Paper versions of Visions theme decks (also known as precons) do not exist because the concept of theme decks was not implemented until the next block (Tempest block) was released. Visions precons were designed retroactively for the MTGO release of the Mirage block sets in 2005, nearly a decade after the set was released in paper. The images shown on this page are from the MTGO client.
Legion of Glory[ | ]
Legion of Glory is a theme deck from Visions.[1]
The 2 rares in this deck are Retribution of the Meek and Zhalfirin Crusader.
Savage Stompdown[ | ]
Savage Stompdown is a theme deck from Visions.[2]
Creatures (24)
The 2 rares in this deck are Natural Order and Viashivan Dragon.
Unnatural Forces[ | ]
Unnatural Forces is a theme deck from Visions.[3]
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With the “Unnatural Forces” deck, you won’t just beat your opponent. You’ll flummox, bewilder, and frustrate anyone who dares take you on! Armed with the tools to manipulate your opponent’s creatures, hand, and library, you might as well be rewriting the laws of nature themselves. The “Unnatural Forces” deck is mainly a reactive deck. You’ll wait for your opponent to do something, then you’ll undo it. Once your opponent runs out of steam, you’ll take control of the battlefield. By that time, you’ll be poised to win with creatures that never really die, such as Brood of Cockroaches or Restless Dead, creatures that smash in for a ton of damage at once, such as Waterspout Djinn or Fetid Horror, or the combination of the two: Necrosavant. Sacrificing Brood of Cockroaches to resurrect Necrosavant is perfect, because the Cockroaches will come back from the dead as well! How do you control the game in the meantime? Enfeeblement will clear the board of small creatures, while Ether Well, Boomerang, Man-o’-War, and Flooded Shoreline will temporarily remove any threat. If you’re feeling mean (and I think you are), follow Ether Well with Sealed Fate or an attack by Coral Fighters to make that temporary removal permanent. You can do the same trick by playing Coercion after returning a permanent to your opponent’s hand. But the manipulation doesn’t end there. Simply using Coral Fighters or Sealed Fate to weaken your opponent’s draws will slowly but surely push the game in your favor. Using your temporary removal spells to return Nekrataal to your hand means you can repeatedly play it to destroy creatures. If Nekrataal ever dies itself, Necromancy will bring it right back! And just about the best possible start you can have is to play Coercion on turn three to knock a gigantic creature out of your opponent’s hand and Necromancy on turn four to bring it back from the dead ... under your control. |
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Creatures (17)
Instants (10)
2 Impulse
The 2 rares in this deck are Flooded Shoreline and Necrosavant.
Wild-Eyed Frenzy[ | ]
Wild-Eyed Frenzy is a theme deck from Visions.[4]
The 2 rares in this deck are Kookus and Ogre Enforcer.