Walker token is a 2/2 black Zombie creature token named Walker.
    • 111.10e A Shard token is a colorless Shard enchantment token with “{2}, Sacrifice this enchantment: Scry 1, then draw a card.”
    • 111.10f A Clue token is a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”

Treasure mana[]

A number of cards from Dungeons & Dragons: Adventures in the Forgotten Realms contain the clause "if mana from a Treasure was spent to cast it" giving a bonus if the clause is fulfilled:

Treasure tokens[]

Token Name Color Type Line P/T Text Box Source Printings
Treasure Colorless Artifact — Treasure {T}, Sacrifice this artifact: Add one mana of any color.

Gallery[]

References[]

  1. Matt Tabak (August 28, 2017). "Ixalan Mechanics". magicthegathering.com. Wizards of the Coast.
  2. Wizards of the Coast (September 15, 2017). "Ixalan Release Notes". magicthegathering.com. Wizards of the Coast.
  3. Mark Rosewater (October 9, 2017). "Odds & Ends: Ixalan, Part 1". magicthegathering.com. Wizards of the Coast.
  4. Matt Tabak (January 1, 2018). "Rivals of Ixalan Mechanics". magicthegathering.com. Wizards of the Coast.
  5. Gavin Verhey (November 9, 2017). "The Treasure Test". magicthegathering.com. Wizards of the Coast.
  6. Mark Rosewater (September 01, 2017). "With treasure and gold being different artifact types, treasure become more parasitic than it needs to be.". Blogatog. Tumblr.
  7. Mark Rosewater (June 22, 2019). "Will some colors have more access to treasures then others?". Blogatog. Tumblr.
  8. Mark Rosewater (August 29, 2017). "Why weren't Gold tokens used instead of creating the new Treasure tokens for Ixalan?". Blogatog. Tumblr.
  9. Mark Rosewater (September 02, 2017). "Why do treasure tokens have a tap in them?". Blogatog. Tumblr.
  10. Blake Rasmussen (September 13, 2017). "The Tokens of Ixalan". magicthegathering.com. Wizards of the Coast.
  11. Mark Rosewater (January 04, 2019). "Seeing treasure tokens in RNA is great!". Blogatog. Tumblr.
  12. Mark Rosewater (February 4, 2019). "More Odds & Ends: Ravnica Allegiance". magicthegathering.com. Wizards of the Coast.
  13. Mark Rosewater (June 22, 2019). "I noticed in Rapacious Dragon that you keyworded treasure tokens!". Blogatog. Tumblr.
  14. Eli Shiffrin (July 3, 2019). "Core Set 2020 Oracle Changes". magicthegathering.com. Wizards of the Coast.
  15. Mark Rosewater (June 22, 2019). "Are the previous treasure token cards getting errataed?". Blogatog. Tumblr.
  16. Chinese New Year foil treasure tokens and Red Envelopes for CNY league - Taiwan. Reddit.